Player Matchup

Sol
Sol
AiGreyGhost
Sol
Level 88
God Stats
2W - 1L
1,610 SR
Queue Stats
304W - 245L
1,656 Elo+
Solo
Cerberus
Cerberus
JacoMonCal
Cerberus
Level 37
God Stats
14W - 7L
1,977 SR
Queue Stats
17W - 12L
1,692 Elo+
Party 1
Set
Set
Mistafire1245
Set
Level 38
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
Monketta
Baron Samedi
Level 114
God Stats
1W - 1L
1,838 SR
Queue Stats
66W - 50L
1,705 Elo+
Party 1
Ah Puch
Ah Puch
The1WhoKN0CKS2x
Ah Puch
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 276L
1,639 Elo+
Party 1
Team Averages
Level 87
1,729 SR
1,623 Elo+

VS

Team Averages
Level 105
1,535 SR
1,530 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Diemolis
Chronos
Level 82
God Stats
10W - 9L
1,705 SR
Queue Stats
654W - 634L
1,535 Elo+
Solo
Pele
Pele
Selysonis
Pele
Level 89
God Stats
20W - 16L
1,549 SR
Queue Stats
166W - 139L
1,563 Elo+
Party 2
Surtr
Surtr
Shadr1x
Surtr
Level 49
God Stats
6W - 6L
1,522 SR
Queue Stats
35W - 29L
1,564 Elo+
Party 2
Olorun
Olorun
llKingWeedll
Olorun
Level 157
God Stats
17W - 21L
1,398 SR
Queue Stats
747W - 726L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,994
727
8,879
8,027
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
JacoMonCal
Cerberus
10
1 / 1 / 6
6,514
592
5,516
11,732
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 2
6,805
619
4,036
10,005
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Monketta
Baron Samedi
12
2 / 0 / 0
6,844
622
8,426
5,570
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 0 / 1
6,672
607
9,185
8,696
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 4
6,221
566
2,974
8,975
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Diemolis
Chronos
10
2 / 4 / 0
5,862
533
5,996
9,055
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
10
2 / 2 / 1
6,283
571
7,230
9,717
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Shadr1x
Surtr
12
0 / 2 / 0
6,628
603
3,629
12,458
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
10
0 / 4 / 1
5,556
505
6,696
10,583
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
5
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
W
5
3
1
1.83
L
Chronos
Diemolis
Chronos
2
4
0
0.5
W
Cerberus
JacoMonCal
Cerberus
1
1
6
4
W
2
1
2
3
W
Baron Samedi
Monketta
Baron Samedi
2
0
0
2
L
Pele
2
2
1
1.25
L
Surtr
Shadr1x
Surtr
0
2
0
0
W
4
0
1
4.5
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,042
Damage
26,525
44,030
Taken
50,788
21,985
Mitigated
24,038
19,853
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,974
1,933
1,429
3,761
8,975
6,325
0
5,375
3,600
0
16,731
W
8,879
3,959
0
4,010
8,027
2,763
897
3,240
4,787
70,498
0
L
Chronos
Diemolis
Chronos
5,996
2,652
0
1,077
9,055
3,452
0
7,183
1,872
39,488
0
W
Cerberus
JacoMonCal
Cerberus
5,516
542
423
6,112
11,732
8,920
262
4,878
6,854
15,566
0
W
4,036
1,619
0
1,054
10,005
4,319
0
1,736
8,269
0
56,068
W
Baron Samedi
Monketta
Baron Samedi
8,426
591
0
3,152
5,570
3,119
0
665
4,905
51,781
0
L
Pele
7,230
1,840
0
3,356
9,717
2,739
0
3,617
6,100
0
40,792
L
Surtr
Shadr1x
Surtr
3,629
911
0
2,990
12,458
7,841
0
7,518
4,032
8,312
43,743
W
9,185
369
0
5,102
8,696
2,864
705
2,838
5,858
45,566
229
L
Olorun
6,696
1,794
8
3,809
10,583
3,681
0
7,332
3,251
39,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
30,550
408
Minions Killed
338
0
Camps Cleared
0
1,111,079
Distance Traveled
1,198,184
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,221
566
24
2
0
259,782
1
W
Sol
7,994
727
117
11
0
206,497
0
L
Chronos
5,862
533
78
7
0
233,241
0
W
Cerberus
6,514
592
32
3
0
243,704
0
W
Set
6,805
619
88
8
0
249,682
0
W
Baron Samedi
6,844
622
92
8
0
183,493
0
L
Pele
6,283
571
62
6
0
269,508
2
L
Surtr
6,628
603
98
9
0
222,293
0
W
Ah Puch
6,672
607
79
7
0
227,703
3
L
Olorun
5,556
505
76
7
0
213,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role