Player Matchup

Serqet
Serqet
AKIO-NOVA
Serqet
Level 148
God Stats
16W - 16L
1,500 SR
Queue Stats
318W - 299L
1,479 Elo+
Party 1
Skadi
Skadi
Meatwagon-_-80
Skadi
Level 146
God Stats
30W - 22L
1,794 SR
Queue Stats
208W - 197L
1,465 Elo+
Party 1
Mulan
Mulan
Zephyrrus_
Mulan
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 76L
1,435 Elo+
Party 1
Yemoja
Yemoja
fireeflower
Yemoja
Level 139
God Stats
2W - 5L
1,773 SR
Queue Stats
221W - 215L
1,467 Elo+
Party 1
Ra
Ra
sonicizanagi
Ra
Level 152
God Stats
0W - 3L
1,266 SR
Queue Stats
546W - 510L
1,613 Elo+
Solo
Team Averages
Level 140
1,566 SR
1,492 Elo+

VS

Team Averages
Level 91
1,504 SR
1,569 Elo+
Mercury
Mercury
ArcanineAlex
Mercury
Level 42
God Stats
2W - 4L
1,345 SR
Queue Stats
28W - 34L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Flipskully27
Nu Wa
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 100L
1,638 Elo+
Party 2
Anubis
Anubis
Itz Lord Grim
Anubis
Level 151
God Stats
15W - 17L
1,665 SR
Queue Stats
586W - 551L
1,545 Elo+
Solo
Neith
Neith
Vampragon43
Neith
Level 46
God Stats
5W - 2L
1,509 SR
Queue Stats
39W - 23L
1,578 Elo+
Party 2
Horus
Horus
XboxFromZero
Horus
Level 92
God Stats
22W - 6L
1,500 SR
Queue Stats
118W - 90L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AKIO-NOVA
Serqet
12
3 / 2 / 4
7,422
619
5,072
10,995
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 2
5,873
489
6,163
11,588
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
12
1 / 2 / 0
6,805
567
6,462
12,236
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
1 / 2 / 5
6,311
526
1,821
8,263
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 2 / 1
6,487
541
3,601
8,730
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArcanineAlex
Mercury
10
1 / 3 / 2
6,414
535
1,451
8,435
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 1
8,061
672
7,883
4,639
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
4 / 1 / 5
7,653
638
8,632
10,148
4,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 1 / 2
8,240
687
13,437
10,339
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 0
7,598
633
3,819
7,344
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
14
14
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
AKIO-NOVA
Serqet
3
2
4
2.5
W
Mercury
ArcanineAlex
Mercury
1
3
2
0.67
W
1
2
1
0.75
W
4
1
5
6.5
L
1
6
2
0.33
W
7
1
2
8
W
1
1
0
1
L
Mulan
1
2
0
0.5
L
Yemoja
1
2
5
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
35,222
51,812
Taken
40,905
26,697
Mitigated
17,395
16,520
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AKIO-NOVA
Serqet
5,072
924
0
2,373
10,995
4,346
0
3,323
7,672
0
45,808
W
Mercury
ArcanineAlex
Mercury
1,451
333
0
638
8,435
2,477
0
824
7,174
0
35,539
W
7,883
2,057
0
750
4,639
1,648
497
1,954
2,669
70,771
0
W
8,632
466
0
5,852
10,148
4,220
147
1,537
8,154
47,291
0
L
6,163
3,185
0
2,062
11,588
3,783
890
1,321
10,267
0
37,480
W
13,437
7,847
0
5,918
10,339
4,394
1,014
1,069
9,260
0
58,131
W
3,819
1,609
0
2,138
7,344
4,656
335
0
6,723
0
62,022
L
Mulan
6,462
1,202
0
6,355
12,236
7,777
0
2,871
9,365
0
52,180
L
Yemoja
1,821
533
1,167
1,755
8,263
7,751
200
2,765
5,491
13,526
0
L
3,601
304
422
2,386
8,730
3,040
0
6,223
2,502
50,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
37,966
335
Minions Killed
418
0
Camps Cleared
0
1,213,534
Distance Traveled
1,232,868
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,422
619
85
7
0
290,165
0
W
Mercury
6,414
535
50
4
0
308,427
0
W
Nu Wa
8,061
672
114
10
0
235,548
0
W
Anubis
7,653
638
71
6
0
234,292
3
L
Skadi
5,873
489
55
5
0
208,327
1
W
Neith
8,240
687
90
8
0
207,473
0
W
Horus
7,598
633
93
8
0
247,128
2
L
Mulan
6,805
567
94
8
0
236,524
2
L
Yemoja
6,311
526
19
2
0
230,667
1
L
Ra
6,487
541
82
7
0
247,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role