Player Matchup

Hun Batz
Hun Batz
J0HNORRHEA
Hun Batz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,256 Elo+
Party 1
Ah Puch
Ah Puch
Josimush7000
Ah Puch
Level 49
God Stats
77W - 85L
1,463 SR
Queue Stats
77W - 87L
1,423 Elo+
Solo
Odin
Odin
Road toad2674
Odin
Level 34
God Stats
17W - 14L
1,505 SR
Queue Stats
56W - 60L
1,416 Elo+
Party 1
Anubis
Anubis
TravyDeRapsMFKR
Anubis
Level 17
God Stats
6W - 13L
1,379 SR
Queue Stats
10W - 18L
1,454 Elo+
Party 3
Merlin
Merlin
purpsosticky
Merlin
Level 47
God Stats
4W - 7L
1,538 SR
Queue Stats
36W - 60L
1,385 Elo+
Party 3
Team Averages
Level 59
1,477 SR
1,387 Elo+

VS

Team Averages
Level 77
1,554 SR
1,480 Elo+
Izanami
Izanami
Mrs Cr33p Fm
Izanami
Level 29
God Stats
44W - 47L
1,527 SR
Queue Stats
107W - 100L
1,497 Elo+
Party 2
Vulcan
Vulcan
SignOutQuick
Vulcan
Level 84
God Stats
6W - 3L
1,791 SR
Queue Stats
37W - 30L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
X104o5creepfm
Kumbhakarna
Level 106
God Stats
23W - 15L
1,545 SR
Queue Stats
112W - 110L
1,497 Elo+
Party 2
Arachne
Arachne
kalifa7039
Arachne
Level 102
God Stats
52W - 73L
1,350 SR
Queue Stats
412W - 466L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
solidschwarts
Gilgamesh
Level 62
God Stats
17W - 14L
1,557 SR
Queue Stats
640W - 641L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
J0HNORRHEA
Hun Batz
15
0 / 0 / 0
9,994
909
13,157
12,535
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mace

Mace

+10
Physical Power

Ah Puch
Josimush7000
Ah Puch
15
0 / 5 / 1
9,979
907
15,271
11,380
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 0
9,821
893
5,749
11,719
14,403
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 0
9,737
885
5,934
10,755
4,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
0 / 3 / 1
9,957
905
14,075
9,495
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

183

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mrs Cr33p Fm
Izanami
16
3 / 0 / 3
10,521
956
6,141
8,810
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
17
2 / 0 / 9
10,910
992
19,505
7,149
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
X104o5creepfm
Kumbhakarna
17
4 / 0 / 9
12,264
1,115
6,949
17,490
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
kalifa7039
Arachne
16
6 / 1 / 7
11,302
1,027
11,801
9,993
6,072
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
solidschwarts
Gilgamesh
17
1 / 0 / 8
10,382
944
8,918
15,797
14,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
16
16
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
J0HNORRHEA
Hun Batz
0
0
0
0
L
Ah Puch
Josimush7000
Ah Puch
0
5
1
0.1
W
Izanami
Mrs Cr33p Fm
Izanami
3
0
3
4.5
L
1
2
0
0.5
W
Vulcan
2
0
9
6.5
L
0
6
0
0
W
Kumbhakarna
X104o5creepfm
Kumbhakarna
4
0
9
8.5
W
Arachne
kalifa7039
Arachne
6
1
7
9.5
L
Merlin
0
3
1
0.17
W
Gilgamesh
solidschwarts
Gilgamesh
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,186
Damage
53,314
55,884
Taken
59,239
36,877
Mitigated
50,844
2,807
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
J0HNORRHEA
Hun Batz
13,157
2,466
0
200
12,535
10,067
0
5,381
7,154
0
37,294
L
Ah Puch
Josimush7000
Ah Puch
15,271
0
0
110
11,380
4,438
0
6,955
4,425
37,360
0
W
Izanami
Mrs Cr33p Fm
Izanami
6,141
4,118
0
835
8,810
3,698
0
3,789
4,819
0
37,246
L
5,749
366
0
0
11,719
14,403
0
5,483
6,236
0
13,500
W
Vulcan
19,505
9,411
177
1,152
7,149
3,427
0
3,805
3,258
36,177
0
L
5,934
620
0
1,582
10,755
4,658
0
3,093
7,662
28,419
0
W
Kumbhakarna
X104o5creepfm
Kumbhakarna
6,949
1,265
0
1,266
17,490
23,573
0
10,866
6,192
10,782
0
W
Arachne
kalifa7039
Arachne
11,801
9,539
0
1,446
9,993
6,072
0
6,484
3,327
0
17,874
L
Merlin
14,075
938
0
915
9,495
3,311
0
5,542
3,953
38,883
0
W
Gilgamesh
solidschwarts
Gilgamesh
8,918
2,849
601
1,638
15,797
14,074
0
9,187
6,363
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,488
Gold Earned
55,379
256
Minions Killed
212
9
Camps Cleared
6
990,959
Distance Traveled
1,137,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,994
909
58
5
6
210,588
0
L
Ah Puch
9,979
907
62
6
1
211,095
0
W
Izanami
10,521
956
111
10
1
212,719
0
L
Odin
9,821
893
24
2
1
220,102
0
W
Vulcan
10,910
992
48
4
1
243,043
0
L
Anubis
9,737
885
56
5
0
159,457
0
W
Kumbhakarna
12,264
1,115
6
1
0
230,926
0
W
Arachne
11,302
1,027
7
1
2
230,057
0
L
Merlin
9,957
905
56
5
1
189,717
0
W
Gilgamesh
10,382
944
40
4
2
221,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role