Player Matchup

Hercules
Hercules
Batserd
Hercules
Level 104
God Stats
14W - 7L
1,604 SR
Queue Stats
19W - 13L
1,531 Elo+
Party 2
Izanami
Izanami
Mayuri2
Izanami
Level 23
God Stats
32W - 34L
1,441 SR
Queue Stats
230W - 242L
1,399 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RobindiamondHT
Tsukuyomi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,727 Elo+
Party 2
Ymir
Ymir
SayianHun
Ymir
Level 152
God Stats
6W - 4L
1,386 SR
Queue Stats
286W - 279L
1,408 Elo+
Party 3
Janus
Janus
SilverRxnnin
Janus
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 3
Team Averages
Level 74
1,486 SR
1,513 Elo+

VS

Team Averages
Level 70
1,527 SR
1,539 Elo+
The Morrigan
The Morrigan
Dovafey69
The Morrigan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
RReivenn
Aphrodite
Level 124
God Stats
5W - 4L
1,513 SR
Queue Stats
410W - 385L
1,519 Elo+
Solo
Izanami
Izanami
Spacenate031
Izanami
Level 29
God Stats
14W - 11L
1,581 SR
Queue Stats
101W - 78L
1,618 Elo+
Party 1
Nemesis
Nemesis
WRCRYAN247
Nemesis
Level 69
God Stats
8W - 7L
1,743 SR
Queue Stats
42W - 38L
1,539 Elo+
Party 1
King Arthur
King Arthur
thedarkkiller773
King Arthur
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
78W - 68L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Batserd
Hercules
17
9 / 4 / 0
11,159
620
17,718
20,188
18,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Mayuri2
Izanami
14
6 / 3 / 11
9,225
513
16,416
13,786
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
RobindiamondHT
Tsukuyomi
16
6 / 5 / 7
10,074
560
15,268
17,296
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
3 / 3 / 13
9,011
501
7,248
21,321
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
7 / 0 / 4
10,552
586
9,094
6,498
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dovafey69
The Morrigan
16
4 / 5 / 1
9,603
534
9,967
10,429
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
RReivenn
Aphrodite
11
2 / 9 / 5
7,460
414
4,846
20,868
11,125
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Spacenate031
Izanami
12
2 / 5 / 4
7,544
419
8,768
14,823
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WRCRYAN247
Nemesis
15
4 / 4 / 4
9,606
534
15,757
18,159
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
thedarkkiller773
King Arthur
14
3 / 9 / 1
8,577
477
9,190
22,289
22,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
31
Kills
15
15
Deaths
32
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Batserd
Hercules
9
4
0
2.25
L
The Morrigan
Dovafey69
The Morrigan
4
5
1
0.9
W
Izanami
Mayuri2
Izanami
6
3
11
3.83
L
Aphrodite
RReivenn
Aphrodite
2
9
5
0.5
W
Tsukuyomi
RobindiamondHT
Tsukuyomi
6
5
7
1.9
W
Ymir
3
3
13
3.17
W
7
0
4
9
L
Izanami
Spacenate031
Izanami
2
5
4
0.8
L
Nemesis
WRCRYAN247
Nemesis
4
4
4
1.5
L
King Arthur
thedarkkiller773
King Arthur
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,744
Damage
48,528
79,089
Taken
86,568
57,611
Mitigated
51,443
27,329
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Batserd
Hercules
17,718
8,594
0
7,715
20,188
18,500
2,329
392
19,796
93
97,186
L
The Morrigan
Dovafey69
The Morrigan
9,967
1,600
0
649
10,429
4,048
0
3,422
6,469
72,277
1,308
W
Izanami
Mayuri2
Izanami
16,416
11,098
929
4,469
13,786
5,112
331
3,672
10,114
0
64,199
L
Aphrodite
RReivenn
Aphrodite
4,846
673
2,061
7,275
20,868
11,125
441
5,853
15,015
38,437
0
W
Tsukuyomi
RobindiamondHT
Tsukuyomi
15,268
4,423
0
6,019
17,296
7,925
872
2,579
14,717
0
75,333
W
Ymir
7,248
1,794
562
6,256
21,321
23,187
87
4,864
16,457
21,251
0
W
9,094
972
447
932
6,498
2,887
0
2,344
4,154
82,398
2,175
L
Izanami
Spacenate031
Izanami
8,768
5,449
0
3,384
14,823
5,443
0
3,395
11,428
0
50,577
L
Nemesis
WRCRYAN247
Nemesis
15,757
6,764
0
2,597
18,159
8,777
0
2,638
15,521
0
85,745
L
King Arthur
thedarkkiller773
King Arthur
9,190
1,302
0
701
22,289
22,050
0
176
22,113
230
49,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
42,790
517
Minions Killed
425
0
Camps Cleared
0
1,724,297
Distance Traveled
1,753,322
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,159
620
156
9
0
295,540
0
L
The Morrigan
9,603
534
126
7
0
339,802
5
W
Izanami
9,225
513
89
5
0
334,389
0
L
Aphrodite
7,460
414
45
3
0
299,823
0
W
Tsukuyomi
10,074
560
104
6
0
391,402
0
W
Ymir
9,011
501
20
1
0
334,101
1
W
Janus
10,552
586
148
8
0
368,865
0
L
Izanami
7,544
419
76
4
0
334,264
0
L
Nemesis
9,606
534
111
6
0
425,690
0
L
King Arthur
8,577
477
67
4
0
353,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role