Player Matchup

Cliodhna
Cliodhna
DEADKILLERHEAT
Cliodhna
Level 102
God Stats
4W - 2L
1,546 SR
Queue Stats
118W - 105L
1,518 Elo+
Solo
Surtr
Surtr
Erzxl_0
Surtr
Level 104
God Stats
46W - 41L
1,564 SR
Queue Stats
453W - 428L
1,513 Elo+
Solo
Danzaburou
Danzaburou
KingMayhem88
Danzaburou
Level 81
God Stats
26W - 15L
1,774 SR
Queue Stats
594W - 519L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Ultra_Ego_Jaedon
Jormungandr
Level 69
God Stats
2W - 1L
1,730 SR
Queue Stats
252W - 233L
1,557 Elo+
Solo
Thoth
Thoth
Yung Q1709
Thoth
Level 108
God Stats
8W - 3L
1,833 SR
Queue Stats
446W - 426L
1,483 Elo+
Solo
Team Averages
Level 93
1,689 SR
1,507 Elo+

VS

Team Averages
Level 94
1,595 SR
1,468 Elo+
Chaac
Chaac
Brewster456
Chaac
Level 64
God Stats
3W - 2L
1,639 SR
Queue Stats
9W - 8L
1,442 Elo+
Solo
Merlin
Merlin
ConvexKestrel40
Merlin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 167L
1,530 Elo+
Party 1
Loki
Loki
DEVILofRAMADI 2
Loki
Level 152
God Stats
12W - 11L
1,716 SR
Queue Stats
580W - 557L
1,376 Elo+
Solo
Charybdis
Charybdis
SaturnGravity
Charybdis
Level 64
God Stats
0W - 1L
1,583 SR
Queue Stats
11W - 28L
1,544 Elo+
Solo
Horus
Horus
Xpertroach
Horus
Level 68
God Stats
76W - 54L
1,537 SR
Queue Stats
152W - 145L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
5 / 0 / 0
7,833
603
5,018
11,477
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Surtr
Erzxl_0
Surtr
12
2 / 0 / 2
7,425
571
7,508
9,285
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
KingMayhem88
Danzaburou
12
4 / 0 / 1
7,738
595
8,528
6,373
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Ultra_Ego_Jaedon
Jormungandr
11
0 / 3 / 5
6,752
519
10,363
9,166
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
13
0 / 0 / 4
7,535
580
5,121
5,975
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,928
456
3,187
9,761
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,554
504
5,437
8,394
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 0
6,911
532
3,741
9,658
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
SaturnGravity
Charybdis
11
0 / 3 / 0
6,337
487
4,338
10,699
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
0 / 2 / 2
6,000
462
3,971
14,322
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
2
0
0
W
Cliodhna
5
0
0
5
L
3
2
0
1.5
W
Surtr
Erzxl_0
Surtr
2
0
2
3
W
Danzaburou
KingMayhem88
Danzaburou
4
0
1
4.5
L
Charybdis
SaturnGravity
Charybdis
0
3
0
0
W
Jormungandr
Ultra_Ego_Jaedon
Jormungandr
0
3
5
0.83
L
Horus
0
2
2
0.5
W
Thoth
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
20,674
42,276
Taken
52,834
20,669
Mitigated
26,242
13,152
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,187
307
0
2,768
9,761
5,554
0
2,084
7,435
0
35,225
L
5,437
120
0
500
8,394
3,057
0
4,472
3,780
46,075
41
W
Cliodhna
5,018
1,133
0
2,703
11,477
4,466
45
735
10,650
0
63,278
L
3,741
1,043
0
0
9,658
4,208
0
1,482
7,945
0
47,600
W
Surtr
Erzxl_0
Surtr
7,508
3,064
0
3,581
9,285
6,348
0
278
8,966
483
51,933
W
Danzaburou
KingMayhem88
Danzaburou
8,528
4,099
0
4,558
6,373
2,593
779
0
6,373
0
47,559
L
Charybdis
SaturnGravity
Charybdis
4,338
2,014
0
4,616
10,699
3,369
849
420
10,205
0
44,920
W
Jormungandr
Ultra_Ego_Jaedon
Jormungandr
10,363
3,007
0
398
9,166
5,232
135
860
8,172
43,795
0
L
Horus
3,971
1,769
1,039
5,687
14,322
10,054
0
5,784
7,755
0
17,237
W
Thoth
5,121
121
0
1,912
5,975
2,030
150
2,865
2,719
57,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
31,730
434
Minions Killed
315
0
Camps Cleared
0
1,385,796
Distance Traveled
1,267,997
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,928
456
67
5
0
247,243
0
L
Merlin
6,554
504
72
6
0
271,803
0
W
Cliodhna
7,833
603
93
7
0
333,497
4
L
Loki
6,911
532
69
5
0
273,850
0
W
Surtr
7,425
571
82
6
0
269,987
1
W
Danzaburou
7,738
595
84
6
0
263,213
3
L
Charybdis
6,337
487
82
6
0
222,438
0
W
Jormungandr
6,752
519
71
5
0
249,890
0
L
Horus
6,000
462
25
2
0
252,663
0
W
Thoth
7,535
580
104
8
0
269,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role