Player Matchup

Chang'e
Chang'e
Kobbee476
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Solo
Khepri
Khepri
ReD PoPPeR82
Khepri
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
843W - 846L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Slotta1989
Kumbhakarna
Level 143
God Stats
10W - 15L
1,270 SR
Queue Stats
1,067W - 1,041L
1,505 Elo+
Solo
Anhur
Anhur
boogaboocakes
Anhur
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 206L
1,414 Elo+
Solo
Da Ji
Da Ji
gotanzo
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 231L
1,534 Elo+
Party 2
Team Averages
Level 118
1,454 SR
1,442 Elo+

VS

Team Averages
Level 132
1,500 SR
1,467 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Aspyron
Horus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dark Kageyurei
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 1
Khepri
Khepri
Pro JJBurrito73
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kobbee476
Chang'e
16
1 / 4 / 10
8,798
677
15,402
15,777
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
14
0 / 4 / 9
8,483
653
4,887
15,987
19,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Slotta1989
Kumbhakarna
14
1 / 7 / 6
8,311
639
4,486
19,203
23,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 5 / 4
10,571
813
17,261
15,275
6,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
gotanzo
Da Ji
14
4 / 5 / 7
8,828
679
15,032
15,347
12,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 3 / 12
11,111
855
19,406
12,102
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
 
Neith
18
4 / 2 / 20
10,813
832
22,533
10,253
5,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Aspyron
Horus
17
5 / 2 / 17
11,410
878
8,108
15,716
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Dark Kageyurei
Ah Muzen Cab
16
4 / 3 / 16
10,197
784
15,661
13,401
6,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 22
9,904
762
8,686
25,742
23,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
13
Kills
25
25
Deaths
13
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
3
12
5.67
W
Neith
 
Neith
4
2
20
7
W
Horus
Aspyron
Horus
5
2
17
6.75
W
Ah Muzen Cab
Dark Kageyurei
Ah Muzen Cab
4
3
16
4
L
Chang'e
Kobbee476
Chang'e
1
4
10
1.5
W
1
3
22
4
L
Khepri
0
4
9
1.13
L
Kumbhakarna
Slotta1989
Kumbhakarna
1
7
6
0.57
L
7
5
4
1.8
L
Da Ji
gotanzo
Da Ji
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,068
Damage
74,394
81,589
Taken
77,214
70,980
Mitigated
56,703
28,046
Healing
36,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,406
12,636
639
2,086
12,102
5,727
3,584
3,121
8,895
0
44,999
W
Neith
 
Neith
22,533
7,955
170
3,207
10,253
5,493
2,220
3,935
6,146
0
45,244
W
Horus
Aspyron
Horus
8,108
3,973
9,693
7,530
15,716
15,911
227
5,000
10,466
0
9,635
W
Ah Muzen Cab
Dark Kageyurei
Ah Muzen Cab
15,661
5,058
1,596
4,205
13,401
6,342
2,300
4,678
8,469
0
30,860
L
Chang'e
Kobbee476
Chang'e
15,402
1,028
6,572
5,352
15,777
7,608
0
1,381
14,396
29,030
1,260
W
8,686
1,620
625
7,059
25,742
23,230
270
5,958
19,312
19,165
0
L
Khepri
4,887
65
1,876
2,135
15,987
19,939
0
2,430
13,557
13,877
0
L
Kumbhakarna
Slotta1989
Kumbhakarna
4,486
505
1,804
2,084
19,203
23,944
0
1,434
17,769
11,447
0
L
17,261
10,269
1,082
3,717
15,275
6,926
0
1,524
13,751
0
32,458
L
Da Ji
gotanzo
Da Ji
15,032
2,508
1,784
1,640
15,347
12,563
55
1,917
13,430
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
53,435
135
Minions Killed
145
0
Camps Cleared
0
1,070,411
Distance Traveled
1,124,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,111
855
43
3
0
191,514
0
W
Neith
10,813
832
50
4
0
244,114
0
W
Horus
11,410
878
2
0
0
243,269
0
W
Ah Muzen Cab
10,197
784
34
3
0
217,910
0
L
Chang'e
8,798
677
53
4
0
237,095
0
W
Khepri
9,904
762
16
1
0
227,259
0
L
Khepri
8,483
653
11
1
0
231,724
0
L
Kumbhakarna
8,311
639
12
1
0
214,047
0
L
Anhur
10,571
813
46
4
0
187,491
0
L
Da Ji
8,828
679
13
1
0
200,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role