Player Matchup

Sun Wukong
Sun Wukong
Hitblantwithme
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,348 Elo+
Party 2
Zhong Kui
Zhong Kui
Illyrian
Zhong Kui
Level 153
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 112L
1,571 Elo+
Party 1
Atlas
Atlas
LeonHamburg91
Atlas
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 12L
1,801 Elo+
Party 1
Pele
Pele
Panjo92
Pele
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 235L
1,560 Elo+
Party 1
Cupid
Cupid
SnooxyMLG420
Cupid
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 23L
1,360 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,528 Elo+

VS

Team Averages
Level 60
1,558 SR
1,490 Elo+
Kukulkan
Kukulkan
AJ18112001
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 77L
1,490 Elo+
Party 3
Atlas
Atlas
Mrflower89
Atlas
Level 45
God Stats
3W - 6L
1,639 SR
Queue Stats
143W - 144L
1,468 Elo+
Solo
Chaac
Chaac
Zachaarie
Chaac
Level 35
God Stats
1W - 2L
1,430 SR
Queue Stats
28W - 37L
1,489 Elo+
Solo
Heimdallr
Heimdallr
carloscamarr
Heimdallr
Level 77
God Stats
0W - 2L
1,603 SR
Queue Stats
55W - 52L
1,506 Elo+
Party 3
Thanatos
Thanatos
pelocho411
Thanatos
Level 116
God Stats
2W - 3L
1,616 SR
Queue Stats
83W - 73L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hitblantwithme
Sun Wukong
14
1 / 3 / 1
7,733
516
6,220
16,073
12,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Illyrian
Zhong Kui
14
5 / 2 / 3
8,986
599
12,244
9,113
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 0 / 7
8,387
559
8,811
14,060
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Panjo92
Pele
16
8 / 2 / 2
9,268
618
13,969
17,603
7,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,270
485
4,525
12,560
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJ18112001
Kukulkan
14
2 / 3 / 2
8,657
577
8,252
9,665
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
11
0 / 4 / 6
7,021
468
4,062
14,343
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Zachaarie
Chaac
13
2 / 2 / 0
8,038
536
12,824
15,413
17,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
carloscamarr
Heimdallr
12
1 / 5 / 3
7,419
495
7,199
12,883
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
pelocho411
Thanatos
14
5 / 5 / 1
8,251
550
6,522
13,476
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
10
10
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJ18112001
Kukulkan
2
3
2
1
W
Sun Wukong
Hitblantwithme
Sun Wukong
1
3
1
0.5
W
Zhong Kui
Illyrian
Zhong Kui
5
2
3
3.25
W
4
0
7
7.5
L
Atlas
0
4
6
0.75
W
Pele
Panjo92
Pele
8
2
2
4.5
W
1
3
1
0.5
L
Chaac
Zachaarie
Chaac
2
2
0
1
L
Heimdallr
carloscamarr
Heimdallr
1
5
3
0.5
L
Thanatos
pelocho411
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
38,859
69,409
Taken
65,780
43,879
Mitigated
42,525
26,004
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJ18112001
Kukulkan
8,252
376
0
734
9,665
3,617
99
6,171
3,494
62,013
0
W
Sun Wukong
Hitblantwithme
Sun Wukong
6,220
1,680
0
7,956
16,073
12,704
0
368
15,705
0
50,571
W
Zhong Kui
Illyrian
Zhong Kui
12,244
1,493
0
4,246
9,113
6,186
1,079
4,042
5,071
69,624
1,874
W
8,811
3,905
0
3,447
14,060
12,421
0
3,839
10,221
30,842
0
L
Atlas
4,062
1,522
523
2,964
14,343
10,127
0
5,998
8,345
18,477
0
W
Pele
Panjo92
Pele
13,969
4,272
0
4,828
17,603
7,926
0
3,155
14,448
0
91,520
W
4,525
1,992
50
5,477
12,560
4,642
0
910
11,647
0
50,085
L
Chaac
Zachaarie
Chaac
12,824
2,048
0
3,904
15,413
17,542
0
0
15,413
0
67,966
L
Heimdallr
carloscamarr
Heimdallr
7,199
2,706
0
2,728
12,883
4,985
0
4,989
7,894
0
53,928
L
Thanatos
pelocho411
Thanatos
6,522
1,486
0
10,195
13,476
6,254
0
3,351
10,125
0
53,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,644
Gold Earned
39,386
474
Minions Killed
388
0
Camps Cleared
0
1,614,401
Distance Traveled
1,466,446
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,657
577
116
8
0
317,338
0
W
Sun Wukong
7,733
516
96
6
0
269,260
3
W
Zhong Kui
8,986
599
138
9
0
309,343
6
W
Atlas
8,387
559
28
2
0
337,903
4
L
Atlas
7,021
468
25
2
0
274,699
5
W
Pele
9,268
618
126
8
0
347,643
0
W
Cupid
7,270
485
86
6
0
350,252
0
L
Chaac
8,038
536
97
6
0
257,203
1
L
Heimdallr
7,419
495
72
5
0
265,220
0
L
Thanatos
8,251
550
78
5
0
351,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role