Player Matchup

Hercules
Hercules
GalG
Hercules
Level 77
God Stats
7W - 19L
1,248 SR
Queue Stats
37W - 73L
1,096 Elo+
Party 1
Chaac
Chaac
LordZyy
Chaac
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 10L
1,686 Elo+
Solo
Ra
Ra
TextSurfer
Ra
Level 54
God Stats
0W - 4L
1,191 SR
Queue Stats
1W - 33L
956 Elo+
Party 1
Team Averages
Level 86
1,313 SR
1,246 Elo+

VS

Team Averages
Level 48
1,532 SR
1,477 Elo+
Merlin
Merlin
FruitSaleh
Merlin
Level 53
God Stats
3W - 4L
1,622 SR
Queue Stats
40W - 40L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
GronkoWahey
Hun Batz
Level 27
God Stats
6W - 5L
1,473 SR
Queue Stats
73W - 70L
1,465 Elo+
Party 2
Khepri
Khepri
JohnAnthem
Khepri
Level 64
God Stats
16W - 14L
1,502 SR
Queue Stats
72W - 61L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GalG
Hercules
11
0 / 4 / 2
6,631
603
6,388
12,428
7,507
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
LordZyy
Chaac
12
2 / 3 / 0
7,840
713
9,789
13,856
10,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 1
7,243
658
2,946
8,309
3,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FruitSaleh
Merlin
13
0 / 2 / 8
7,409
674
9,788
6,556
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
GronkoWahey
Hun Batz
14
8 / 1 / 3
8,927
812
11,482
8,559
3,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
JohnAnthem
Khepri
14
4 / 0 / 8
8,811
801
5,587
9,549
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
FruitSaleh
Merlin
0
2
8
2
L
Hercules
GalG
Hercules
0
4
2
0.25
W
Hun Batz
GronkoWahey
Hun Batz
8
1
3
9.5
W
Khepri
JohnAnthem
Khepri
4
0
8
8
L
Chaac
LordZyy
Chaac
2
3
0
0.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
26,857
34,593
Taken
24,664
21,242
Mitigated
15,474
9,057
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FruitSaleh
Merlin
9,788
346
0
1,433
6,556
3,200
463
923
5,633
35,657
0
L
Hercules
GalG
Hercules
6,388
2,652
0
2,241
12,428
7,507
0
4,542
7,886
0
12,874
W
Hun Batz
GronkoWahey
Hun Batz
11,482
5,622
194
2,566
8,559
3,843
0
632
7,927
0
29,892
W
Khepri
JohnAnthem
Khepri
5,587
913
0
1,835
9,549
8,431
134
1,430
8,119
13,521
0
L
Chaac
LordZyy
Chaac
9,789
2,298
0
2,990
13,856
10,211
0
6,352
7,504
0
28,173
L
2,946
383
2,040
1,786
8,309
3,524
89
4,513
3,796
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,714
Gold Earned
25,147
92
Minions Killed
113
0
Camps Cleared
0
528,633
Distance Traveled
581,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,409
674
63
6
0
177,109
0
L
Hercules
6,631
603
14
1
0
198,004
0
W
Hun Batz
8,927
812
43
4
0
202,585
0
W
Khepri
8,811
801
7
1
0
201,838
0
L
Chaac
7,840
713
31
3
0
182,679
0
L
Ra
7,243
658
47
4
0
147,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role