Player Matchup

Guan Yu
Guan Yu
Dustoo
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,319 Elo+
Solo
Hachiman
Hachiman
KLBmex
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,580 Elo+
Solo
King Arthur
King Arthur
MaximusRocky
King Arthur
Level 187
God Stats
6W - 10L
1,296 SR
Queue Stats
643W - 659L
1,537 Elo+
Solo
Janus
Janus
SpizyMeatBalls
Janus
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
265W - 255L
1,560 Elo+
Party 2
Da Ji
Da Ji
XTizza-__-X
Da Ji
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
542W - 547L
1,527 Elo+
Party 2
Team Averages
Level 125
1,459 SR
1,504 Elo+

VS

Team Averages
Level 137
1,567 SR
1,706 Elo+
Bakasura
Bakasura
Deadmangears
Bakasura
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,572 Elo+
Solo
Yu Huang
Yu Huang
Eldiabloo696589
Yu Huang
Level 126
God Stats
4W - 1L
1,715 SR
Queue Stats
128W - 121L
1,467 Elo+
Solo
Lancelot
Lancelot
Gen-Smaca
Lancelot
Level 169
God Stats
9W - 18L
1,621 SR
Queue Stats
951W - 931L
1,632 Elo+
Solo
Guan Yu
Guan Yu
Kchos
Guan Yu
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
569W - 87L
1,887 Elo+
Party 1
Fafnir
Fafnir
ditogandara
Fafnir
Level 148
God Stats
10W - 0L
1,500 SR
Queue Stats
714W - 124L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dustoo
Guan Yu
12
0 / 6 / 8
6,995
700
3,134
12,376
8,255
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
KLBmex
Hachiman
14
2 / 5 / 7
7,925
793
6,708
9,076
2,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MaximusRocky
King Arthur
15
3 / 6 / 7
8,286
829
6,929
14,660
14,679
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 4 / 6
9,893
989
14,480
9,972
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 7
8,156
816
4,674
8,709
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deadmangears
Bakasura
15
4 / 3 / 13
8,822
882
5,965
10,445
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
16
3 / 2 / 16
9,115
912
15,429
8,280
3,894
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Gen-Smaca
Lancelot
14
3 / 4 / 8
8,207
821
7,137
9,126
3,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Kchos
Guan Yu
17
9 / 3 / 12
10,007
1,001
11,331
14,209
18,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Fafnir
17
7 / 2 / 17
10,141
1,014
12,088
14,923
11,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
13
Kills
26
26
Deaths
14
35
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Deadmangears
Bakasura
4
3
13
3.5
L
Guan Yu
Dustoo
Guan Yu
0
6
8
0.67
W
Yu Huang
3
2
16
5.5
W
Lancelot
Gen-Smaca
Lancelot
3
4
8
1.75
L
Hachiman
KLBmex
Hachiman
2
5
7
1.1
W
Guan Yu
Kchos
Guan Yu
9
3
12
5
L
King Arthur
MaximusRocky
King Arthur
3
6
7
1.08
L
5
4
6
2
L
3
5
7
1.3
W
Fafnir
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
51,950
54,793
Taken
56,983
32,157
Mitigated
43,233
6,869
Healing
26,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Deadmangears
Bakasura
5,965
3,351
705
2,003
10,445
5,429
1,020
2,901
7,544
0
13,657
L
Guan Yu
Dustoo
Guan Yu
3,134
326
392
365
12,376
8,255
0
7,683
4,583
0
4,821
W
Yu Huang
15,429
2,512
32
1,738
8,280
3,894
1,398
1,755
6,525
28,281
0
W
Lancelot
Gen-Smaca
Lancelot
7,137
955
1,099
970
9,126
3,603
764
3,358
5,768
0
14,378
L
Hachiman
KLBmex
Hachiman
6,708
2,484
650
1,288
9,076
2,546
245
3,683
5,393
0
14,710
W
Guan Yu
Kchos
Guan Yu
11,331
816
5,991
5,348
14,209
18,966
479
3,441
10,768
0
15,613
L
King Arthur
MaximusRocky
King Arthur
6,929
653
44
397
14,660
14,679
0
6,612
7,947
0
11,255
L
14,480
186
451
2,718
9,972
3,473
0
4,495
5,279
43,100
763
L
4,674
640
143
421
8,709
3,204
0
5,044
3,665
0
7,407
W
Fafnir
12,088
3,217
2,896
5,981
14,923
11,341
405
2,262
12,661
23,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
46,292
112
Minions Killed
111
0
Camps Cleared
0
803,967
Distance Traveled
884,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,822
882
31
3
0
174,093
0
L
Guan Yu
6,995
700
5
1
0
155,723
0
W
Yu Huang
9,115
912
33
3
0
180,688
0
W
Lancelot
8,207
821
13
1
0
165,174
0
L
Hachiman
7,925
793
13
1
0
112,068
0
W
Guan Yu
10,007
1,001
8
1
0
187,829
0
L
King Arthur
8,286
829
7
1
0
171,720
0
L
Janus
9,893
989
81
8
0
187,853
0
L
Da Ji
8,156
816
6
1
0
176,603
0
W
Fafnir
10,141
1,014
26
3
0
176,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role