Player Matchup

Yemoja
Yemoja
Andivi117
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 160L
1,272 Elo+
Solo
Merlin
Merlin
GobblinDaddy
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,392 Elo+
Solo
Heimdallr
Heimdallr
NinjaBeat
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ohonder16
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,509 Elo+
Solo
Athena
Athena
lokoards
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,446 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,424 Elo+

VS

Team Averages
Level 115
1,508 SR
1,561 Elo+
Khepri
Khepri
Darkiller568
Khepri
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,708 Elo+
Party 1
Xbalanque
Xbalanque
JORIPLK
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 268L
1,386 Elo+
Solo
Aphrodite
Aphrodite
Lalo256
Aphrodite
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 59L
1,301 Elo+
Solo
Mercury
Mercury
OneBadHomeless
Mercury
Level 126
God Stats
2W - 1L
1,538 SR
Queue Stats
168W - 163L
1,519 Elo+
Solo
Nemesis
Nemesis
zandernelson5
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andivi117
Yemoja
20
3 / 2 / 12
10,978
686
10,427
13,817
16,437
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
20
9 / 4 / 5
12,352
772
43,028
12,844
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NinjaBeat
Heimdallr
6
0 / 1 / 1
7,380
461
0
1,125
340
Cthulhu
Ohonder16
Cthulhu
19
2 / 5 / 12
11,525
720
12,153
21,989
34,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
lokoards
Athena
16
2 / 10 / 6
9,715
607
9,182
29,795
32,492
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 2 / 17
12,182
761
8,853
19,281
28,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
JORIPLK
Xbalanque
17
3 / 4 / 14
10,787
674
19,503
20,446
13,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lalo256
Aphrodite
18
4 / 2 / 11
11,267
704
12,055
18,958
17,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 10
12,704
794
21,368
21,156
16,428
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
18
4 / 5 / 15
11,122
695
9,379
19,611
25,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
16
Kills
20
22
Deaths
18
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andivi117
Yemoja
3
2
12
4.5
W
Khepri
2
2
17
5.25
L
Merlin
9
4
5
2.88
W
Xbalanque
JORIPLK
Xbalanque
3
4
14
2.5
W
Aphrodite
Lalo256
Aphrodite
4
2
11
4.75
L
Heimdallr
NinjaBeat
Heimdallr
0
1
1
0.5
L
Cthulhu
Ohonder16
Cthulhu
2
5
12
1.6
W
7
5
10
2.4
L
Athena
lokoards
Athena
2
10
6
0.5
W
Nemesis
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,790
Damage
71,158
79,570
Taken
99,452
92,634
Mitigated
100,631
19,228
Healing
50,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andivi117
Yemoja
10,427
1,227
5,125
2,330
13,817
16,437
0
3,804
10,013
25,804
0
W
Khepri
8,853
1,376
1,960
3,555
19,281
28,409
151
8,265
11,016
17,269
0
L
Merlin
43,028
1,068
1,069
2,322
12,844
9,024
255
2,607
10,237
73,975
1,449
W
Xbalanque
JORIPLK
Xbalanque
19,503
10,083
1,323
2,847
20,446
13,161
4,604
15,672
4,774
0
41,143
W
Aphrodite
Lalo256
Aphrodite
12,055
2,601
11,094
12,788
18,958
17,043
1,403
16,112
2,846
32,754
0
L
Heimdallr
NinjaBeat
Heimdallr
0
0
0
0
1,125
340
0
164
961
0
0
L
Cthulhu
Ohonder16
Cthulhu
12,153
1,192
1,323
4,061
21,989
34,341
666
6,930
15,059
24,131
0
W
21,368
13,750
1,855
5,798
21,156
16,428
1,061
16,522
4,634
0
50,173
L
Athena
lokoards
Athena
9,182
1,207
511
2,487
29,795
32,492
12
7,403
22,392
15,947
1,612
W
Nemesis
9,379
4,359
4,279
4,714
19,611
25,590
973
15,498
4,113
0
16,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,950
Gold Earned
58,062
142
Minions Killed
184
0
Camps Cleared
0
1,073,519
Distance Traveled
1,436,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,978
686
32
2
0
290,674
0
W
Khepri
12,182
761
13
1
0
275,143
0
L
Merlin
12,352
772
71
4
0
259,192
0
W
Xbalanque
10,787
674
46
3
0
258,511
0
W
Aphrodite
11,267
704
42
3
0
269,774
0
L
Heimdallr
7,380
461
0
0
0
19,557
0
L
Cthulhu
11,525
720
24
2
0
266,184
1
W
Mercury
12,704
794
67
4
0
318,020
0
L
Athena
9,715
607
15
1
0
237,912
0
W
Nemesis
11,122
695
16
1
0
315,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role