Player Matchup

Kumbhakarna
Kumbhakarna
AlphaOmegaChadOG
Kumbhakarna
Level 26
God Stats
16W - 18L
1,504 SR
Queue Stats
96W - 97L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Areseidon
Baron Samedi
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 3L
1,685 Elo+
Party 3
Bakasura
Bakasura
GrimxReaper669
Bakasura
Level 89
God Stats
7W - 9L
1,534 SR
Queue Stats
245W - 229L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
Swimmking
Cernunnos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,471 Elo+
Party 2
Ravana
Ravana
chawk410
Ravana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,685 Elo+
Party 3
Team Averages
Level 48
1,551 SR
1,540 Elo+

VS

Team Averages
Level 58
1,544 SR
1,517 Elo+
Bakasura
Bakasura
Dogesmeller
Bakasura
Level 61
God Stats
18W - 19L
1,483 SR
Queue Stats
270W - 266L
1,517 Elo+
Party 4
Yemoja
Yemoja
LiquidBlast
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,590 Elo+
Party 1
Nemesis
Nemesis
ReallyUnlucky
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,477 Elo+
Party 4
Sol
Sol
WindCrash
Sol
Level 41
God Stats
2W - 0L
1,735 SR
Queue Stats
12W - 10L
1,590 Elo+
Party 1
Zeus
Zeus
lKingKlaml
Zeus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 19L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlphaOmegaChadOG
Kumbhakarna
11
0 / 4 / 5
7,645
382
4,771
22,489
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Areseidon
Baron Samedi
14
3 / 8 / 5
9,214
461
16,060
20,676
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
15
7 / 9 / 2
9,954
498
14,883
25,525
10,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Swimmking
Cernunnos
17
1 / 6 / 1
10,149
507
8,333
18,725
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
chawk410
Ravana
14
3 / 9 / 3
8,808
440
10,040
18,897
12,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dogesmeller
Bakasura
20
12 / 4 / 8
13,040
652
20,562
23,609
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
1 / 2 / 20
10,908
545
5,692
19,003
21,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
17
8 / 4 / 14
11,838
592
20,603
23,875
15,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
12 / 2 / 5
13,112
656
22,937
20,042
9,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 15
10,650
533
18,069
8,752
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
14
Kills
36
36
Deaths
14
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlphaOmegaChadOG
Kumbhakarna
0
4
5
0.63
L
Baron Samedi
Areseidon
Baron Samedi
3
8
5
0.69
W
Bakasura
Dogesmeller
Bakasura
12
4
8
4
L
Bakasura
7
9
2
0.89
W
Yemoja
1
2
20
5.5
W
Nemesis
8
4
14
3.75
L
Cernunnos
Swimmking
Cernunnos
1
6
1
0.25
W
12
2
5
7.25
L
Ravana
chawk410
Ravana
3
9
3
0.5
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,087
Damage
87,863
106,312
Taken
95,281
65,222
Mitigated
61,560
17,858
Healing
40,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlphaOmegaChadOG
Kumbhakarna
4,771
654
0
992
22,489
24,360
80
14,349
7,646
12,220
0
L
Baron Samedi
Areseidon
Baron Samedi
16,060
2,480
718
2,679
20,676
10,232
684
8,759
11,425
66,963
0
W
Bakasura
Dogesmeller
Bakasura
20,562
15,305
0
4,697
23,609
11,443
521
4,023
18,763
0
105,072
L
Bakasura
14,883
10,602
0
3,490
25,525
10,518
0
7,458
16,759
0
72,382
W
Yemoja
5,692
980
8,796
7,304
19,003
21,507
549
6,120
12,388
25,311
0
W
Nemesis
20,603
10,921
0
9,635
23,875
15,420
1,387
6,860
16,624
0
83,094
L
Cernunnos
Swimmking
Cernunnos
8,333
3,020
0
5,648
18,725
7,791
0
11,978
6,634
0
83,513
W
22,937
10,026
0
8,443
20,042
9,689
4,071
3,046
16,672
151,535
0
L
Ravana
chawk410
Ravana
10,040
3,499
0
4,331
18,897
12,321
0
3,947
14,553
0
50,746
W
18,069
1,180
0
1,263
8,752
3,501
1,914
3,688
4,864
68,268
2,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
59,548
439
Minions Killed
566
0
Camps Cleared
0
1,766,755
Distance Traveled
1,968,806
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,645
382
9
0
0
378,493
0
L
Baron Samedi
9,214
461
116
6
0
332,541
0
W
Bakasura
13,040
652
150
8
0
452,157
0
L
Bakasura
9,954
498
106
5
0
397,336
3
W
Yemoja
10,908
545
29
1
0
368,954
5
W
Nemesis
11,838
592
107
5
0
408,490
2
L
Cernunnos
10,149
507
129
6
0
351,602
6
W
Sol
13,112
656
193
10
0
375,581
0
L
Ravana
8,808
440
79
4
0
306,783
0
W
Zeus
10,650
533
87
4
0
363,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role