Player Matchup

Artio
Artio
DaBootyholeTroll
Artio
Level 136
God Stats
1W - 0L
1,700 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 1
Olorun
Olorun
HadezNuts69
Olorun
Level 120
God Stats
3W - 1L
1,687 SR
Queue Stats
31W - 41L
1,584 Elo+
Party 1
Lancelot
Lancelot
MysticalMale
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,866 Elo+
Party 1
Team Averages
Level 127
1,629 SR
1,650 Elo+

VS

Team Averages
Level 59
1,445 SR
1,522 Elo+
Ymir
Ymir
BlueSoft
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
EpureleSbD
Janus
Level 2
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
devilarm247
Hachiman
Level 127
God Stats
1W - 1L
1,664 SR
Queue Stats
24W - 28L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,640
764
4,696
12,706
11,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
3 / 1 / 4
7,777
778
6,615
8,662
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
MysticalMale
Lancelot
13
5 / 1 / 4
8,329
833
10,317
10,793
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 2
6,419
642
3,509
8,541
5,603
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
12
2 / 5 / 1
7,700
770
7,341
9,498
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
devilarm247
Hachiman
12
1 / 2 / 1
7,277
728
8,030
8,341
3,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
2
1
6
5
L
Janus
2
5
1
0.5
W
Olorun
3
1
4
5
W
Lancelot
MysticalMale
Lancelot
5
1
4
7
L
Hachiman
devilarm247
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
18,880
32,161
Taken
26,380
24,654
Mitigated
11,901
14,151
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,509
706
0
589
8,541
5,603
0
5,077
3,322
9,605
0
W
4,696
1,036
470
5,108
12,706
11,833
354
3,619
9,087
24,022
0
L
Janus
7,341
459
0
254
9,498
3,130
0
2,971
6,164
18,841
339
W
Olorun
6,615
3,345
626
4,364
8,662
4,872
1,842
3,567
5,095
41,377
3,449
W
Lancelot
MysticalMale
Lancelot
10,317
900
0
3,583
10,793
7,949
383
3,942
6,851
388
25,507
L
Hachiman
devilarm247
Hachiman
8,030
4,828
0
2,580
8,341
3,168
0
3,222
4,930
0
37,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
21,396
134
Minions Killed
99
0
Camps Cleared
0
565,615
Distance Traveled
451,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,419
642
13
1
0
136,624
0
W
Artio
7,640
764
39
4
0
179,672
0
L
Janus
7,700
770
22
2
0
153,050
0
W
Olorun
7,777
778
66
7
0
167,913
0
W
Lancelot
8,329
833
29
3
0
218,030
0
L
Hachiman
7,277
728
64
6
0
161,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role