Player Matchup

Bacchus
Bacchus
Appollo22
Bacchus
Level 9
God Stats
6W - 12L
1,058 SR
Queue Stats
120W - 167L
1,216 Elo+
Party 1
Izanami
Izanami
NOKHOL
Izanami
Level 127
God Stats
9W - 2L
1,717 SR
Queue Stats
505W - 533L
1,262 Elo+
Party 1
Scylla
Scylla
Nokhol3
Scylla
Level 18
God Stats
4W - 4L
1,298 SR
Queue Stats
280W - 351L
1,262 Elo+
Party 1
Ao Kuang
Ao Kuang
cartiertae
Ao Kuang
Level 38
God Stats
2W - 4L
1,709 SR
Queue Stats
23W - 24L
1,454 Elo+
Solo
Bakasura
Bakasura
rubbiks007
Bakasura
Level 46
God Stats
6W - 5L
1,761 SR
Queue Stats
161W - 97L
1,574 Elo+
Solo
Team Averages
Level 48
1,509 SR
1,354 Elo+

VS

Team Averages
Level 94
1,480 SR
1,739 Elo+
Chronos
Chronos
Diplo78
Chronos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 110L
1,911 Elo+
Party 2
Izanami
Izanami
Divine5412
Izanami
Level 47
God Stats
7W - 4L
1,399 SR
Queue Stats
85W - 111L
1,300 Elo+
Solo
Ah Puch
Ah Puch
Luc3ros
Ah Puch
Level 216
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,865 Elo+
Party 2
Arachne
Arachne
Rubën
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,856 Elo+
Party 2
He Bo
He Bo
warchimarica
He Bo
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Appollo22
Bacchus
9
0 / 5 / 0
5,645
434
2,596
11,602
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NOKHOL
Izanami
8
0 / 5 / 1
4,984
383
3,168
10,602
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Nokhol3
Scylla
10
0 / 5 / 2
5,508
424
4,293
8,426
3,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
cartiertae
Ao Kuang
12
5 / 4 / 0
7,139
549
9,804
13,294
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
rubbiks007
Bakasura
13
0 / 3 / 0
6,910
532
6,044
13,286
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Diplo78
Chronos
14
2 / 3 / 1
7,969
613
4,882
7,541
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Divine5412
Izanami
13
8 / 2 / 6
8,273
636
10,565
9,444
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Luc3ros
Ah Puch
15
4 / 0 / 0
9,187
707
9,153
9,275
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Rubën
Arachne
12
1 / 1 / 7
7,994
615
3,702
13,379
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 0 / 9
8,120
625
11,618
7,933
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
22
22
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Appollo22
Bacchus
0
5
0
0
W
Chronos
Diplo78
Chronos
2
3
1
0.83
W
Izanami
Divine5412
Izanami
8
2
6
5.5
W
Ah Puch
Luc3ros
Ah Puch
4
0
0
4
L
Izanami
NOKHOL
Izanami
0
5
1
0.1
L
Scylla
Nokhol3
Scylla
0
5
2
0.2
W
Arachne
Rubën
Arachne
1
1
7
4.5
L
Ao Kuang
cartiertae
Ao Kuang
5
4
0
1.25
L
Bakasura
rubbiks007
Bakasura
0
3
0
0
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
39,920
57,210
Taken
47,572
29,182
Mitigated
21,123
12,919
Healing
22,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Appollo22
Bacchus
2,596
150
47
984
11,602
10,589
232
3,601
8,001
18,969
0
W
Chronos
Diplo78
Chronos
4,882
1,248
0
1,564
7,541
2,714
2,469
3,985
3,556
60,350
0
W
Izanami
Divine5412
Izanami
10,565
7,182
0
3,790
9,444
3,379
808
5,118
4,326
0
53,549
W
Ah Puch
Luc3ros
Ah Puch
9,153
582
85
6,647
9,275
2,980
85
0
8,071
83,601
0
L
Izanami
NOKHOL
Izanami
3,168
2,224
309
2,725
10,602
3,883
0
3,506
7,096
0
28,337
L
Scylla
Nokhol3
Scylla
4,293
290
0
94
8,426
3,233
0
5,569
2,857
29,257
0
W
Arachne
Rubën
Arachne
3,702
2,692
337
6,671
13,379
9,209
0
4,124
9,255
0
34,629
L
Ao Kuang
cartiertae
Ao Kuang
9,804
2,684
0
2,183
13,294
5,404
0
4,386
8,908
51,473
0
L
Bakasura
rubbiks007
Bakasura
6,044
3,854
0
6,577
13,286
6,073
0
8,591
4,695
0
47,947
W
11,618
907
0
3,698
7,933
2,841
0
3,466
4,467
57,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
41,543
306
Minions Killed
470
0
Camps Cleared
0
1,296,242
Distance Traveled
1,347,402
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,645
434
30
2
0
257,329
1
W
Chronos
7,969
613
107
8
0
257,607
0
W
Izanami
8,273
636
84
6
0
242,709
3
W
Ah Puch
9,187
707
160
12
0
278,534
0
L
Izanami
4,984
383
49
4
0
249,231
0
L
Scylla
5,508
424
41
3
0
231,908
0
W
Arachne
7,994
615
47
4
0
263,171
0
L
Ao Kuang
7,139
549
72
6
0
267,597
0
L
Bakasura
6,910
532
114
9
0
290,177
2
W
He Bo
8,120
625
72
6
0
305,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role