Player Matchup

Agni
Agni
GameBoyGoody
Agni
Level 56
God Stats
9W - 6L
1,500 SR
Queue Stats
99W - 132L
1,281 Elo+
Solo
Atlas
Atlas
LeftRobin24212
Atlas
Level 48
God Stats
5W - 4L
1,658 SR
Queue Stats
167W - 169L
1,475 Elo+
Party 1
Surtr
Surtr
The CI King
Surtr
Level 45
God Stats
16W - 9L
1,577 SR
Queue Stats
130W - 124L
1,499 Elo+
Party 1
Arachne
Arachne
YoungAardvark87
Arachne
Level 80
God Stats
7W - 5L
1,492 SR
Queue Stats
131W - 127L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
leclacheur14
Danzaburou
Level 58
God Stats
9W - 9L
1,242 SR
Queue Stats
134W - 122L
1,391 Elo+
Solo
Team Averages
Level 57
1,494 SR
1,428 Elo+

VS

Team Averages
Level 66
1,391 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Droman941249131
Artemis
Level 64
God Stats
7W - 17L
1,348 SR
Queue Stats
51W - 60L
1,381 Elo+
Solo
Sobek
Sobek
Ganjiit0
Sobek
Level 62
God Stats
0W - 2L
1,323 SR
Queue Stats
20W - 20L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Goldenstripe
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
SantoPony69
Agni
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 9L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,427
714
3,652
1,640
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
2 / 2 / 4
5,674
630
2,988
5,602
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 0 / 0
5,966
663
3,627
6,613
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,771
641
3,641
5,129
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
leclacheur14
Danzaburou
9
3 / 1 / 3
5,319
591
5,980
5,538
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 1 / 0
4,904
545
1,843
6,304
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,144
460
2,717
4,073
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Ganjiit0
Sobek
5
1 / 6 / 0
4,051
450
1,140
11,449
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Goldenstripe
Guan Yu
3
0 / 7 / 0
3,418
380
1,096
6,958
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

2
0 / 1 / 0
3,406
378
50
1,062
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
3
3
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
0
2
L
0
2
1
0.25
W
5
0
0
5
L
Sobek
Ganjiit0
Sobek
1
6
0
0.17
L
Guan Yu
Goldenstripe
Guan Yu
0
7
0
0
W
2
2
4
2
L
0
1
0
0
W
5
0
0
5
W
2
0
3
3.5
W
Danzaburou
leclacheur14
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
6,846
24,522
Taken
29,846
10,866
Mitigated
13,968
7,223
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,843
757
0
501
6,304
2,036
0
666
5,638
0
23,698
L
2,717
1,084
0
1,193
4,073
1,398
0
2,242
1,831
0
19,136
W
3,652
230
0
250
1,640
498
427
50
1,590
32,634
162
L
Sobek
Ganjiit0
Sobek
1,140
200
0
995
11,449
6,031
0
2,329
9,120
6,542
0
L
Guan Yu
Goldenstripe
Guan Yu
1,096
681
0
230
6,958
4,219
0
946
6,012
0
4,576
W
2,988
1,230
79
1,391
5,602
3,742
0
314
5,288
16,044
0
L
50
0
0
10
1,062
284
0
532
530
3,166
0
W
3,627
1,916
0
2,153
6,613
3,226
245
0
6,613
205
34,849
W
3,641
3,061
0
788
5,129
1,665
69
289
4,840
0
38,754
W
Danzaburou
leclacheur14
Danzaburou
5,980
3,459
0
2,562
5,538
1,735
701
537
5,001
0
27,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
19,923
243
Minions Killed
100
0
Camps Cleared
0
823,412
Distance Traveled
720,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,904
545
49
5
0
181,410
0
L
Artemis
4,144
460
26
3
0
157,656
0
W
Agni
6,427
714
55
6
0
162,304
0
L
Sobek
4,051
450
9
1
0
140,502
0
L
Guan Yu
3,418
380
9
1
0
202,683
0
W
Atlas
5,674
630
23
3
0
158,603
0
L
Agni
3,406
378
7
1
0
38,253
0
W
Surtr
5,966
663
63
7
0
163,061
0
W
Arachne
5,771
641
68
8
0
189,518
0
W
Danzaburou
5,319
591
34
4
0
149,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role