Player Matchup

Sol
Sol
GetICy
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Susano
Susano
Pedro4ugusto
Susano
Level 67
God Stats
11W - 10L
1,395 SR
Queue Stats
30W - 43L
1,353 Elo+
Solo
Apollo
Apollo
maxi12gamer
Apollo
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,627 Elo+
Party 1
Team Averages
Level 65
1,465 SR
1,493 Elo+

VS

Team Averages
Level 120
1,457 SR
1,506 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Esteifer
Anubis
Level 147
God Stats
12W - 15L
1,370 SR
Queue Stats
502W - 538L
1,455 Elo+
Solo
Medusa
Medusa
Kaineco
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GetICy
Sol
11
0 / 4 / 2
6,281
628
4,173
8,573
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
9
1 / 9 / 1
6,687
669
4,997
11,839
3,029
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
13
1 / 0 / 1
7,371
737
7,220
9,337
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
7 / 1 / 6
8,608
861
11,766
11,346
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Esteifer
Anubis
14
3 / 0 / 9
8,484
848
6,789
6,755
3,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Kaineco
Medusa
13
3 / 1 / 9
8,009
801
6,678
5,176
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
1
6
10
W
Anubis
Esteifer
Anubis
3
0
9
7.5
L
Sol
GetICy
Sol
0
4
2
0.25
W
Medusa
Kaineco
Medusa
3
1
9
7.5
L
Susano
1
9
1
0.17
L
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
25,233
29,749
Taken
23,277
9,040
Mitigated
13,432
3,997
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,766
1,021
0
228
11,346
8,023
0
2,358
8,988
0
28,571
W
Anubis
Esteifer
Anubis
6,789
49
0
3,944
6,755
3,355
118
601
6,154
44,548
0
L
Sol
GetICy
Sol
4,173
1,435
0
1,442
8,573
2,735
0
1,767
6,558
10,921
770
W
Medusa
Kaineco
Medusa
6,678
2,620
0
172
5,176
2,054
797
1,065
4,111
0
25,785
L
Susano
4,997
1,205
0
0
11,839
3,029
0
2,736
8,766
0
12,090
L
Apollo
7,220
2,646
0
2,555
9,337
3,276
0
2,318
7,019
0
36,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,339
Gold Earned
25,101
102
Minions Killed
149
0
Camps Cleared
0
535,717
Distance Traveled
597,064
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,608
861
22
2
0
206,723
0
W
Anubis
8,484
848
81
8
0
187,591
3
L
Sol
6,281
628
15
2
0
181,506
0
W
Medusa
8,009
801
46
5
0
202,750
0
L
Susano
6,687
669
9
1
0
162,082
0
L
Apollo
7,371
737
78
8
0
192,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role