Player Matchup

Vamana
Vamana
OooMushu
Vamana
Level 104
God Stats
5W - 10L
1,540 SR
Queue Stats
131W - 148L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Saeik
Heimdallr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 92L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
creamINyourPIE
Zhong Kui
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 148L
1,514 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,509 Elo+

VS

Team Averages
Level 92
1,630 SR
1,677 Elo+
Merlin
Merlin
GrislyFob203
Merlin
Level 102
God Stats
3W - 0L
1,760 SR
Queue Stats
21W - 17L
1,668 Elo+
Party 2
Arachne
Arachne
HerbalHermit
Arachne
Level 28
God Stats
3W - 2L
1,631 SR
Queue Stats
27W - 23L
1,668 Elo+
Party 2
Odin
Odin
Sapho
Odin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OooMushu
Vamana
17
1 / 5 / 2
11,244
625
7,248
23,013
24,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Saeik
Heimdallr
15
1 / 5 / 3
11,036
613
20,058
16,836
7,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
creamINyourPIE
Zhong Kui
17
3 / 4 / 0
12,026
668
24,619
22,091
19,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 4 / 6
12,670
704
21,133
16,392
9,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
HerbalHermit
Arachne
18
7 / 0 / 4
12,762
709
19,107
31,419
20,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Sapho
Odin
19
4 / 1 / 9
13,328
740
14,448
16,736
23,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
14
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
4
6
1.5
W
Arachne
HerbalHermit
Arachne
7
0
4
9
L
Vamana
OooMushu
Vamana
1
5
2
0.4
L
Heimdallr
Saeik
Heimdallr
1
5
3
0.5
W
Odin
Sapho
Odin
4
1
9
8.5
L
Zhong Kui
creamINyourPIE
Zhong Kui
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,925
Damage
54,688
61,940
Taken
64,547
51,352
Mitigated
52,898
12,952
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,133
1,721
0
2,569
16,392
9,103
986
7,558
8,630
89,544
408
W
Arachne
HerbalHermit
Arachne
19,107
13,347
0
22,472
31,419
20,592
1,498
13,431
17,467
0
55,364
L
Vamana
OooMushu
Vamana
7,248
3,349
0
1,999
23,013
24,403
0
8,797
14,216
0
36,629
L
Heimdallr
Saeik
Heimdallr
20,058
10,473
0
813
16,836
7,522
0
6,628
10,208
0
46,704
W
Odin
Sapho
Odin
14,448
2,532
0
1,654
16,736
23,203
423
3,423
13,160
514
46,562
L
Zhong Kui
creamINyourPIE
Zhong Kui
24,619
1,721
0
10,140
22,091
19,427
0
6,013
16,078
70,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
38,760
251
Minions Killed
248
0
Camps Cleared
0
891,056
Distance Traveled
1,206,942
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,670
704
146
8
0
318,308
0
W
Arachne
12,762
709
43
2
0
480,248
0
L
Vamana
11,244
625
65
4
0
313,939
0
L
Heimdallr
11,036
613
73
4
0
285,282
0
W
Odin
13,328
740
59
3
0
408,386
4
L
Zhong Kui
12,026
668
113
6
0
291,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role