Player Matchup

Charybdis
Charybdis
Drstreet
Charybdis
Level 66
God Stats
6W - 3L
1,804 SR
Queue Stats
117W - 115L
1,491 Elo+
Party 4
Freya
Freya
NotKiiyoi
Freya
Level 23
God Stats
0W - 2L
1,315 SR
Queue Stats
25W - 22L
1,350 Elo+
Party 3
Mercury
Mercury
Raggy FEU
Mercury
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 86L
1,377 Elo+
Party 3
Artio
Artio
RiftRoamin
Artio
Level 30
God Stats
16W - 15L
1,594 SR
Queue Stats
108W - 101L
1,477 Elo+
Party 4
Pele
Pele
itsaiiya
Pele
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 28L
1,004 Elo+
Party 3
Team Averages
Level 49
1,543 SR
1,340 Elo+

VS

Team Averages
Level 61
1,537 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
LipT1M
Yu Huang
Level 118
God Stats
9W - 15L
1,339 SR
Queue Stats
389W - 378L
1,492 Elo+
Party 2
Fenrir
Fenrir
NR Calamity
Fenrir
Level 29
God Stats
7W - 2L
1,658 SR
Queue Stats
66W - 69L
1,503 Elo+
Party 1
Ishtar
Ishtar
Narukami8172
Ishtar
Level 26
God Stats
5W - 4L
1,797 SR
Queue Stats
235W - 238L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Slayer606
Baron Samedi
Level 85
God Stats
4W - 10L
1,389 SR
Queue Stats
275W - 252L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drstreet
Charybdis
13
4 / 1 / 0
7,885
526
8,489
11,516
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
NotKiiyoi
Freya
12
3 / 6 / 2
7,752
517
12,490
14,698
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Raggy FEU
Mercury
12
3 / 8 / 1
7,417
494
6,127
14,417
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
12
2 / 1 / 6
7,805
520
5,053
13,514
9,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
11
0 / 5 / 0
6,089
406
1,440
9,121
3,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 0 / 2
9,557
637
12,474
8,189
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
LipT1M
Yu Huang
15
6 / 3 / 4
9,562
637
8,161
7,692
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
4 / 4 / 9
8,624
575
11,062
17,363
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
11
0 / 4 / 0
6,821
455
5,382
11,214
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Slayer606
Baron Samedi
12
2 / 1 / 5
7,944
530
5,076
7,133
6,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
21
21
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
2
10
L
Charybdis
Drstreet
Charybdis
4
1
0
4
W
Yu Huang
LipT1M
Yu Huang
6
3
4
2.67
W
Fenrir
4
4
9
2.13
W
Ishtar
0
4
0
0
L
Freya
NotKiiyoi
Freya
3
6
2
0.67
L
Mercury
Raggy FEU
Mercury
3
8
1
0.44
L
Artio
2
1
6
5
W
Baron Samedi
Slayer606
Baron Samedi
2
1
5
4.5
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
42,155
63,266
Taken
51,591
27,465
Mitigated
25,532
21,666
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,474
5,214
0
3,283
8,189
4,275
0
715
7,438
0
67,874
L
Charybdis
Drstreet
Charybdis
8,489
6,387
0
6,008
11,516
4,614
894
1,414
10,102
0
65,020
W
Yu Huang
LipT1M
Yu Huang
8,161
1,471
0
2,183
7,692
3,047
1,500
2,614
4,872
61,782
2,070
W
Fenrir
11,062
4,608
0
5,573
17,363
7,569
642
7,607
9,405
0
47,421
W
Ishtar
5,382
2,727
0
3,491
11,214
4,319
463
2,596
8,618
0
39,389
L
Freya
NotKiiyoi
Freya
12,490
4,508
0
5,842
14,698
4,881
42
4,309
10,294
48,974
0
L
Mercury
Raggy FEU
Mercury
6,127
3,491
0
240
14,417
4,898
0
3,371
10,825
0
58,577
L
Artio
5,053
971
1,901
5,613
13,514
9,442
0
3,815
9,648
25,590
0
W
Baron Samedi
Slayer606
Baron Samedi
5,076
779
903
2,579
7,133
6,322
189
3,284
3,715
34,405
0
L
Pele
1,440
166
0
2,062
9,121
3,630
0
105
8,276
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
42,508
356
Minions Killed
384
0
Camps Cleared
0
1,447,618
Distance Traveled
1,391,743
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,557
637
111
7
0
288,785
0
L
Charybdis
7,885
526
114
8
0
267,793
0
W
Yu Huang
9,562
637
111
7
0
279,313
0
W
Fenrir
8,624
575
59
4
0
302,035
0
W
Ishtar
6,821
455
65
4
0
250,267
0
L
Freya
7,752
517
82
5
0
246,961
2
L
Mercury
7,417
494
84
6
0
342,835
0
L
Artio
7,805
520
35
2
0
313,109
6
W
Baron Samedi
7,944
530
38
3
0
271,343
0
L
Pele
6,089
406
41
3
0
276,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role