Player Matchup

Thoth
Thoth
Gold IV
Luimito777
Thoth
Gold IV
Level 152
God Stats
2W - 1L
1,845 SR
Queue Stats
86W - 55L
1,833 MMR
Party 1
Maui
Maui
Gold IV
Thejacobchu
Maui
Gold IV
Level 64
God Stats
6W - 4L
1,789 SR
Queue Stats
103W - 85L
1,604 MMR
Party 1
Ishtar
Ishtar
Silver II
javimg10
Ishtar
Silver II
Level 149
God Stats
2W - 1L
1,831 SR
Queue Stats
75W - 55L
1,567 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,822 SR
1,668 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,666 SR
1,665 MMR
Cerberus
Cerberus
Gold V
Py5coticPopcorn
Cerberus
Gold V
Level 158
God Stats
4W - 0L
1,311 SR
Queue Stats
33W - 19L
1,665 MMR
Party 2
Hercules
Hercules
Gold V
iSubbyv
Hercules
Gold V
Level 141
God Stats
1W - 0L
1,745 SR
Queue Stats
15W - 3L
1,665 MMR
Party 2
Sol
Sol
Gold V
iSugarv
Sol
Gold V
Level 127
God Stats
4W - 0L
1,944 SR
Queue Stats
4W - 1L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 5 / 1
9,566
736
18,742
11,303
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 3
9,199
708
6,675
20,825
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
javimg10
Ishtar
14
1 / 6 / 1
8,782
676
12,825
17,372
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AresBacchusAo KuangSobekShiva

VS

Bans
CabrakanGuan YuFenrirCu ChulainnJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 1 / 6
9,784
753
14,787
18,959
18,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
iSubbyv
Hercules
14
3 / 0 / 9
9,978
768
11,096
21,204
26,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
16
8 / 3 / 4
11,137
857
17,677
20,471
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
5
1
0.5
W
Cerberus
4
1
6
7
L
0
4
3
0.38
W
Hercules
iSubbyv
Hercules
3
0
9
7.5
W
Sol
8
3
4
3.33
L
Ishtar
javimg10
Ishtar
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,242
Damage
43,560
49,500
Taken
60,634
31,133
Mitigated
53,527
8,799
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
18,742
1,084
0
870
11,303
3,611
0
9,080
2,001
60,234
0
W
Cerberus
14,787
1,538
0
5,947
18,959
18,743
40
9,437
9,222
45,839
1,812
L
6,675
1,698
663
4,034
20,825
21,025
0
11,764
8,570
10,180
0
W
Hercules
iSubbyv
Hercules
11,096
3,981
0
9,577
21,204
26,737
317
8,648
12,556
0
19,113
W
Sol
17,677
7,706
0
12,033
20,471
8,047
3,729
7,450
13,021
75,291
0
L
Ishtar
javimg10
Ishtar
12,825
8,160
0
3,232
17,372
6,497
0
10,213
6,752
0
39,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
30,899
137
Minions Killed
179
0
Camps Cleared
0
744,343
Distance Traveled
792,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,566
736
99
8
0
250,397
0
W
Cerberus
9,784
753
82
6
0
263,328
0
L
Maui
9,199
708
2
0
0
261,790
0
W
Hercules
9,978
768
10
1
0
278,612
0
W
Sol
11,137
857
87
7
0
250,580
0
L
Ishtar
8,782
676
36
3
0
232,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role