Player Matchup

Thor
Thor
SalDeFrutas
Thor
Level 2
God Stats
9W - 2L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 4
Atlas
Atlas
Salty0range
Atlas
Level 19
God Stats
1W - 5L
1,500 SR
Queue Stats
61W - 64L
1,669 Elo+
Party 1
Surtr
Surtr
XxGrEyWoLf13BxX
Surtr
Level 90
God Stats
4W - 3L
1,758 SR
Queue Stats
141W - 121L
1,669 Elo+
Party 1
Olorun
Olorun
dan2798
Olorun
Level 97
God Stats
2W - 1L
1,485 SR
Queue Stats
37W - 19L
1,702 Elo+
Party 4
Neith
Neith
dasaauce
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,669 Elo+
Party 1
Team Averages
Level 48
1,549 SR
1,642 Elo+

VS

Team Averages
Level 46
1,484 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
KXNG0
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
MasterSurviv0r
Thanatos
Level 67
God Stats
1W - 1L
1,862 SR
Queue Stats
56W - 48L
1,623 Elo+
Party 2
Ishtar
Ishtar
NotKiiyoi
Ishtar
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,361 Elo+
Party 3
Bakasura
Bakasura
Raggy FEU
Bakasura
Level 115
God Stats
7W - 8L
1,306 SR
Queue Stats
78W - 86L
1,382 Elo+
Party 3
Nike
Nike
itsaiiya
Nike
Level 9
God Stats
5W - 9L
1,254 SR
Queue Stats
19W - 28L
1,011 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,064
606
4,236
8,290
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 7
6,420
642
3,526
6,161
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 1
6,558
656
5,227
6,713
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
dan2798
Olorun
11
6 / 0 / 0
6,840
684
4,310
4,554
1,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
dasaauce
Neith
10
5 / 0 / 3
6,429
643
6,893
5,336
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KXNG0
Morgan Le Fay
9
0 / 4 / 0
4,968
497
2,537
5,969
2,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
7
1 / 3 / 0
4,360
436
3,372
8,287
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
NotKiiyoi
Ishtar
8
0 / 4 / 0
4,502
450
3,129
9,481
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Raggy FEU
Bakasura
10
1 / 3 / 0
5,395
540
3,651
10,046
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
7
0 / 3 / 0
4,398
440
2,353
6,804
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
2
2
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
KXNG0
Morgan Le Fay
0
4
0
0
L
Thanatos
1
3
0
0.33
L
Ishtar
NotKiiyoi
Ishtar
0
4
0
0
L
Bakasura
Raggy FEU
Bakasura
1
3
0
0.33
W
2
1
4
4
W
0
0
7
3.5
W
4
1
1
4.5
W
Olorun
dan2798
Olorun
6
0
0
6
W
Neith
dasaauce
Neith
5
0
3
6.5
L
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
15,042
31,054
Taken
40,587
12,978
Mitigated
17,147
10,800
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
KXNG0
Morgan Le Fay
2,537
437
0
224
5,969
2,156
49
2,940
3,029
31,425
0
L
Thanatos
3,372
769
0
4,305
8,287
3,244
0
74
8,213
0
18,312
L
Ishtar
NotKiiyoi
Ishtar
3,129
1,991
0
3,429
9,481
3,648
0
2,135
7,346
0
29,196
L
Bakasura
Raggy FEU
Bakasura
3,651
2,831
0
1,716
10,046
3,515
0
915
9,131
0
35,876
W
4,236
1,276
0
491
8,290
2,519
0
917
6,906
0
37,725
W
3,526
1,518
0
2,889
6,161
4,111
0
0
6,161
16,817
0
W
5,227
2,104
0
2,753
6,713
2,347
42
0
6,307
263
39,224
W
Olorun
dan2798
Olorun
4,310
2,112
171
2,659
4,554
1,869
1,055
2,026
2,528
40,672
4,057
W
Neith
dasaauce
Neith
6,893
3,351
0
1,837
5,336
2,132
453
0
5,131
0
43,824
L
Nike
2,353
270
0
1,523
6,804
4,584
0
1,636
5,168
0
10,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
23,623
264
Minions Killed
193
0
Camps Cleared
0
975,278
Distance Traveled
952,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,968
497
47
5
0
176,056
0
L
Thanatos
4,360
436
23
2
0
180,931
0
L
Ishtar
4,502
450
51
5
0
177,344
0
L
Bakasura
5,395
540
62
6
0
222,058
0
W
Thor
6,064
606
61
6
0
226,539
0
W
Atlas
6,420
642
9
1
0
193,958
0
W
Surtr
6,558
656
61
6
0
177,546
0
W
Olorun
6,840
684
57
6
0
197,220
0
W
Neith
6,429
643
76
8
0
180,015
0
L
Nike
4,398
440
10
1
0
196,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role