Player Matchup

Erlang Shen
Erlang Shen
OVO DMC
Erlang Shen
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,486 Elo+
Party 1
Janus
Janus
OVO GOD4425
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 1
Neith
Neith
OVO TFB
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,448 Elo+

VS

Team Averages
Level 109
1,406 SR
1,422 Elo+
Sylvanus
Sylvanus
DGrizzly
Sylvanus
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 173L
1,482 Elo+
Solo
Neith
Neith
DanzoShimura1
Neith
Level 95
God Stats
3W - 13L
1,204 SR
Queue Stats
473W - 512L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
OG_Razerback
Zhong Kui
Level 127
God Stats
5W - 2L
1,516 SR
Queue Stats
266W - 282L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OVO DMC
Erlang Shen
10
0 / 4 / 0
6,329
633
6,475
11,586
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,855
686
7,259
4,229
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
OVO TFB
Neith
12
1 / 1 / 0
6,679
668
5,317
6,369
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DGrizzly
Sylvanus
14
3 / 0 / 4
8,618
862
4,989
7,483
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 4
7,601
760
6,206
6,976
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
OG_Razerback
Zhong Kui
13
2 / 1 / 5
8,204
820
6,497
12,039
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DGrizzly
Sylvanus
3
0
4
5
W
2
0
4
4
W
Zhong Kui
OG_Razerback
Zhong Kui
2
1
5
4.5
L
Erlang Shen
OVO DMC
Erlang Shen
0
4
0
0
L
0
2
1
0.25
L
Neith
OVO TFB
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
17,692
22,184
Taken
26,498
14,377
Mitigated
18,918
5,220
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DGrizzly
Sylvanus
4,989
1,642
1,528
3,872
7,483
7,175
27
1,730
5,434
15,573
0
W
6,206
1,638
0
1,951
6,976
2,830
329
2,515
4,136
0
28,747
W
Zhong Kui
OG_Razerback
Zhong Kui
6,497
750
190
4,488
12,039
8,913
235
3,252
8,423
39,902
0
L
Erlang Shen
OVO DMC
Erlang Shen
6,475
2,683
0
3,249
11,586
10,183
0
5,692
5,894
172
21,115
L
7,259
478
0
750
4,229
1,529
0
2,662
1,567
26,660
0
L
Neith
OVO TFB
Neith
5,317
2,420
0
1,221
6,369
2,665
0
3,150
3,219
0
15,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
24,423
103
Minions Killed
140
0
Camps Cleared
0
564,589
Distance Traveled
544,807
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,618
862
10
1
0
172,700
1
W
Neith
7,601
760
54
5
0
192,947
0
W
Zhong Kui
8,204
820
76
8
0
179,160
0
L
Erlang Shen
6,329
633
28
3
0
188,258
0
L
Janus
6,855
686
46
5
0
183,401
0
L
Neith
6,679
668
29
3
0
192,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role