Player Matchup

Mulan
Mulan
BigDaDBacchus
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,529 Elo+
Party 2
Yemoja
Yemoja
Makinaw Island
Yemoja
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
MerKzFPS_
Kukulkan
Level 118
God Stats
12W - 6L
1,785 SR
Queue Stats
103W - 86L
1,529 Elo+
Solo
Surtr
Surtr
MoonxIight
Surtr
Level 194
God Stats
1W - 3L
1,791 SR
Queue Stats
46W - 33L
1,609 Elo+
Party 2
Medusa
Medusa
ZombiExxGodesS
Medusa
Level 71
God Stats
1W - 1L
1,251 SR
Queue Stats
13W - 10L
1,668 Elo+
Party 2
Team Averages
Level 121
1,565 SR
1,570 Elo+

VS

Team Averages
Level 100
1,587 SR
1,593 Elo+
Cthulhu
Cthulhu
A1fonzito
Cthulhu
Level 107
God Stats
3W - 6L
1,372 SR
Queue Stats
465W - 426L
1,601 Elo+
Solo
Ra
Ra
BANxMExAGAINx
Ra
Level 61
God Stats
7W - 2L
1,881 SR
Queue Stats
68W - 44L
1,701 Elo+
Party 1
Lancelot
Lancelot
FlexdaGawd__
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 259L
1,585 Elo+
Solo
Izanami
Izanami
G0LD L3AD3R
Izanami
Level 125
God Stats
7W - 4L
1,683 SR
Queue Stats
31W - 27L
1,702 Elo+
Party 1
Tiamat
Tiamat
Zapper409
Tiamat
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
31W - 34L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,662
555
6,418
8,455
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,395
450
2,246
10,688
6,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
MerKzFPS_
Kukulkan
12
0 / 1 / 1
6,732
561
1,890
4,749
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
13
6 / 0 / 0
7,741
645
7,440
13,487
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 1
5,985
499
3,148
9,418
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1fonzito
Cthulhu
5
0 / 2 / 0
4,330
361
1,706
3,982
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,521
543
4,967
8,296
6,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
FlexdaGawd__
Lancelot
11
2 / 4 / 2
6,464
539
6,781
10,467
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
G0LD L3AD3R
Izanami
13
3 / 0 / 1
7,595
633
6,397
6,320
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Zapper409
Tiamat
12
0 / 1 / 1
6,956
580
4,254
6,171
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
5
5
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A1fonzito
Cthulhu
0
2
0
0
L
0
2
1
0.25
W
3
0
1
3.5
L
Lancelot
FlexdaGawd__
Lancelot
2
4
2
0.75
L
Izanami
G0LD L3AD3R
Izanami
3
0
1
3.5
W
0
2
2
0.5
W
Kukulkan
MerKzFPS_
Kukulkan
0
1
1
0.5
W
Surtr
6
0
0
6
L
Tiamat
Zapper409
Tiamat
0
1
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
24,105
46,797
Taken
35,236
26,405
Mitigated
19,846
17,132
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A1fonzito
Cthulhu
1,706
348
0
1,560
3,982
2,793
0
58
3,648
11,915
0
L
4,967
509
721
3,202
8,296
6,700
0
348
7,549
50,538
0
W
6,418
1,009
0
3,220
8,455
4,325
0
789
7,666
0
52,764
L
Lancelot
FlexdaGawd__
Lancelot
6,781
2,319
0
655
10,467
4,241
0
926
9,451
0
39,736
L
Izanami
G0LD L3AD3R
Izanami
6,397
5,430
0
4,002
6,320
2,516
742
847
5,473
0
65,222
W
2,246
522
2,006
1,636
10,688
6,082
0
2,317
8,371
16,349
0
W
Kukulkan
MerKzFPS_
Kukulkan
1,890
165
0
500
4,749
1,853
0
2,359
2,390
54,218
0
W
Surtr
7,440
2,716
0
6,415
13,487
10,949
183
4,701
8,474
893
57,989
L
Tiamat
Zapper409
Tiamat
4,254
47
70
2,898
6,171
3,596
0
2,196
3,975
55,774
0
W
3,148
1,073
0
3,355
9,418
3,196
0
449
8,969
0
42,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
31,866
398
Minions Killed
386
0
Camps Cleared
0
1,175,532
Distance Traveled
1,012,774
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,330
361
10
1
0
73,575
0
L
Ra
6,521
543
74
6
0
228,963
0
W
Mulan
6,662
555
82
7
0
285,486
0
L
Lancelot
6,464
539
64
5
0
276,411
0
L
Izanami
7,595
633
133
11
0
206,822
2
W
Yemoja
5,395
450
12
1
0
222,497
2
W
Kukulkan
6,732
561
127
11
0
212,226
4
W
Surtr
7,741
645
102
9
0
232,255
2
L
Tiamat
6,956
580
105
9
0
227,003
5
W
Medusa
5,985
499
75
6
0
223,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role