Player Matchup

Achilles
Achilles
LilSlumber31
Achilles
Level 65
God Stats
2W - 8L
1,364 SR
Queue Stats
532W - 566L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
TRu3xSkillzZ
Ao Kuang
Level 129
God Stats
104W - 91L
1,364 SR
Queue Stats
1,094W - 1,113L
1,498 Elo+
Party 1
Medusa
Medusa
k1D0T3c
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 87
1,409 SR
1,473 Elo+

VS

Team Averages
Level 140
1,573 SR
1,519 Elo+
Neith
Neith
HadeusII
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Odin
Odin
abdullah127
Odin
Level 148
God Stats
13W - 13L
1,500 SR
Queue Stats
350W - 332L
1,646 Elo+
Party 2
Kuzenbo
Kuzenbo
dogman1119
Kuzenbo
Level 124
God Stats
9W - 11L
1,719 SR
Queue Stats
350W - 333L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LilSlumber31
Achilles
13
3 / 3 / 0
8,322
757
9,084
18,380
20,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TRu3xSkillzZ
Ao Kuang
11
1 / 6 / 1
7,037
640
6,442
15,298
7,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
k1D0T3c
Medusa
8
0 / 2 / 1
6,237
567
1,320
3,465
1,197
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HadeusII
Neith
15
4 / 0 / 6
9,032
821
16,845
6,787
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 3 / 6
8,847
804
9,090
11,739
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
dogman1119
Kuzenbo
12
2 / 1 / 5
8,519
774
5,607
10,095
11,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
11
11
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
HadeusII
Neith
4
0
6
7
L
Achilles
LilSlumber31
Achilles
3
3
0
1
L
Ao Kuang
TRu3xSkillzZ
Ao Kuang
1
6
1
0.25
W
5
3
6
2.67
W
Kuzenbo
dogman1119
Kuzenbo
2
1
5
4.5
L
Medusa
k1D0T3c
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
31,542
37,143
Taken
28,621
29,669
Mitigated
24,560
4,729
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HadeusII
Neith
16,845
5,930
0
1,742
6,787
2,912
1,481
471
5,900
0
42,966
L
Achilles
LilSlumber31
Achilles
9,084
3,670
0
2,048
18,380
20,907
0
2,426
15,524
0
25,114
L
Ao Kuang
TRu3xSkillzZ
Ao Kuang
6,442
1,819
0
2,470
15,298
7,565
0
2,353
12,503
14,980
0
W
9,090
2,306
539
1,489
11,739
10,417
173
2,625
8,409
42
27,925
W
Kuzenbo
dogman1119
Kuzenbo
5,607
3,100
1,946
1,487
10,095
11,231
304
2,824
6,861
20,583
0
L
Medusa
k1D0T3c
Medusa
1,320
270
0
211
3,465
1,197
0
909
2,556
0
10,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
26,398
61
Minions Killed
134
0
Camps Cleared
0
422,841
Distance Traveled
589,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,032
821
61
6
0
210,325
0
L
Achilles
8,322
757
23
2
0
207,224
0
L
Ao Kuang
7,037
640
23
2
0
151,257
0
W
Odin
8,847
804
44
4
0
181,860
0
W
Kuzenbo
8,519
774
29
3
0
196,915
0
L
Medusa
6,237
567
15
1
0
64,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role