Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
Boofatz
Hun Batz
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,391 MMR
Party 1
Skadi
Skadi
Silver I
ItsYoshiro
Skadi
Silver I
Level 108
God Stats
11W - 9L
1,571 SR
Queue Stats
80W - 71L
1,391 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Ketchup57
Kukulkan
Silver II
Level 157
God Stats
8W - 13L
1,851 SR
Queue Stats
219W - 205L
1,400 MMR
Solo
Bacchus
Bacchus
Bronze III
diamondsteve05
Bacchus
Bronze III
Level 119
God Stats
5W - 6L
1,588 SR
Queue Stats
8W - 9L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,602 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,649 SR
1,438 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
BengalsMan97
Maui
Silver I
Level 155
God Stats
5W - 4L
1,733 SR
Queue Stats
135W - 126L
1,392 MMR
Solo
Xbalanque
Xbalanque
Silver II
Jecuza
Xbalanque
Silver II
Level 99
God Stats
2W - 1L
1,701 SR
Queue Stats
13W - 14L
1,402 MMR
Solo
Mulan
Mulan
Silver III
LouiezRage
Mulan
Silver III
Level 164
God Stats
18W - 8L
1,814 SR
Queue Stats
109W - 120L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
6,040
549
6,654
9,384
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Boofatz
Hun Batz
11
1 / 3 / 2
6,058
551
3,744
8,699
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
9
0 / 2 / 0
5,464
497
2,847
6,691
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ketchup57
Kukulkan
10
1 / 4 / 0
5,747
522
4,306
6,393
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 1
5,607
510
4,015
10,711
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangIshtarChronosAgni

VS

Bans
ThorThanatosJing WeiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 2 / 2
7,321
666
6,310
5,180
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
11
4 / 0 / 8
6,805
619
6,046
7,476
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 7
6,188
563
3,407
8,082
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Jecuza
Xbalanque
10
0 / 1 / 4
5,693
518
6,075
6,990
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
1 / 1 / 3
5,970
543
7,162
11,014
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
14
14
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Janus
 
Janus
7
2
2
4
W
Serqet
 
Serqet
4
0
8
8
W
2
0
7
5.5
L
Hun Batz
Boofatz
Hun Batz
1
3
2
0.67
L
Skadi
0
2
0
0
W
Xbalanque
Jecuza
Xbalanque
0
1
4
2
L
Kukulkan
Ketchup57
Kukulkan
1
4
0
0.25
W
Mulan
1
1
3
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
29,000
41,878
Taken
38,742
22,986
Mitigated
21,017
8,660
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,654
1,539
0
1,441
9,384
6,340
7
445
8,024
0
43,034
W
Janus
 
Janus
6,310
665
0
835
5,180
2,108
0
3,653
1,527
58,034
0
W
Serqet
 
Serqet
6,046
994
0
4,728
7,476
3,120
0
1,291
6,185
0
42,514
W
3,407
777
0
2,724
8,082
6,407
0
2,358
5,724
19,575
0
L
Hun Batz
Boofatz
Hun Batz
3,744
1,529
0
3,239
8,699
2,956
0
704
7,688
0
42,328
L
Skadi
2,847
1,243
0
1,219
6,691
2,159
0
1,055
5,636
0
41,214
W
Xbalanque
Jecuza
Xbalanque
6,075
2,898
0
4,148
6,990
2,534
107
978
6,012
0
43,496
L
Kukulkan
Ketchup57
Kukulkan
4,306
477
0
690
6,393
2,316
0
3,735
2,402
42,903
0
W
Mulan
7,162
821
0
5,487
11,014
6,848
0
41
10,973
0
42,684
L
4,015
385
313
1,758
10,711
9,215
0
3,444
6,791
14,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
31,977
326
Minions Killed
328
0
Camps Cleared
0
1,074,672
Distance Traveled
1,109,924
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,040
549
83
8
0
203,395
1
W
Janus
7,321
666
104
9
0
208,616
2
W
Serqet
6,805
619
70
6
0
286,281
1
W
Maui
6,188
563
18
2
0
223,081
0
L
Hun Batz
6,058
551
74
7
0
242,679
0
L
Skadi
5,464
497
76
7
0
210,627
0
W
Xbalanque
5,693
518
64
6
0
196,692
0
L
Kukulkan
5,747
522
78
7
0
196,081
0
W
Mulan
5,970
543
72
7
0
195,254
3
L
Bacchus
5,607
510
15
1
0
221,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role