Player Matchup

Agni
Agni
BeeerPongChamp23
Agni
Level 61
God Stats
28W - 40L
1,406 SR
Queue Stats
308W - 297L
1,399 Elo+
Solo
Bakasura
Bakasura
JET23576
Bakasura
Level 89
God Stats
1W - 3L
1,722 SR
Queue Stats
171W - 176L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Leg69Bone
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,257 Elo+
Solo
Bellona
Bellona
Springtrap369YT
Bellona
Level 35
God Stats
69W - 81L
1,614 SR
Queue Stats
172W - 172L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
XFredXGOLD
Sylvanus
Level 43
God Stats
5W - 8L
1,500 SR
Queue Stats
46W - 55L
1,343 Elo+
Party 1
Team Averages
Level 53
1,548 SR
1,399 Elo+

VS

Team Averages
Level 56
1,546 SR
1,440 Elo+
Odin
Odin
DeadSpider2020
Odin
Level 48
God Stats
4W - 3L
1,640 SR
Queue Stats
288W - 260L
1,465 Elo+
Solo
Lancelot
Lancelot
Greydragon1257
Lancelot
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,501 Elo+
Solo
Kukulkan
Kukulkan
MonkeyManBruno
Kukulkan
Level 47
God Stats
7W - 7L
1,580 SR
Queue Stats
74W - 86L
1,431 Elo+
Solo
Ymir
Ymir
habu765
Ymir
Level 75
God Stats
9W - 6L
1,662 SR
Queue Stats
26W - 36L
1,351 Elo+
Solo
Ishtar
Ishtar
mikaxaqckerman
Ishtar
Level 59
God Stats
17W - 10L
1,350 SR
Queue Stats
295W - 299L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,336
576
4,516
6,697
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JET23576
Bakasura
8
1 / 4 / 1
5,243
477
2,611
7,224
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Leg69Bone
Danzaburou
8
1 / 3 / 2
5,289
481
3,302
9,832
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
5,793
527
4,827
10,191
10,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
XFredXGOLD
Sylvanus
8
2 / 1 / 2
5,649
514
4,778
7,881
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,170
561
5,675
8,332
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
9
3 / 4 / 3
6,187
562
4,896
9,321
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
11
4 / 2 / 0
7,042
640
4,711
3,479
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
habu765
Ymir
7
0 / 0 / 2
5,183
471
1,389
5,658
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
2 / 2 / 2
5,842
531
5,548
7,635
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
10
11
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
1
0
1
1.5
W
Lancelot
3
4
3
1.13
L
Bakasura
JET23576
Bakasura
1
4
1
0.38
L
Danzaburou
Leg69Bone
Danzaburou
1
3
2
0.67
W
Kukulkan
4
2
0
2
L
2
1
0
2
L
Sylvanus
XFredXGOLD
Sylvanus
2
1
2
3
W
Ymir
habu765
Ymir
0
0
2
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
22,219
41,825
Taken
34,425
24,863
Mitigated
17,371
7,525
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
296
0
659
6,697
2,260
81
1,944
4,635
47,542
0
W
5,675
1,568
0
990
8,332
7,008
0
580
7,752
0
35,770
W
Lancelot
4,896
1,890
0
952
9,321
3,639
0
3,121
6,086
0
34,722
L
Bakasura
JET23576
Bakasura
2,611
1,319
0
863
7,224
2,285
0
354
6,790
0
21,709
L
Danzaburou
Leg69Bone
Danzaburou
3,302
1,259
0
1,736
9,832
3,464
250
593
9,239
0
22,637
W
Kukulkan
4,711
505
104
175
3,479
1,319
1,515
2,066
1,355
42,177
0
L
4,827
2,336
0
2,136
10,191
10,827
0
0
10,191
0
28,003
L
Sylvanus
XFredXGOLD
Sylvanus
4,778
2,201
416
1,715
7,881
6,027
0
2,865
4,870
19,577
6,390
W
Ymir
habu765
Ymir
1,389
551
406
1,982
5,658
2,959
232
1,163
4,495
11,257
0
W
5,548
2,904
0
2,519
7,635
2,446
1,809
1,891
5,733
0
40,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
30,424
255
Minions Killed
287
0
Camps Cleared
0
1,033,624
Distance Traveled
1,001,888
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,336
576
87
8
0
219,741
0
W
Odin
6,170
561
58
5
0
213,699
0
W
Lancelot
6,187
562
54
5
0
232,747
0
L
Bakasura
5,243
477
49
4
0
209,459
0
L
Danzaburou
5,289
481
26
2
0
164,152
0
W
Kukulkan
7,042
640
95
9
0
202,168
0
L
Bellona
5,793
527
45
4
0
233,768
0
L
Sylvanus
5,649
514
48
4
0
206,504
0
W
Ymir
5,183
471
20
2
0
170,587
0
W
Ishtar
5,842
531
60
5
0
182,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role