Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond IV
Blacklist
Agni
Diamond IV
Level 192
God Stats
5W - 2L
1,775 SR
Queue Stats
127W - 88L
2,280 MMR
Party 1
Cliodhna
Cliodhna
Diamond III
Jayswervy
Cliodhna
Diamond III
Level 160
God Stats
28W - 23L
1,799 SR
Queue Stats
1,165W - 1,142L
2,300 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Koylz
Kumbhakarna
Diamond V
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
2,144 MMR
Solo
Ishtar
Ishtar
Platinum I
Spae
Ishtar
Platinum I
Level 204
God Stats
3W - 3L
1,250 SR
Queue Stats
75W - 72L
2,046 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 190
1,565 SR
2,054 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,657 SR
2,030 MMR
King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Diamond III
Mimimon1
Izanami
Diamond III
Level 42
God Stats
29W - 13L
1,836 SR
Queue Stats
75W - 67L
2,300 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Zyék
Baba Yaga
Diamond IV
Level 193
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 239L
2,169 MMR
Solo
Awilix
Awilix
Diamond V
iSmug
Awilix
Diamond V
Level 170
God Stats
7W - 2L
1,785 SR
Queue Stats
153W - 102L
2,141 MMR
Party 2
Yemoja
Yemoja
Diamond V
qNero
Yemoja
Diamond V
Level 168
God Stats
3W - 1L
1,661 SR
Queue Stats
151W - 142L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 4 / 6
9,104
569
13,476
21,357
26,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
14
2 / 6 / 2
8,285
518
11,495
11,198
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Jayswervy
Cliodhna
15
9 / 5 / 2
9,437
590
16,849
16,921
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Koylz
Kumbhakarna
11
0 / 3 / 4
6,900
431
5,390
18,761
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Spae
Ishtar
15
0 / 3 / 1
8,573
536
2,990
11,196
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoAo KuangSusano

VS

Bans
FreyaAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 4 / 4
8,746
547
14,288
21,727
19,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Mimimon1
Izanami
16
1 / 1 / 1
9,811
613
6,398
6,981
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Zyék
Baba Yaga
16
7 / 1 / 7
9,770
611
16,316
9,258
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
iSmug
Awilix
17
10 / 4 / 4
10,304
644
15,689
17,224
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
qNero
Yemoja
13
0 / 3 / 12
8,474
530
5,259
18,685
15,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
13
Kills
21
21
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
6
1.25
W
King Arthur
 
King Arthur
3
4
4
1.25
L
Agni
2
6
2
0.5
L
Cliodhna
Jayswervy
Cliodhna
9
5
2
2
L
Kumbhakarna
Koylz
Kumbhakarna
0
3
4
0.67
W
Izanami
Mimimon1
Izanami
1
1
1
1.5
L
Ishtar
Spae
Ishtar
0
3
1
0.17
W
Baba Yaga
Zyék
Baba Yaga
7
1
7
10.5
W
Awilix
iSmug
Awilix
10
4
4
3
W
Yemoja
qNero
Yemoja
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,200
Damage
57,950
79,433
Taken
73,875
59,977
Mitigated
49,274
21,518
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,476
1,682
1,402
10,220
21,357
26,816
0
1,169
20,188
59,240
1,283
W
King Arthur
 
King Arthur
14,288
2,882
0
4,330
21,727
19,113
0
9,540
11,047
0
76,701
L
Agni
11,495
353
0
666
11,198
3,873
0
5,263
5,935
64,727
0
L
Cliodhna
Jayswervy
Cliodhna
16,849
4,068
0
1,560
16,921
6,336
0
6,219
10,702
0
69,921
L
Kumbhakarna
Koylz
Kumbhakarna
5,390
624
0
2,612
18,761
18,538
0
7,294
11,467
25,104
0
W
Izanami
Mimimon1
Izanami
6,398
4,494
0
2,840
6,981
2,875
4,157
1,167
5,626
0
97,780
L
Ishtar
Spae
Ishtar
2,990
2,390
0
5,058
11,196
4,414
857
1,630
9,566
0
81,467
W
Baba Yaga
Zyék
Baba Yaga
16,316
1,679
277
3,214
9,258
4,182
198
3,050
5,985
72,346
0
W
Awilix
iSmug
Awilix
15,689
7,631
0
344
17,224
7,300
0
6,576
10,118
0
79,687
W
Yemoja
qNero
Yemoja
5,259
2,087
5,816
4,458
18,685
15,804
0
6,509
11,424
15,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
47,105
473
Minions Killed
525
0
Camps Cleared
0
1,541,108
Distance Traveled
1,667,307
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,104
569
106
7
0
303,570
2
W
King Arthur
8,746
547
115
7
0
296,736
4
L
Agni
8,285
518
135
8
0
306,913
0
L
Cliodhna
9,437
590
70
4
0
366,976
0
L
Kumbhakarna
6,900
431
16
1
0
284,326
0
W
Izanami
9,811
613
175
11
0
294,199
5
L
Ishtar
8,573
536
146
9
0
279,323
3
W
Baba Yaga
9,770
611
121
8
0
337,245
4
W
Awilix
10,304
644
98
6
0
399,800
0
W
Yemoja
8,474
530
16
1
0
339,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role