Player Matchup

Atlas
Atlas
COURTBRIAN
Atlas
Level 66
God Stats
1W - 1L
1,730 SR
Queue Stats
33W - 41L
1,457 Elo+
Party 1
Merlin
Merlin
HurriCAINE01
Merlin
Level 122
God Stats
0W - 2L
1,700 SR
Queue Stats
23W - 37L
1,526 Elo+
Party 1
Izanami
Izanami
Mini_Giaos2007
Izanami
Level 29
God Stats
3W - 5L
1,669 SR
Queue Stats
5W - 9L
1,730 Elo+
Party 1
Amaterasu
Amaterasu
Sturdyy
Amaterasu
Level 26
God Stats
5W - 6L
1,835 SR
Queue Stats
16W - 21L
1,484 Elo+
Party 1
Bastet
Bastet
W2KDimitry
Bastet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,439 Elo+
Solo
Team Averages
Level 61
1,687 SR
1,527 Elo+

VS

Team Averages
Level 69
1,573 SR
1,569 Elo+
Ne Zha
Ne Zha
GrandRising0811
Ne Zha
Level 38
God Stats
12W - 9L
1,463 SR
Queue Stats
153W - 146L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,655 SR
Queue Stats
44W - 34L
1,486 Elo+
Solo
Bellona
Bellona
TyronaldSmith
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,623 Elo+
Party 2
Bacchus
Bacchus
Yospi
Bacchus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
maximedina
Kukulkan
Level 40
God Stats
7W - 4L
1,747 SR
Queue Stats
46W - 54L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 2 / 1
7,878
716
7,232
13,787
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
15
0 / 3 / 2
7,835
712
7,971
7,446
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
6,710
610
3,148
9,597
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Sturdyy
Amaterasu
14
1 / 6 / 0
7,825
711
4,514
17,848
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
W2KDimitry
Bastet
12
0 / 10 / 1
6,760
615
6,792
14,168
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
9,170
834
17,273
10,230
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
14
2 / 0 / 8
8,099
736
7,175
6,691
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
15
4 / 1 / 14
8,499
773
8,434
9,850
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Yospi
Bacchus
15
3 / 1 / 17
8,716
792
8,905
9,535
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
maximedina
Kukulkan
17
10 / 0 / 8
9,581
871
14,630
5,161
2,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
2
Kills
26
26
Deaths
2
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
2
1
0.75
W
7
0
9
11.5
L
Merlin
0
3
2
0.33
L
0
5
1
0.1
L
Amaterasu
Sturdyy
Amaterasu
1
6
0
0.17
W
Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
2
0
8
6
W
Bellona
4
1
14
11
L
Bastet
W2KDimitry
Bastet
0
10
1
0.05
W
Bacchus
Yospi
Bacchus
3
1
17
11.5
W
Kukulkan
maximedina
Kukulkan
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
56,417
62,846
Taken
41,467
45,569
Mitigated
31,867
8,939
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,232
3,446
0
2,150
13,787
14,278
0
5,676
8,111
16,461
0
W
17,273
3,454
0
2,769
10,230
4,894
576
2,725
7,505
0
46,065
L
Merlin
7,971
618
0
817
7,446
3,172
0
1,221
6,225
35,112
811
L
3,148
2,089
0
980
9,597
4,375
703
4,589
5,008
0
14,807
L
Amaterasu
Sturdyy
Amaterasu
4,514
1,603
0
4,108
17,848
18,975
0
6,876
10,972
0
16,152
W
Ah Muzen Cab
TheNewGroove467
Ah Muzen Cab
7,175
2,152
0
2,826
6,691
3,052
2,822
2,360
4,331
0
24,107
W
Bellona
8,434
2,554
0
1,526
9,850
8,554
0
5,337
4,513
0
17,286
L
Bastet
W2KDimitry
Bastet
6,792
1,606
176
708
14,168
4,769
0
4,603
9,565
0
16,795
W
Bacchus
Yospi
Bacchus
8,905
1,274
0
2,517
9,535
12,808
106
3,360
6,175
16,034
570
W
Kukulkan
maximedina
Kukulkan
14,630
1,467
0
1,122
5,161
2,559
620
1,054
4,107
38,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
44,065
194
Minions Killed
219
0
Camps Cleared
0
921,658
Distance Traveled
1,134,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,878
716
17
2
0
230,778
0
W
Ne Zha
9,170
834
66
6
0
255,027
1
L
Merlin
7,835
712
92
8
0
191,096
0
L
Izanami
6,710
610
25
2
0
136,228
0
L
Amaterasu
7,825
711
32
3
0
174,150
0
W
Ah Muzen Cab
8,099
736
41
4
0
194,232
0
W
Bellona
8,499
773
25
2
0
241,598
0
L
Bastet
6,760
615
28
3
0
189,406
0
W
Bacchus
8,716
792
16
1
0
209,608
0
W
Kukulkan
9,581
871
71
6
0
233,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role