Player Matchup

Hun Batz
Hun Batz
CAL3571
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,752 Elo+
Party 3
Ra
Ra
GumGumBalloon
Ra
Level 35
God Stats
1W - 1L
1,746 SR
Queue Stats
22W - 24L
1,579 Elo+
Party 1
Rama
Rama
JWARSHH
Rama
Level 51
God Stats
6W - 3L
1,978 SR
Queue Stats
58W - 66L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
TOASTADAZ
Ne Zha
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 84L
1,545 Elo+
Party 3
Ares
Ares
WorldSkyKing
Ares
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,645 SR
1,591 Elo+

VS

Team Averages
Level 119
1,555 SR
1,520 Elo+
Hun Batz
Hun Batz
Cj1010
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,549 Elo+
Solo
Fafnir
Fafnir
Dominador88
Fafnir
Level 43
God Stats
4W - 2L
1,594 SR
Queue Stats
57W - 60L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Grand1120
Xbalanque
Level 124
God Stats
6W - 2L
1,744 SR
Queue Stats
54W - 39L
1,574 Elo+
Party 2
Thor
Thor
Grike
Thor
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 104L
1,399 Elo+
Party 2
Persephone
Persephone
IncomingFire
Persephone
Level 129
God Stats
6W - 5L
1,440 SR
Queue Stats
318W - 278L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAL3571
Hun Batz
14
2 / 6 / 0
8,280
518
7,704
16,327
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 0
7,615
476
5,714
8,892
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
JWARSHH
Rama
14
0 / 5 / 0
8,139
509
5,417
11,713
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
TOASTADAZ
Ne Zha
13
0 / 5 / 1
7,891
493
12,365
15,504
9,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 0
7,365
460
5,012
17,700
17,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cj1010
Hun Batz
14
7 / 0 / 8
9,401
588
12,991
12,819
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
13
3 / 0 / 14
9,334
583
4,988
15,461
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Grand1120
Xbalanque
16
7 / 0 / 9
9,774
611
13,233
12,852
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
Grike
Thor
16
6 / 2 / 4
9,889
618
10,526
15,137
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
IncomingFire
Persephone
15
2 / 0 / 10
9,742
609
10,368
8,461
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
25
25
Deaths
2
1
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CAL3571
Hun Batz
2
6
0
0.33
W
Hun Batz
Cj1010
Hun Batz
7
0
8
11
W
Fafnir
3
0
14
10
W
Xbalanque
Grand1120
Xbalanque
7
0
9
11.5
W
Thor
Grike
Thor
6
2
4
4
L
0
3
0
0
W
Persephone
IncomingFire
Persephone
2
0
10
7
L
Rama
JWARSHH
Rama
0
5
0
0
L
Ne Zha
TOASTADAZ
Ne Zha
0
5
1
0.1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
52,106
70,136
Taken
64,730
42,336
Mitigated
36,403
14,476
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CAL3571
Hun Batz
7,704
1,837
0
986
16,327
6,989
0
3,441
12,886
0
71,142
W
Hun Batz
Cj1010
Hun Batz
12,991
4,418
0
767
12,819
5,036
21
1,324
11,495
0
75,230
W
Fafnir
4,988
1,487
0
7,752
15,461
15,340
72
2,889
12,572
16,905
0
W
Xbalanque
Grand1120
Xbalanque
13,233
7,199
0
6,632
12,852
4,578
2,262
2,620
10,232
0
86,647
W
Thor
Grike
Thor
10,526
1,825
0
1,375
15,137
8,472
0
2,373
12,764
67
71,577
L
5,714
424
1,457
2,801
8,892
4,056
0
4,718
4,174
61,210
765
W
Persephone
IncomingFire
Persephone
10,368
131
248
2,521
8,461
2,977
246
1,636
6,825
79,391
0
L
Rama
JWARSHH
Rama
5,417
3,941
0
3,874
11,713
4,323
2,208
995
10,718
0
70,917
L
Ne Zha
TOASTADAZ
Ne Zha
12,365
1,656
0
3,510
15,504
9,652
0
1,671
13,833
0
67,907
L
5,012
0
0
1,848
17,700
17,316
0
4,598
13,102
23,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
48,140
463
Minions Killed
524
0
Camps Cleared
0
1,528,585
Distance Traveled
1,681,577
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,280
518
105
7
0
327,325
0
W
Hun Batz
9,401
588
96
6
0
385,707
1
W
Fafnir
9,334
583
23
1
0
327,523
10
W
Xbalanque
9,774
611
123
8
0
302,738
2
W
Thor
9,889
618
138
9
0
323,604
1
L
Ra
7,615
476
115
7
0
321,044
4
W
Persephone
9,742
609
144
9
0
342,005
0
L
Rama
8,139
509
127
8
0
259,817
0
L
Ne Zha
7,891
493
88
6
0
311,754
5
L
Ares
7,365
460
28
2
0
308,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role