Player Matchup

Surtr
Surtr
MrTorchy
Surtr
Level 55
God Stats
4W - 8L
1,206 SR
Queue Stats
29W - 44L
1,264 Elo+
Solo
Hou Yi
Hou Yi
ReplacingFawn54
Hou Yi
Level 127
God Stats
3W - 0L
1,707 SR
Queue Stats
86W - 71L
1,384 Elo+
Solo
Atlas
Atlas
RomanBiscuits
Atlas
Level 42
God Stats
7W - 5L
1,496 SR
Queue Stats
29W - 32L
1,490 Elo+
Solo
Chaac
Chaac
ShadowRose97
Chaac
Level 128
God Stats
5W - 6L
1,707 SR
Queue Stats
57W - 54L
1,508 Elo+
Solo
Hades
Hades
SpyroUpsquad
Hades
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
244W - 244L
1,400 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,409 Elo+

VS

Team Averages
Level 118
1,493 SR
1,412 Elo+
Hun Batz
Hun Batz
Ah neh der 1
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,153 Elo+
Solo
Aphrodite
Aphrodite
PhrozWSU
Aphrodite
Level 145
God Stats
3W - 4L
1,494 SR
Queue Stats
471W - 462L
1,506 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 170
God Stats
355W - 342L
1,525 SR
Queue Stats
395W - 397L
1,497 Elo+
Solo
Amaterasu
Amaterasu
paisa1024
Amaterasu
Level 59
God Stats
61W - 55L
1,444 SR
Queue Stats
104W - 109L
1,407 Elo+
Solo
Maui
Maui
solaetresol
Maui
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MrTorchy
Surtr
17
3 / 0 / 14
10,302
1,030
16,276
18,017
16,941
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 1 / 9
12,745
1,275
28,042
10,399
5,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 15
10,540
1,054
9,938
10,514
11,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 0 / 16
12,083
1,208
10,557
10,298
10,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 16
10,010
1,001
15,806
12,448
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

331

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ah neh der 1
Hun Batz
14
1 / 8 / 2
9,408
941
6,427
18,356
10,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PhrozWSU
Aphrodite
15
1 / 5 / 3
9,637
964
13,630
19,635
12,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
alecupim
Vulcan
15
0 / 2 / 3
9,528
953
15,367
7,748
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
paisa1024
Amaterasu
15
2 / 5 / 2
9,620
962
8,872
21,050
24,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 3
9,273
927
11,690
21,967
23,516
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
28
Kills
5
5
Deaths
28
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ah neh der 1
Hun Batz
1
8
2
0.25
W
Surtr
MrTorchy
Surtr
3
0
14
10
L
Aphrodite
PhrozWSU
Aphrodite
1
5
3
0.5
W
12
1
9
16.5
W
3
0
15
10.5
W
8
0
16
16
W
2
4
16
2.5
L
Vulcan
alecupim
Vulcan
0
2
3
0.75
L
Amaterasu
paisa1024
Amaterasu
2
5
2
0.6
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,619
Damage
55,986
61,676
Taken
88,756
52,630
Mitigated
74,364
16,607
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ah neh der 1
Hun Batz
6,427
3,740
0
1,422
18,356
10,265
0
6,284
11,814
0
16,107
W
Surtr
MrTorchy
Surtr
16,276
6,432
995
4,093
18,017
16,941
0
12,791
5,226
602
24,887
L
Aphrodite
PhrozWSU
Aphrodite
13,630
1,132
4,666
6,262
19,635
12,002
0
5,110
14,476
29,733
0
W
28,042
21,635
0
2,446
10,399
5,140
0
7,160
3,239
0
48,498
W
9,938
5,420
283
476
10,514
11,849
0
6,419
4,095
18,188
0
W
10,557
3,358
0
3,109
10,298
10,399
0
7,294
3,004
225
33,159
W
15,806
2,230
1,327
3,878
12,448
8,301
0
7,023
5,425
30,281
0
L
Vulcan
alecupim
Vulcan
15,367
6,530
760
977
7,748
4,040
0
2,125
5,572
40,221
0
L
Amaterasu
paisa1024
Amaterasu
8,872
4,641
0
1,828
21,050
24,541
0
6,076
14,581
0
16,954
L
11,690
3,798
478
841
21,967
23,516
0
6,862
14,954
23,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
47,466
172
Minions Killed
176
9
Camps Cleared
3
913,533
Distance Traveled
831,491
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,408
941
17
2
0
159,599
1
W
Surtr
10,302
1,030
27
3
1
186,447
0
L
Aphrodite
9,637
964
50
5
1
180,042
0
W
Hou Yi
12,745
1,275
37
4
4
165,641
0
W
Atlas
10,540
1,054
10
1
0
202,900
0
W
Chaac
12,083
1,208
65
7
3
204,599
0
W
Hades
10,010
1,001
33
3
1
153,946
0
L
Vulcan
9,528
953
74
7
1
180,321
0
L
Amaterasu
9,620
962
19
2
1
186,784
0
L
Maui
9,273
927
16
2
0
124,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role