Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
ElGoblinó
Athena
Gold III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 158L
1,468 MMR
Solo
Charybdis
Charybdis
Gold IV
JUANPAELCHIDO13
Charybdis
Gold IV
Level 151
God Stats
2W - 7L
1,756 SR
Queue Stats
58W - 71L
1,474 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
LightWolf05
Ratatoskr
Gold IV
Level 156
God Stats
7W - 5L
1,719 SR
Queue Stats
425W - 441L
1,469 MMR
Solo
Scylla
Scylla
Gold II
Monjir0
Scylla
Gold II
Level 146
God Stats
5W - 5L
1,504 SR
Queue Stats
90W - 93L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,596 SR
1,475 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,507 SR
1,469 MMR
Raijin
Raijin
Gold III
Am Most Dope
Raijin
Gold III
Level 159
God Stats
15W - 23L
1,347 SR
Queue Stats
135W - 142L
1,467 MMR
Solo
Jing Wei
Jing Wei
Silver II
Iuciuss
Jing Wei
Silver II
Level 154
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 7L
1,481 MMR
Party 1
Bacchus
Bacchus
Silver II
TheFemBoyBandit
Bacchus
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,466 MMR
Solo
Set
Set
Bronze III
YakeBr
Set
Bronze III
Level 158
God Stats
5W - 4L
1,502 SR
Queue Stats
216W - 199L
1,465 MMR
Solo
Serqet
Serqet
Bronze III
Zillyana
Serqet
Bronze III
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 3 / 0
9,267
545
10,586
15,151
6,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
ElGoblinó
Athena
11
0 / 3 / 3
6,961
409
3,915
15,277
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
JUANPAELCHIDO13
Charybdis
11
1 / 5 / 1
6,725
396
4,134
12,008
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
LightWolf05
Ratatoskr
13
3 / 3 / 1
8,036
473
5,021
14,199
6,653
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Monjir0
Scylla
13
0 / 3 / 4
7,865
463
7,858
10,642
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniLancelotAo Kuang

VS

Bans
KhepriXing TianFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 4 / 2
10,032
590
11,191
10,048
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Iuciuss
Jing Wei
17
4 / 1 / 4
10,840
638
9,058
11,826
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 3
8,812
518
7,270
12,466
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Set
YakeBr
Set
16
3 / 2 / 0
9,957
586
9,931
11,146
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Zillyana
Serqet
15
6 / 2 / 4
9,867
580
9,655
14,160
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
17
17
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
3
0
1.67
W
Raijin
3
4
2
1
L
Athena
ElGoblinó
Athena
0
3
3
0.5
W
Jing Wei
Iuciuss
Jing Wei
4
1
4
6
L
Charybdis
JUANPAELCHIDO13
Charybdis
1
5
1
0.3
L
Ratatoskr
LightWolf05
Ratatoskr
3
3
1
1.17
L
Scylla
Monjir0
Scylla
0
3
4
0.67
W
1
0
3
2.5
W
Set
YakeBr
Set
3
2
0
1.5
W
Serqet
Zillyana
Serqet
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,514
Damage
47,105
67,277
Taken
59,646
34,879
Mitigated
37,285
15,317
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,586
1,492
0
1,230
15,151
6,952
0
4,029
10,697
0
83,810
W
Raijin
11,191
627
0
1,068
10,048
3,391
319
4,049
5,739
80,797
3,910
L
Athena
ElGoblinó
Athena
3,915
867
0
3,016
15,277
12,523
0
4,508
10,547
16,543
0
W
Jing Wei
Iuciuss
Jing Wei
9,058
8,156
0
4,337
11,826
4,783
3,524
932
10,894
0
98,085
L
Charybdis
JUANPAELCHIDO13
Charybdis
4,134
2,593
0
4,351
12,008
4,487
0
1,602
10,196
0
39,468
L
Ratatoskr
LightWolf05
Ratatoskr
5,021
1,307
0
4,281
14,199
6,653
0
980
12,400
0
52,026
L
Scylla
Monjir0
Scylla
7,858
1,305
0
2,439
10,642
4,264
58
6,223
4,301
62,324
0
W
7,270
1,254
0
4,779
12,466
15,023
978
2,784
9,561
29,218
0
W
Set
YakeBr
Set
9,931
4,600
0
3,197
11,146
8,379
2,134
713
10,433
0
87,022
W
Serqet
Zillyana
Serqet
9,655
1,446
0
1,650
14,160
5,709
0
3,160
10,806
0
54,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
49,508
419
Minions Killed
507
0
Camps Cleared
0
1,604,821
Distance Traveled
1,740,840
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,267
545
119
7
0
351,085
0
W
Raijin
10,032
590
137
8
0
329,044
2
L
Athena
6,961
409
18
1
0
345,536
3
W
Jing Wei
10,840
638
149
9
0
347,985
2
L
Charybdis
6,725
396
61
4
0
231,470
0
L
Ratatoskr
8,036
473
96
6
0
387,320
0
L
Scylla
7,865
463
125
7
0
289,410
4
W
Bacchus
8,812
518
24
1
0
316,558
4
W
Set
9,957
586
130
8
0
339,414
2
W
Serqet
9,867
580
67
4
0
407,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role