Player Matchup

Sun Wukong
Sun Wukong
Diamond V
GankMeDaddy3444
Sun Wukong
Diamond V
Level 79
God Stats
7W - 4L
1,820 SR
Queue Stats
174W - 138L
1,995 MMR
Solo
Hun Batz
Hun Batz
Platinum II
OpiumG
Hun Batz
Platinum II
Level 160
God Stats
3W - 3L
1,929 SR
Queue Stats
74W - 59L
1,941 MMR
Solo
Discordia
Discordia
Platinum I
ReyShot
Discordia
Platinum I
Level 64
God Stats
3W - 11L
1,443 SR
Queue Stats
375W - 386L
1,969 MMR
Solo
Maui
Maui
Platinum II
TTopherr
Maui
Platinum II
Level 83
God Stats
4W - 8L
1,500 SR
Queue Stats
471W - 443L
1,934 MMR
Solo
Xbalanque
Xbalanque
Platinum II
leahbamxo
Xbalanque
Platinum II
Level 168
God Stats
14W - 10L
1,810 SR
Queue Stats
556W - 546L
1,945 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,701 SR
1,957 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,525 SR
1,859 MMR
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
ErickEsc20
Apollo
Platinum II
Level 173
God Stats
25W - 28L
1,700 SR
Queue Stats
604W - 581L
1,977 MMR
Solo
Lancelot
Lancelot
Diamond V
Fitic4
Lancelot
Diamond V
Level 129
God Stats
1W - 3L
1,334 SR
Queue Stats
466W - 424L
1,960 MMR
Solo
King Arthur
King Arthur
Platinum I
MiniDelvin
King Arthur
Platinum I
Level 135
God Stats
124W - 89L
1,589 SR
Queue Stats
723W - 697L
1,956 MMR
Solo
Artio
Artio
Platinum V
SeinenWicked
Artio
Platinum V
Level 216
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 44L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GankMeDaddy3444
Sun Wukong
14
0 / 3 / 0
8,238
549
8,447
16,103
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
OpiumG
Hun Batz
13
1 / 3 / 1
7,337
489
4,717
14,313
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
ReyShot
Discordia
13
0 / 3 / 1
7,533
502
5,526
7,930
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
10
0 / 2 / 2
6,573
438
3,311
12,785
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
leahbamxo
Xbalanque
13
1 / 0 / 0
7,576
505
6,660
6,442
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
OdinNe ZhaHe Bo

VS

Bans
SusanoFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 0 / 3
10,003
667
12,774
9,415
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ErickEsc20
Apollo
16
0 / 0 / 1
9,385
626
4,490
8,572
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Fitic4
Lancelot
15
7 / 0 / 1
9,660
644
8,915
10,014
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MiniDelvin
King Arthur
16
0 / 0 / 3
9,549
637
7,339
12,632
12,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 6
7,613
508
3,850
15,917
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
11
11
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
3
5.5
W
Apollo
ErickEsc20
Apollo
0
0
1
0.5
W
Lancelot
Fitic4
Lancelot
7
0
1
7.5
L
Sun Wukong
GankMeDaddy3444
Sun Wukong
0
3
0
0
W
King Arthur
MiniDelvin
King Arthur
0
0
3
1.5
L
Hun Batz
OpiumG
Hun Batz
1
3
1
0.5
L
Discordia
ReyShot
Discordia
0
3
1
0.17
W
0
2
6
1.5
L
Maui
0
2
2
0.5
L
Xbalanque
leahbamxo
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,661
Damage
37,368
57,573
Taken
56,550
31,817
Mitigated
35,927
14,680
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,774
3,684
0
2,554
9,415
3,982
1,969
3,066
6,349
117,119
0
W
Apollo
ErickEsc20
Apollo
4,490
2,948
0
6,087
8,572
3,407
0
746
7,826
0
90,567
W
Lancelot
Fitic4
Lancelot
8,915
2,395
0
1,325
10,014
4,687
0
803
9,211
0
73,752
L
Sun Wukong
GankMeDaddy3444
Sun Wukong
8,447
1,742
0
6,443
16,103
8,805
0
353
15,750
0
74,878
W
King Arthur
MiniDelvin
King Arthur
7,339
662
0
2,255
12,632
12,253
0
0
12,632
0
81,454
L
Hun Batz
OpiumG
Hun Batz
4,717
1,045
0
860
14,313
6,025
0
4,608
9,705
0
68,545
L
Discordia
ReyShot
Discordia
5,526
142
0
500
7,930
3,279
59
4,923
3,007
71,896
0
W
3,850
894
1,729
5,561
15,917
11,598
1,373
4,462
11,455
12,968
502
L
Maui
3,311
432
383
2,930
12,785
11,527
0
6,016
6,769
19,830
0
L
Xbalanque
leahbamxo
Xbalanque
6,660
2,456
0
3,564
6,442
2,181
0
724
5,718
0
69,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
46,210
526
Minions Killed
614
0
Camps Cleared
0
1,603,978
Distance Traveled
1,669,230
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,003
667
166
11
0
335,899
3
W
Apollo
9,385
626
156
10
0
300,024
3
W
Lancelot
9,660
644
110
7
0
400,243
5
L
Sun Wukong
8,238
549
155
10
0
318,916
3
W
King Arthur
9,549
637
164
11
0
319,867
3
L
Hun Batz
7,337
489
97
6
0
379,524
4
L
Discordia
7,533
502
120
8
0
291,763
0
W
Artio
7,613
508
18
1
0
313,197
6
L
Maui
6,573
438
31
2
0
300,566
0
L
Xbalanque
7,576
505
123
8
0
313,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role