Player Matchup

Aphrodite
Aphrodite
Chrizmo
Aphrodite
Level 81
God Stats
10W - 12L
1,500 SR
Queue Stats
18W - 29L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
EmperorTen
Baron Samedi
Level 123
God Stats
11W - 13L
1,471 SR
Queue Stats
44W - 42L
1,538 Elo+
Party 1
Sol
Sol
Noız
Sol
Level 46
God Stats
1W - 3L
1,860 SR
Queue Stats
58W - 63L
1,480 Elo+
Solo
Shiva
Shiva
Ramadamses
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
ananachos
Danzaburou
Level 65
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 4L
1,357 Elo+
Solo
Team Averages
Level 84
1,589 SR
1,408 Elo+

VS

Team Averages
Level 90
1,468 SR
1,376 Elo+
Cliodhna
Cliodhna
Aldtrim
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,152 Elo+
Party 2
Xing Tian
Xing Tian
Cusalapapen
Xing Tian
Level 138
God Stats
4W - 8L
1,538 SR
Queue Stats
133W - 114L
1,431 Elo+
Party 2
Raijin
Raijin
LSTUTZMAN
Raijin
Level 42
God Stats
3W - 5L
1,460 SR
Queue Stats
62W - 70L
1,466 Elo+
Party 2
Izanami
Izanami
ReadyMixedPain
Izanami
Level 129
God Stats
6W - 3L
1,648 SR
Queue Stats
160W - 134L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
RusFer
Kumbhakarna
Level 16
God Stats
1W - 2L
1,192 SR
Queue Stats
9W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chrizmo
Aphrodite
11
1 / 1 / 2
7,008
438
3,439
9,243
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
EmperorTen
Baron Samedi
13
2 / 4 / 1
7,616
476
9,679
12,069
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Noız
Sol
14
3 / 2 / 0
8,336
521
6,437
12,945
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
13
0 / 3 / 4
7,676
480
8,133
15,403
7,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ananachos
Danzaburou
13
1 / 3 / 1
7,494
468
2,751
11,844
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aldtrim
Cliodhna
14
5 / 2 / 3
8,782
549
10,941
14,929
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Cusalapapen
Xing Tian
15
3 / 1 / 5
8,196
512
7,983
14,927
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
LSTUTZMAN
Raijin
14
2 / 3 / 5
8,685
543
10,940
7,797
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 0
9,646
603
10,316
7,642
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
RusFer
Kumbhakarna
10
0 / 1 / 3
7,119
445
1,233
10,368
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aldtrim
Cliodhna
5
2
3
3.25
L
Aphrodite
Chrizmo
Aphrodite
1
1
2
2
W
Xing Tian
Cusalapapen
Xing Tian
3
1
5
5.5
L
Baron Samedi
EmperorTen
Baron Samedi
2
4
1
0.63
W
Raijin
LSTUTZMAN
Raijin
2
3
5
1.5
L
Sol
Noız
Sol
3
2
0
1.5
L
Shiva
0
3
4
0.67
W
3
0
0
3
W
Kumbhakarna
RusFer
Kumbhakarna
0
1
3
1.5
L
Danzaburou
ananachos
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
41,413
61,504
Taken
55,663
30,277
Mitigated
32,590
25,460
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aldtrim
Cliodhna
10,941
834
0
4,048
14,929
5,956
891
5,489
9,124
0
59,947
L
Aphrodite
Chrizmo
Aphrodite
3,439
649
2,981
5,413
9,243
6,969
0
3,869
5,374
24,272
0
W
Xing Tian
Cusalapapen
Xing Tian
7,983
102
0
2,454
14,927
13,327
318
5,769
8,044
46,111
0
L
Baron Samedi
EmperorTen
Baron Samedi
9,679
852
138
3,086
12,069
6,344
0
6,830
4,417
47,040
0
W
Raijin
LSTUTZMAN
Raijin
10,940
674
631
1,889
7,797
3,234
635
4,750
2,942
73,736
0
L
Sol
Noız
Sol
6,437
1,458
0
7,623
12,945
4,602
0
5,858
6,991
68,011
0
L
Shiva
8,133
1,494
0
3,232
15,403
7,081
0
1,873
13,479
0
83,287
W
10,316
6,369
0
4,227
7,642
3,307
2,739
281
7,361
0
110,125
W
Kumbhakarna
RusFer
Kumbhakarna
1,233
257
0
1,799
10,368
6,766
526
1,731
8,637
11,573
0
L
Danzaburou
ananachos
Danzaburou
2,751
1,349
0
2,987
11,844
5,281
0
757
11,087
0
53,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
42,428
451
Minions Killed
446
0
Camps Cleared
0
1,519,287
Distance Traveled
1,549,134
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,782
549
78
5
0
371,117
0
L
Aphrodite
7,008
438
36
2
0
325,451
6
W
Xing Tian
8,196
512
48
3
0
305,427
0
L
Baron Samedi
7,616
476
85
5
0
258,225
0
W
Raijin
8,685
543
122
8
0
294,469
0
L
Sol
8,336
521
105
7
0
282,997
0
L
Shiva
7,676
480
114
7
0
357,726
0
W
Izanami
9,646
603
181
11
0
282,044
0
W
Kumbhakarna
7,119
445
17
1
0
296,077
1
L
Danzaburou
7,494
468
111
7
0
294,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role