Player Matchup

Sol
Sol
Lobamynyqa
Sol
Level 30
God Stats
1W - 4L
1,125 SR
Queue Stats
11W - 16L
1,553 Elo+
Solo
Chang'e
Chang'e
OwOnomatopoeia
Chang'e
Level 68
God Stats
0W - 2L
1,334 SR
Queue Stats
42W - 53L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
TankEater777
Heimdallr
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 60L
1,399 Elo+
Party 2
Team Averages
Level 46
1,320 SR
1,462 Elo+

VS

Team Averages
Level 36
1,586 SR
1,459 Elo+
Ao Kuang
Ao Kuang
Rond00
Ao Kuang
Level 48
God Stats
2W - 2L
1,397 SR
Queue Stats
48W - 53L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShtStainXD
Kumbhakarna
Level 30
God Stats
16W - 7L
1,628 SR
Queue Stats
28W - 22L
1,483 Elo+
Solo
Neith
Neith
rondao69
Neith
Level 29
God Stats
5W - 2L
1,734 SR
Queue Stats
30W - 20L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,701
642
8,395
10,528
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 2
7,894
658
4,805
14,056
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
TankEater777
Heimdallr
12
1 / 6 / 1
7,526
627
10,467
10,721
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rond00
Ao Kuang
12
2 / 3 / 5
8,329
694
5,297
10,619
6,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
ShtStainXD
Kumbhakarna
14
0 / 0 / 11
9,203
767
4,472
12,131
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
rondao69
Neith
17
11 / 0 / 2
10,447
871
20,166
10,262
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
4
2
0.25
W
Ao Kuang
Rond00
Ao Kuang
2
3
5
1.5
W
Kumbhakarna
ShtStainXD
Kumbhakarna
0
0
11
5.5
L
Heimdallr
TankEater777
Heimdallr
1
6
1
0.25
W
Neith
rondao69
Neith
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
29,935
35,305
Taken
33,012
21,351
Mitigated
23,546
8,548
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,395
2,551
0
2,206
10,528
5,179
0
3,150
7,378
23,832
1,849
L
4,805
560
1,154
5,188
14,056
10,772
105
4,555
9,501
18,494
0
W
Ao Kuang
Rond00
Ao Kuang
5,297
1,290
0
3,189
10,619
6,270
0
3,933
6,683
34,508
0
W
Kumbhakarna
ShtStainXD
Kumbhakarna
4,472
191
0
2,450
12,131
12,179
158
4,379
7,752
8,379
0
L
Heimdallr
TankEater777
Heimdallr
10,467
6,649
0
0
10,721
5,400
70
2,124
8,597
0
28,891
W
Neith
rondao69
Neith
20,166
7,680
0
3,977
10,262
5,097
1,175
4,509
5,753
0
58,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
27,979
106
Minions Killed
132
0
Camps Cleared
0
512,195
Distance Traveled
736,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,701
642
36
3
0
176,712
0
L
Chang'e
7,894
658
30
3
0
171,343
0
W
Ao Kuang
8,329
694
42
4
0
272,733
0
W
Kumbhakarna
9,203
767
6
1
0
217,422
0
L
Heimdallr
7,526
627
40
3
0
164,140
0
W
Neith
10,447
871
84
7
0
246,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role