Player Matchup

Bacchus
Bacchus
G For Ten
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,597 Elo+
Party 2
Cliodhna
Cliodhna
Geoplexy
Cliodhna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
I Splits I
Zhong Kui
Level 142
God Stats
2W - 2L
1,835 SR
Queue Stats
157W - 123L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
Spazd Up
Sun Wukong
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 73L
1,624 Elo+
Party 2
Zeus
Zeus
TigSkywalker
Zeus
Level 117
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 14L
1,478 Elo+
Party 2
Team Averages
Level 91
1,610 SR
1,529 Elo+

VS

Team Averages
Level 64
1,479 SR
1,342 Elo+
Sobek
Sobek
ChampionEight27
Sobek
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 203L
1,349 Elo+
Party 1
Chiron
Chiron
HereticAngel0802
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 235L
1,273 Elo+
Solo
Agni
Agni
ItsTheeBB
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,393 Elo+
Party 1
Bastet
Bastet
Muze DABS
Bastet
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 44L
1,424 Elo+
Solo
Zeus
Zeus
jtussing13
Zeus
Level 21
God Stats
12W - 2L
1,397 SR
Queue Stats
250W - 217L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
G For Ten
Bacchus
14
3 / 1 / 8
8,545
855
2,382
10,076
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Geoplexy
Cliodhna
13
3 / 4 / 13
7,885
789
6,859
10,766
5,412
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
I Splits I
Zhong Kui
16
7 / 2 / 11
9,690
969
13,778
13,867
11,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Spazd Up
Sun Wukong
17
7 / 2 / 9
9,641
964
14,393
17,219
15,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 3 / 13
8,775
878
13,491
8,792
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
7,687
769
5,592
14,716
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 6 / 5
7,768
777
5,878
11,507
4,217
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
4 / 4 / 4
7,888
789
10,256
10,261
4,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Muze DABS
Bastet
14
2 / 7 / 5
7,717
772
10,227
13,379
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 8
7,958
796
13,567
5,932
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
23
Kills
10
12
Deaths
23
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Bacchus
G For Ten
Bacchus
3
1
8
7
W
Cliodhna
Geoplexy
Cliodhna
3
4
13
2.38
L
2
6
5
0.75
W
Zhong Kui
I Splits I
Zhong Kui
7
2
11
6.25
L
Agni
4
4
4
1.5
L
Bastet
Muze DABS
Bastet
2
7
5
0.64
W
Sun Wukong
Spazd Up
Sun Wukong
7
2
9
5.75
W
3
3
13
3.17
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,903
Damage
45,520
60,720
Taken
55,795
48,640
Mitigated
33,645
28,950
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,592
201
1,179
4,668
14,716
17,319
0
8,146
6,570
12,937
0
W
Bacchus
G For Ten
Bacchus
2,382
263
313
2,251
10,076
12,260
369
5,540
4,536
3,476
0
W
Cliodhna
Geoplexy
Cliodhna
6,859
674
1,816
2,616
10,766
5,412
63
5,727
5,039
0
10,241
L
5,878
1,662
1,755
2,194
11,507
4,217
0
5,526
5,981
0
14,551
W
Zhong Kui
I Splits I
Zhong Kui
13,778
1,504
2,366
7,350
13,867
11,018
1,727
5,289
8,578
30,227
0
L
Agni
10,256
209
2,068
2,597
10,261
4,248
41
6,567
3,694
20,386
0
L
Bastet
Muze DABS
Bastet
10,227
1,937
824
2,062
13,379
5,517
0
5,517
7,862
0
15,967
W
Sun Wukong
Spazd Up
Sun Wukong
14,393
1,204
1,309
5,985
17,219
15,828
0
8,486
8,733
0
33,397
W
13,491
194
2,628
2,316
8,792
4,122
478
4,373
4,419
21,660
980
L
13,567
101
455
213
5,932
2,344
0
3,503
2,429
23,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
39,018
132
Minions Killed
99
0
Camps Cleared
0
1,067,379
Distance Traveled
1,038,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,687
769
13
1
0
216,936
0
W
Bacchus
8,545
855
5
1
0
232,224
0
W
Cliodhna
7,885
789
7
1
0
223,714
0
L
Chiron
7,768
777
20
2
0
183,079
0
W
Zhong Kui
9,690
969
60
6
0
178,806
0
L
Agni
7,888
789
29
3
0
221,037
0
L
Bastet
7,717
772
12
1
0
208,703
0
W
Sun Wukong
9,641
964
42
4
0
229,949
0
W
Zeus
8,775
878
18
2
0
202,686
0
L
Zeus
7,958
796
25
3
0
208,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role