Player Matchup

Cupid
Cupid
Gregooryy011
Cupid
Level 27
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 4L
1,008 Elo+
Party 2
Hercules
Hercules
MrNeyy15
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,008 Elo+
Party 2
Kukulkan
Kukulkan
yxung_cxxsxxr
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,008 Elo+
Party 2
Team Averages
Level 52
1,512 SR
1,008 Elo+

VS

Team Averages
Level 143
1,538 SR
1,470 Elo+
Gilgamesh
Gilgamesh
Im_Perfect_EL
Gilgamesh
Level 166
God Stats
9W - 16L
1,659 SR
Queue Stats
404W - 395L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
Masuky__Koost
Ao Kuang
Level 78
God Stats
2W - 2L
1,454 SR
Queue Stats
8W - 16L
1,186 Elo+
Solo
Thor
Thor
l-SorrowNut-l
Thor
Level 185
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 116L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,908
608
4,218
15,287
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MrNeyy15
Hercules
14
2 / 3 / 0
8,893
684
4,958
18,676
20,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
yxung_cxxsxxr
Kukulkan
11
0 / 9 / 2
7,710
593
1,477
13,478
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im_Perfect_EL
Gilgamesh
17
3 / 0 / 12
10,432
802
10,244
12,111
11,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Masuky__Koost
Ao Kuang
16
6 / 1 / 4
10,393
799
14,335
15,090
7,233
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 6
10,970
844
17,711
10,804
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
17
17
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Gilgamesh
Im_Perfect_EL
Gilgamesh
3
0
12
9
W
Ao Kuang
Masuky__Koost
Ao Kuang
6
1
4
8
L
Hercules
MrNeyy15
Hercules
2
3
0
0.67
W
8
1
6
11
L
Kukulkan
yxung_cxxsxxr
Kukulkan
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,653
Damage
42,290
47,441
Taken
38,005
32,834
Mitigated
23,739
4,541
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,218
2,357
0
1,240
15,287
6,684
0
5,999
9,288
0
26,093
W
Gilgamesh
Im_Perfect_EL
Gilgamesh
10,244
2,424
0
2,774
12,111
11,534
238
238
11,873
0
39,042
W
Ao Kuang
Masuky__Koost
Ao Kuang
14,335
2,317
0
8,603
15,090
7,233
2,655
583
14,507
61,818
0
L
Hercules
MrNeyy15
Hercules
4,958
1,143
406
2,895
18,676
20,125
0
6,465
12,211
0
19,936
W
17,711
2,614
0
2,931
10,804
4,972
0
856
9,676
0
47,590
L
Kukulkan
yxung_cxxsxxr
Kukulkan
1,477
1,477
0
0
13,478
6,025
0
1,923
11,555
10,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
31,795
95
Minions Killed
192
0
Camps Cleared
0
616,290
Distance Traveled
713,213
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,908
608
43
3
0
199,421
0
W
Gilgamesh
10,432
802
51
4
0
220,222
3
W
Ao Kuang
10,393
799
90
7
0
255,758
1
L
Hercules
8,893
684
25
2
0
241,699
0
W
Thor
10,970
844
51
4
0
237,233
3
L
Kukulkan
7,710
593
27
2
0
175,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role