Player Matchup

Ao Kuang
Ao Kuang
ESPANTOS4O8
Ao Kuang
Level 125
God Stats
4W - 4L
1,285 SR
Queue Stats
93W - 75L
1,541 Elo+
Party 1
Sol
Sol
LeonHart271
Sol
Level 64
God Stats
2W - 0L
1,738 SR
Queue Stats
45W - 33L
1,517 Elo+
Party 1
Awilix
Awilix
ManyJ3w1shK1ds
Awilix
Level 63
God Stats
1W - 2L
1,176 SR
Queue Stats
24W - 23L
1,490 Elo+
Solo
Ares
Ares
Si13ntN1nj4
Ares
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 141L
1,468 Elo+
Party 1
Horus
Horus
TheKiller408
Horus
Level 137
God Stats
3W - 6L
1,500 SR
Queue Stats
207W - 198L
1,550 Elo+
Party 1
Team Averages
Level 105
1,440 SR
1,513 Elo+

VS

Team Averages
Level 98
1,386 SR
1,351 Elo+
Anubis
Anubis
Killer_of_Fapp
Anubis
Level 109
God Stats
3W - 6L
1,271 SR
Queue Stats
198W - 218L
1,399 Elo+
Solo
Chronos
Chronos
cathat16
Chronos
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 197L
1,333 Elo+
Party 2
Ullr
Ullr
guncel-fisek
Ullr
Level 144
God Stats
8W - 28L
1,173 SR
Queue Stats
3,303W - 3,410L
1,476 Elo+
Solo
Chiron
Chiron
mhaar640
Chiron
Level 111
God Stats
8W - 6L
1,487 SR
Queue Stats
148W - 182L
1,344 Elo+
Party 2
Terra
Terra
weebboi101
Terra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 100L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ESPANTOS4O8
Ao Kuang
18
13 / 2 / 6
10,756
978
11,583
14,128
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 14
8,895
809
10,948
11,519
4,154
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 10
8,996
818
3,110
10,448
4,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 18
9,133
830
9,913
20,252
14,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 2 / 15
9,205
837
8,380
10,123
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
8,472
770
16,857
9,598
5,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
cathat16
Chronos
8
1 / 1 / 1
6,545
595
3,278
2,779
1,111
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
7,515
683
4,560
9,679
3,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
mhaar640
Chiron
17
5 / 4 / 3
8,690
790
14,557
10,177
4,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
13
2 / 6 / 5
8,167
742
7,761
15,743
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
19
Kills
10
10
Deaths
19
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ESPANTOS4O8
Ao Kuang
13
2
6
8
L
1
4
7
1.13
W
1
2
14
4
W
3
2
10
4
W
0
2
18
4.5
W
2
2
15
4.75
L
Chronos
cathat16
Chronos
1
1
1
1.5
L
1
4
2
0.5
L
Chiron
mhaar640
Chiron
5
4
3
1.63
L
Terra
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,934
Damage
47,013
66,470
Taken
47,976
38,836
Mitigated
29,318
34,054
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ESPANTOS4O8
Ao Kuang
11,583
4,310
1,204
5,373
14,128
10,452
2,337
5,320
8,808
21,795
0
L
16,857
657
760
2,452
9,598
5,895
0
7,120
2,288
37,964
0
W
10,948
5,356
1,324
5,033
11,519
4,154
3,405
4,660
6,859
34,523
0
W
3,110
1,554
1,303
1,778
10,448
4,763
1,074
4,136
6,312
0
12,367
W
9,913
931
3,054
6,530
20,252
14,498
236
7,324
12,928
14,182
0
W
8,380
3,294
5,378
3,077
10,123
4,969
1,505
6,456
3,667
0
18,740
L
Chronos
cathat16
Chronos
3,278
1,153
99
825
2,779
1,111
0
2,418
320
4,180
0
L
4,560
1,272
455
1,832
9,679
3,663
0
5,800
3,776
0
11,704
L
Chiron
mhaar640
Chiron
14,557
4,334
452
2,450
10,177
4,930
0
7,869
2,078
0
26,282
L
Terra
7,761
1,598
1,024
2,654
15,743
13,719
0
8,491
7,070
12,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,985
Gold Earned
39,389
111
Minions Killed
91
0
Camps Cleared
0
1,041,052
Distance Traveled
803,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,756
978
22
2
0
215,055
0
L
Anubis
8,472
770
31
3
0
183,991
0
W
Sol
8,895
809
40
4
0
190,327
2
W
Awilix
8,996
818
32
3
0
207,626
0
W
Ares
9,133
830
3
0
0
209,989
0
W
Horus
9,205
837
14
1
0
218,055
0
L
Chronos
6,545
595
5
0
0
82,383
0
L
Ullr
7,515
683
26
2
0
162,769
0
L
Chiron
8,690
790
25
2
0
188,273
0
L
Terra
8,167
742
4
0
0
186,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role