Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ErectKermit
Camazotz
Level 139
God Stats
5W - 5L
1,715 SR
Queue Stats
331W - 308L
1,513 Elo+
Party 1
Chiron
Chiron
SpearTrucker
Chiron
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 1
Atlas
Atlas
Trrev223
Atlas
Level 141
God Stats
3W - 3L
1,715 SR
Queue Stats
204W - 195L
1,591 Elo+
Party 1
Ratatoskr
Ratatoskr
nHTB26
Ratatoskr
Level 125
God Stats
1W - 13L
1,500 SR
Queue Stats
443W - 425L
1,666 Elo+
Party 1
Team Averages
Level 128
1,543 SR
1,561 Elo+

VS

Team Averages
Level 123
1,457 SR
1,510 Elo+
Eset
Eset
Kamknight
Eset
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
77W - 80L
1,546 Elo+
Party 2
Skadi
Skadi
KnightGeo
Skadi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 94L
1,530 Elo+
Party 2
Ratatoskr
Ratatoskr
OverlyBlackMan
Ratatoskr
Level 136
God Stats
5W - 2L
1,500 SR
Queue Stats
184W - 195L
1,462 Elo+
Solo
Nu Wa
Nu Wa
SkepticalTurtle
Nu Wa
Level 134
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 86L
1,427 Elo+
Solo
Cerberus
Cerberus
wrizd
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 6 / 8
8,768
674
6,173
26,487
22,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
ErectKermit
Camazotz
17
3 / 7 / 9
9,698
746
13,713
22,495
13,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
16
4 / 4 / 7
9,316
717
18,326
13,873
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Trrev223
Atlas
16
4 / 6 / 8
9,239
711
17,531
21,256
24,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
nHTB26
Ratatoskr
15
2 / 5 / 8
9,058
697
8,523
18,777
11,667
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
6 / 2 / 13
10,435
803
17,302
14,007
6,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
KnightGeo
Skadi
19
9 / 2 / 14
11,316
870
30,529
14,242
7,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
OverlyBlackMan
Ratatoskr
18
6 / 3 / 12
10,777
829
16,580
16,361
20,293
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 15
10,230
787
17,348
11,315
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
wrizd
Cerberus
14
1 / 4 / 12
9,405
723
9,522
23,570
26,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
15
Kills
26
28
Deaths
15
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
8
1
L
Camazotz
ErectKermit
Camazotz
3
7
9
1.07
W
Eset
6
2
13
6.25
W
Skadi
KnightGeo
Skadi
9
2
14
8
W
Ratatoskr
OverlyBlackMan
Ratatoskr
6
3
12
4
W
4
4
15
2.88
L
Chiron
4
4
7
1.88
L
Atlas
Trrev223
Atlas
4
6
8
1.33
L
Ratatoskr
nHTB26
Ratatoskr
2
5
8
1.2
W
Cerberus
wrizd
Cerberus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,266
Damage
91,281
102,888
Taken
79,495
78,881
Mitigated
66,000
31,751
Healing
31,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,173
1,515
587
6,803
26,487
22,430
106
9,809
16,678
0
17,314
L
Camazotz
ErectKermit
Camazotz
13,713
2,590
112
8,837
22,495
13,665
771
10,905
11,590
0
26,030
W
Eset
17,302
1,563
2,775
3,967
14,007
6,844
1,552
4,168
9,692
29,277
2,057
W
Skadi
KnightGeo
Skadi
30,529
11,387
2,102
2,061
14,242
7,228
3,473
3,571
10,428
0
51,504
W
Ratatoskr
OverlyBlackMan
Ratatoskr
16,580
2,933
3,383
5,606
16,361
20,293
908
2,923
12,830
0
29,290
W
17,348
5,462
1,441
1,090
11,315
5,084
2,497
2,160
8,976
31,601
1,289
L
Chiron
18,326
6,903
2,574
2,375
13,873
6,601
559
6,061
7,812
0
37,695
L
Atlas
Trrev223
Atlas
17,531
5,356
1,355
2,549
21,256
24,518
148
9,034
12,222
30,680
0
L
Ratatoskr
nHTB26
Ratatoskr
8,523
2,326
1,467
5,092
18,777
11,667
496
6,661
12,116
0
26,484
W
Cerberus
wrizd
Cerberus
9,522
936
1,002
8,294
23,570
26,551
98
3,071
20,038
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
52,163
150
Minions Killed
157
0
Camps Cleared
0
1,054,281
Distance Traveled
1,175,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,768
674
22
2
0
212,821
0
L
Camazotz
9,698
746
24
2
0
221,452
0
W
Eset
10,435
803
34
3
0
212,668
0
W
Skadi
11,316
870
45
3
0
228,736
0
W
Ratatoskr
10,777
829
29
2
0
275,263
0
W
Nu Wa
10,230
787
26
2
0
217,584
0
L
Chiron
9,316
717
38
3
0
198,141
0
L
Atlas
9,239
711
18
1
0
200,607
0
L
Ratatoskr
9,058
697
48
4
0
221,260
0
W
Cerberus
9,405
723
23
2
0
241,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role