Player Matchup

Rama
Rama
Platinum III
KageRyuuu
Rama
Platinum III
Level 62
God Stats
18W - 17L
1,590 SR
Queue Stats
225W - 209L
1,855 MMR
Solo
Bacchus
Bacchus
Platinum IV
Prodigykiller323
Bacchus
Platinum IV
Level 69
God Stats
2W - 2L
1,488 SR
Queue Stats
27W - 20L
1,859 MMR
Solo
Susano
Susano
Platinum IV
ZentoSmith
Susano
Platinum IV
Level 113
God Stats
19W - 14L
1,743 SR
Queue Stats
157W - 143L
1,841 MMR
Solo
Cthulhu
Cthulhu
Platinum III
calmgoodfire
Cthulhu
Platinum III
Level 159
God Stats
49W - 30L
1,711 SR
Queue Stats
228W - 203L
1,881 MMR
Solo
Agni
Agni
Platinum II
rohski
Agni
Platinum II
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
537W - 539L
1,884 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,606 SR
1,864 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,585 SR
1,791 MMR
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
GreatestSaint98
Nu Wa
Platinum III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 200L
1,947 MMR
Party 1
Odin
Odin
Platinum III
KlimVanLIEM
Odin
Platinum III
Level 173
God Stats
2W - 4L
1,512 SR
Queue Stats
177W - 158L
1,839 MMR
Solo
Jing Wei
Jing Wei
Platinum III
MetroSpaceWalk
Jing Wei
Platinum III
Level 160
God Stats
20W - 11L
1,914 SR
Queue Stats
205W - 194L
1,832 MMR
Party 1
Ymir
Ymir
Platinum III
PermaBanKEKW
Ymir
Platinum III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 1 / 3
7,341
734
10,409
10,182
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 7
6,000
600
3,550
6,296
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
ZentoSmith
Susano
11
8 / 1 / 3
6,902
690
4,684
6,104
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
calmgoodfire
Cthulhu
11
0 / 0 / 3
6,716
672
3,676
4,825
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
rohski
Agni
11
1 / 0 / 1
6,262
626
7,467
4,484
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ao KuangLokiHe Bo

VS

Bans
FreyaThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,516
552
3,616
7,245
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
5,415
542
2,149
6,437
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,424
542
1,632
8,755
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
9
1 / 4 / 0
4,944
494
3,758
8,402
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
4,862
486
3,772
11,909
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
1
2
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
0
2
1
0.25
W
Rama
5
1
3
6.5
L
0
3
1
0.17
L
Jing Wei
1
4
0
0.25
L
0
3
1
0.17
W
0
0
7
3.5
W
Susano
ZentoSmith
Susano
8
1
3
9.5
W
Cthulhu
calmgoodfire
Cthulhu
0
0
3
1.5
W
Agni
rohski
Agni
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
14,927
31,891
Taken
42,748
18,087
Mitigated
21,091
13,544
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,616
892
0
1,128
7,245
2,965
0
1,336
5,909
0
46,375
L
2,149
283
0
533
6,437
2,366
0
4,747
1,690
44,473
0
W
Rama
10,409
8,909
0
6,856
10,182
3,978
1,985
2,211
7,971
0
64,568
L
1,632
70
0
1,116
8,755
4,876
0
3,110
5,079
0
31,385
L
Jing Wei
3,758
3,279
0
2,487
8,402
2,829
0
1,022
7,380
0
39,269
L
3,772
1,529
0
2,910
11,909
8,055
0
3,912
7,997
13,634
0
W
3,550
721
0
1,654
6,296
6,945
0
1,038
5,258
13,265
0
W
Susano
ZentoSmith
Susano
4,684
1,675
0
913
6,104
2,259
0
390
5,714
0
33,636
W
Cthulhu
calmgoodfire
Cthulhu
3,676
710
29
2,695
4,825
3,281
361
125
4,700
50,522
0
W
Agni
rohski
Agni
7,467
789
0
1,397
4,484
1,624
0
2,157
2,327
57,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
26,161
370
Minions Killed
302
0
Camps Cleared
0
1,060,310
Distance Traveled
970,758
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,516
552
77
8
0
216,749
0
L
Nu Wa
5,415
542
81
8
0
193,046
3
W
Rama
7,341
734
104
10
0
176,056
1
L
Odin
5,424
542
67
7
0
187,432
0
L
Jing Wei
4,944
494
63
6
0
169,638
0
L
Ymir
4,862
486
14
1
0
203,893
0
W
Bacchus
6,000
600
11
1
0
215,497
4
W
Susano
6,902
690
56
6
0
255,932
1
W
Cthulhu
6,716
672
98
10
0
200,590
0
W
Agni
6,262
626
101
10
0
212,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role