Player Matchup

Heimdallr
Heimdallr
B6U6S6H 911
Heimdallr
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 42L
1,422 Elo+
Solo
Tyr
Tyr
BustinFools2043
Tyr
Level 68
God Stats
1W - 5L
1,681 SR
Queue Stats
14W - 28L
1,545 Elo+
Party 1
He Bo
He Bo
OafBr3ak3r
He Bo
Level 38
God Stats
0W - 1L
1,528 SR
Queue Stats
5W - 16L
1,539 Elo+
Party 1
Khepri
Khepri
king_narwhal123
Khepri
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,545 Elo+
Party 1
Ishtar
Ishtar
starhawkfitr
Ishtar
Level 68
God Stats
1W - 1L
1,756 SR
Queue Stats
27W - 23L
1,451 Elo+
Solo
Team Averages
Level 82
1,593 SR
1,500 Elo+

VS

Team Averages
Level 127
1,513 SR
1,497 Elo+
Neith
Neith
B0MB3R89
Neith
Level 147
God Stats
24W - 27L
1,482 SR
Queue Stats
666W - 821L
1,384 Elo+
Party 2
Merlin
Merlin
EatMyMacMuffin
Merlin
Level 141
God Stats
1W - 2L
1,286 SR
Queue Stats
145W - 303L
1,468 Elo+
Party 2
Hercules
Hercules
Ghostnopolis
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 2
Bacchus
Bacchus
HaxdrusRED20
Bacchus
Level 158
God Stats
10W - 9L
1,549 SR
Queue Stats
64W - 121L
1,593 Elo+
Party 2
Mercury
Mercury
Wraitheon2000
Mercury
Level 160
God Stats
14W - 11L
1,749 SR
Queue Stats
409W - 399L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B6U6S6H 911
Heimdallr
5
0 / 3 / 0
3,867
430
1,946
4,337
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,517
502
2,071
6,514
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
6
0 / 5 / 0
4,003
445
3,034
5,938
1,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
4,661
518
2,526
6,824
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
8
1 / 4 / 0
5,078
564
1,854
7,870
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B0MB3R89
Neith
10
3 / 0 / 5
6,234
693
4,880
5,066
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 1
6,855
762
2,759
3,798
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ghostnopolis
Hercules
9
2 / 0 / 2
5,859
651
3,577
6,302
4,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HaxdrusRED20
Bacchus
8
3 / 1 / 4
5,915
657
4,430
7,967
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
10
4 / 0 / 3
6,032
670
3,956
5,727
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
15
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
B0MB3R89
Neith
3
0
5
5.5
L
Heimdallr
B6U6S6H 911
Heimdallr
0
3
0
0
L
0
1
0
0
W
3
0
1
3.5
W
Hercules
Ghostnopolis
Hercules
2
0
2
3
W
Bacchus
HaxdrusRED20
Bacchus
3
1
4
5
L
He Bo
0
5
0
0
W
Mercury
4
0
3
5.5
L
0
2
1
0.25
L
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,431
Damage
19,602
31,483
Taken
28,860
14,271
Mitigated
16,089
6,483
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B0MB3R89
Neith
4,880
1,686
0
1,580
5,066
1,664
537
991
4,075
0
37,195
L
Heimdallr
B6U6S6H 911
Heimdallr
1,946
908
0
638
4,337
1,620
0
1,818
2,519
0
12,379
L
2,071
365
0
2,413
6,514
3,667
0
0
6,514
0
17,603
W
2,759
258
0
605
3,798
1,518
406
1,889
1,909
47,622
0
W
Hercules
Ghostnopolis
Hercules
3,577
553
0
1,909
6,302
4,263
0
984
5,318
0
24,899
W
Bacchus
HaxdrusRED20
Bacchus
4,430
1,082
0
2,882
7,967
6,534
149
1,125
6,842
15,022
0
L
He Bo
3,034
448
0
653
5,938
1,720
0
2,449
3,489
18,079
0
W
Mercury
3,956
2,257
0
870
5,727
2,110
494
1,157
4,570
0
35,549
L
2,526
212
0
1,339
6,824
4,481
0
2,070
4,754
11,792
0
L
Ishtar
1,854
895
0
1,440
7,870
2,783
0
852
7,018
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
30,895
134
Minions Killed
269
0
Camps Cleared
0
855,384
Distance Traveled
973,867
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,234
693
71
8
0
164,189
3
L
Heimdallr
3,867
430
22
2
0
128,560
0
L
Tyr
4,517
502
36
4
0
180,231
1
W
Merlin
6,855
762
93
10
0
179,405
0
W
Hercules
5,859
651
48
5
0
197,578
2
W
Bacchus
5,915
657
10
1
0
208,018
1
L
He Bo
4,003
445
25
3
0
185,717
0
W
Mercury
6,032
670
47
5
0
224,677
3
L
Khepri
4,661
518
9
1
0
191,178
5
L
Ishtar
5,078
564
42
5
0
169,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role