Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Panda_cuarto
Neith
Level 101
God Stats
6W - 10L
1,311 SR
Queue Stats
111W - 191L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Sergto
Ah Puch
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 56L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
martingrub
Hou Yi
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 122L
1,576 Elo+
Party 1
Artio
Artio
minipandakuarto
Artio
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 189L
1,462 Elo+
Party 1
Team Averages
Level 136
1,462 SR
1,515 Elo+

VS

Team Averages
Level 113
1,571 SR
1,564 Elo+
Ratatoskr
Ratatoskr
AceEnd5
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 81L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gaju17
Kumbhakarna
Level 98
God Stats
3W - 1L
1,855 SR
Queue Stats
35W - 33L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
LaVitto
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,516 Elo+
Party 2
Achilles
Achilles
MEDJAY13
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,668 Elo+
Solo
Tiamat
Tiamat
Sighrun
Tiamat
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 113L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
11 / 6 / 15
11,459
819
17,512
22,760
36,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 4 / 20
11,464
819
14,694
17,040
9,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Sergto
Ah Puch
18
6 / 2 / 18
11,258
804
22,779
11,931
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
martingrub
Hou Yi
19
11 / 6 / 15
11,817
844
19,636
18,536
9,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
2 / 4 / 19
11,230
802
6,866
22,180
29,563
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AceEnd5
Ratatoskr
17
5 / 6 / 12
10,202
729
18,416
19,059
18,358
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Gaju17
Kumbhakarna
18
3 / 5 / 11
10,421
744
6,062
16,082
22,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
LaVitto
Cliodhna
16
6 / 8 / 6
10,520
751
13,606
19,004
11,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MEDJAY13
Achilles
16
3 / 8 / 12
9,733
695
14,740
21,343
22,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Sighrun
Tiamat
19
5 / 6 / 9
10,744
767
17,778
15,942
12,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
33
Kills
22
22
Deaths
33
87
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
6
15
3.08
L
Ratatoskr
AceEnd5
Ratatoskr
5
6
12
1.83
L
Kumbhakarna
Gaju17
Kumbhakarna
3
5
11
1.7
L
Cliodhna
LaVitto
Cliodhna
6
8
6
1.13
L
Achilles
MEDJAY13
Achilles
3
8
12
1.13
W
3
4
20
3.25
W
Ah Puch
Sergto
Ah Puch
6
2
18
7.5
L
Tiamat
Sighrun
Tiamat
5
6
9
1.58
W
Hou Yi
martingrub
Hou Yi
11
6
15
3.08
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,487
Damage
70,602
92,447
Taken
91,430
91,597
Mitigated
86,734
40,790
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,512
3,755
0
5,935
22,760
36,548
173
4,309
18,265
0
23,163
L
Ratatoskr
AceEnd5
Ratatoskr
18,416
3,025
905
3,777
19,059
18,358
0
5,697
13,362
0
25,984
L
Kumbhakarna
Gaju17
Kumbhakarna
6,062
764
577
1,472
16,082
22,138
0
5,564
10,518
15,452
0
L
Cliodhna
LaVitto
Cliodhna
13,606
2,565
1,271
4,556
19,004
11,875
0
4,745
14,259
0
23,991
L
Achilles
MEDJAY13
Achilles
14,740
3,661
380
2,844
21,343
22,353
0
7,418
13,925
0
16,874
W
14,694
8,338
933
6,424
17,040
9,592
3,258
4,575
12,363
0
47,508
W
Ah Puch
Sergto
Ah Puch
22,779
1,246
2,397
5,091
11,931
6,226
782
2,677
9,066
41,602
0
L
Tiamat
Sighrun
Tiamat
17,778
952
2,057
4,526
15,942
12,010
0
6,221
9,721
32,980
1,912
W
Hou Yi
martingrub
Hou Yi
19,636
10,865
1,288
5,458
18,536
9,668
3,467
5,208
12,984
0
28,212
W
6,866
320
6,662
6,602
22,180
29,563
280
5,951
16,052
13,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
51,620
156
Minions Killed
110
0
Camps Cleared
0
1,214,039
Distance Traveled
1,105,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,459
819
9
1
0
248,333
0
L
Ratatoskr
10,202
729
11
1
0
249,973
0
L
Kumbhakarna
10,421
744
32
2
0
200,077
0
L
Cliodhna
10,520
751
27
2
0
206,716
0
L
Achilles
9,733
695
5
0
0
216,479
0
W
Neith
11,464
819
72
5
0
218,870
0
W
Ah Puch
11,258
804
37
3
0
261,241
0
L
Tiamat
10,744
767
35
3
0
232,365
0
W
Hou Yi
11,817
844
26
2
0
215,787
0
W
Artio
11,230
802
12
1
0
269,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role