Player Matchup

Surtr
Surtr
Heymich
Surtr
Level 24
God Stats
8W - 7L
1,482 SR
Queue Stats
104W - 95L
1,530 Elo+
Party 2
Bacchus
Bacchus
JawaElite
Bacchus
Level 60
God Stats
22W - 10L
1,500 SR
Queue Stats
114W - 97L
1,450 Elo+
Party 2
Poseidon
Poseidon
Yeahstuff
Poseidon
Level 108
God Stats
144W - 129L
1,438 SR
Queue Stats
456W - 444L
1,369 Elo+
Party 1
Apollo
Apollo
Yuilogy
Apollo
Level 127
God Stats
7W - 4L
1,733 SR
Queue Stats
137W - 113L
1,515 Elo+
Party 2
Serqet
Serqet
panyo147
Serqet
Level 109
God Stats
53W - 67L
1,377 SR
Queue Stats
593W - 594L
1,412 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,455 Elo+

VS

Team Averages
Level 43
1,446 SR
1,314 Elo+
Apollo
Apollo
Diego9015
Apollo
Level 47
God Stats
4W - 7L
1,384 SR
Queue Stats
101W - 98L
1,369 Elo+
Solo
Xing Tian
Xing Tian
SHAKAKAAA
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,289 Elo+
Party 3
Bastet
Bastet
insanityischaos
Bastet
Level 101
God Stats
11W - 10L
1,574 SR
Queue Stats
92W - 101L
1,427 Elo+
Solo
Shiva
Shiva
mingostar
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,259 Elo+
Party 3
Kukulkan
Kukulkan
wooflung
Kukulkan
Level 33
God Stats
3W - 6L
1,274 SR
Queue Stats
47W - 71L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Heymich
Surtr
12
0 / 6 / 4
7,936
418
14,923
23,915
22,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
JawaElite
Bacchus
11
0 / 2 / 9
8,581
452
8,329
17,620
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Yeahstuff
Poseidon
18
8 / 0 / 2
11,204
590
14,059
6,888
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Yuilogy
Apollo
15
10 / 0 / 2
10,546
555
19,214
14,166
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
panyo147
Serqet
13
0 / 3 / 8
8,568
451
5,762
16,422
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diego9015
Apollo
13
0 / 3 / 4
7,854
413
3,666
13,592
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
SHAKAKAAA
Xing Tian
11
1 / 3 / 2
7,381
388
6,686
20,127
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 6 / 3
8,151
429
9,469
21,177
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
mingostar
Shiva
15
4 / 2 / 7
9,277
488
20,443
27,077
21,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
wooflung
Kukulkan
13
4 / 4 / 2
8,581
452
11,324
10,212
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
11
11
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Diego9015
Apollo
0
3
4
0.67
W
Surtr
Heymich
Surtr
0
6
4
0.33
W
Bacchus
JawaElite
Bacchus
0
2
9
2.25
L
Xing Tian
SHAKAKAAA
Xing Tian
1
3
2
0.67
W
Poseidon
Yeahstuff
Poseidon
8
0
2
9
W
Apollo
Yuilogy
Apollo
10
0
2
11
L
2
6
3
0.58
L
Shiva
mingostar
Shiva
4
2
7
3.75
W
Serqet
panyo147
Serqet
0
3
8
1.33
L
Kukulkan
wooflung
Kukulkan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,287
Damage
51,588
79,011
Taken
92,185
55,587
Mitigated
56,624
30,207
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Diego9015
Apollo
3,666
2,542
0
5,457
13,592
5,422
366
3,075
10,517
0
64,909
W
Surtr
Heymich
Surtr
14,923
3,929
0
4,375
23,915
22,378
0
5,631
18,284
996
49,399
W
Bacchus
JawaElite
Bacchus
8,329
1,185
117
5,676
17,620
17,435
29
3,834
13,786
21,850
0
L
Xing Tian
SHAKAKAAA
Xing Tian
6,686
622
0
1,700
20,127
17,258
48
7,211
12,694
20,380
0
W
Poseidon
Yeahstuff
Poseidon
14,059
2,001
0
3,062
6,888
2,815
373
3,981
2,907
92,418
0
W
Apollo
Yuilogy
Apollo
19,214
14,262
0
8,405
14,166
5,782
231
4,753
9,413
0
102,809
L
9,469
2,192
0
6,970
21,177
8,730
202
4,335
16,270
0
67,797
L
Shiva
mingostar
Shiva
20,443
3,317
257
8,085
27,077
21,057
86
4,798
21,847
0
76,653
W
Serqet
panyo147
Serqet
5,762
1,986
0
8,572
16,422
7,177
0
1,961
14,461
0
49,855
L
Kukulkan
wooflung
Kukulkan
11,324
1,098
0
1,085
10,212
4,157
0
3,821
6,339
58,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
41,244
457
Minions Killed
450
0
Camps Cleared
0
1,820,858
Distance Traveled
1,794,416
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,854
413
96
5
0
363,272
0
W
Surtr
7,936
418
73
4
0
340,062
0
W
Bacchus
8,581
452
20
1
0
371,543
0
L
Xing Tian
7,381
388
21
1
0
377,957
3
W
Poseidon
11,204
590
159
8
0
381,294
11
W
Apollo
10,546
555
126
7
0
344,016
0
L
Bastet
8,151
429
87
5
0
393,220
0
L
Shiva
9,277
488
129
7
0
349,838
0
W
Serqet
8,568
451
79
4
0
383,943
3
L
Kukulkan
8,581
452
117
6
0
310,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role