Player Matchup

Apollo
Apollo
 
Apollo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chris_K_792
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,334 Elo+
Party 1
Odin
Odin
Flo60192
Odin
Level 46
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 15L
1,456 Elo+
Party 1
Ymir
Ymir
WB_Nascimento
Ymir
Level 88
God Stats
2W - 4L
1,561 SR
Queue Stats
22W - 19L
1,481 Elo+
Solo
Kukulkan
Kukulkan
YoGotti687
Kukulkan
Level 59
God Stats
11W - 14L
1,471 SR
Queue Stats
29W - 34L
1,367 Elo+
Party 1
Team Averages
Level 62
1,550 SR
1,428 Elo+

VS

Team Averages
Level 86
1,546 SR
1,377 Elo+
Ymir
Ymir
BLACKING17
Ymir
Level 74
God Stats
10W - 4L
1,561 SR
Queue Stats
280W - 281L
1,445 Elo+
Solo
Neith
Neith
LostArc-
Neith
Level 127
God Stats
10W - 5L
1,669 SR
Queue Stats
127W - 139L
1,402 Elo+
Solo
Jing Wei
Jing Wei
Sebas1825
Jing Wei
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 337L
1,437 Elo+
Solo
Yu Huang
Yu Huang
thetrekkerrieder
Yu Huang
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,268 Elo+
Party 2
Cliodhna
Cliodhna
xXShots4KillsXx
Cliodhna
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
3 / 1 / 0
5,767
412
4,349
6,188
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 3 / 2
6,750
482
4,528
11,191
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
0 / 2 / 0
6,151
439
1,225
9,523
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 5 / 2
6,049
432
4,316
17,533
10,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
YoGotti687
Kukulkan
13
0 / 2 / 0
7,355
525
4,556
6,121
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,227
516
3,564
7,387
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
LostArc-
Neith
14
2 / 0 / 0
8,190
585
6,600
5,772
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Sebas1825
Jing Wei
12
4 / 4 / 2
7,254
518
10,755
9,754
3,815
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 0
8,138
581
4,449
5,665
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
4 / 0 / 2
8,463
605
5,895
10,538
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
1
0
3
W
0
0
5
2.5
L
0
3
2
0.33
L
Odin
0
2
0
0
W
Neith
LostArc-
Neith
2
0
0
2
W
Jing Wei
Sebas1825
Jing Wei
4
4
2
1.25
L
1
5
2
0.4
L
Kukulkan
YoGotti687
Kukulkan
0
2
0
0
W
3
0
0
3
W
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
31,263
50,556
Taken
39,116
23,190
Mitigated
18,875
12,281
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,349
3,117
0
2,984
6,188
1,897
0
813
5,375
0
24,989
W
3,564
1,551
283
1,821
7,387
5,498
174
1,525
5,853
22,776
0
L
4,528
960
0
3,362
11,191
4,373
0
1,722
9,469
0
45,715
L
Odin
1,225
0
0
0
9,523
4,017
0
0
9,523
0
38,087
W
Neith
LostArc-
Neith
6,600
2,611
0
1,344
5,772
2,905
339
0
5,772
0
65,992
W
Jing Wei
Sebas1825
Jing Wei
10,755
8,827
0
1,899
9,754
3,815
492
3,263
6,491
0
43,892
L
4,316
1,769
86
5,269
17,533
10,677
0
1,968
15,565
16,861
0
L
Kukulkan
YoGotti687
Kukulkan
4,556
206
0
580
6,121
2,226
0
3,510
2,611
60,060
0
W
4,449
214
0
1,923
5,665
2,361
513
3,479
2,185
57,774
0
W
Cliodhna
5,895
629
0
2,596
10,538
4,296
0
595
9,943
0
74,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
39,272
325
Minions Killed
432
0
Camps Cleared
0
1,151,964
Distance Traveled
1,313,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,767
412
41
3
0
154,902
0
W
Ymir
7,227
516
31
2
0
276,292
0
L
Thor
6,750
482
86
6
0
278,760
0
L
Odin
6,151
439
68
5
0
249,359
0
W
Neith
8,190
585
113
8
0
228,324
0
W
Jing Wei
7,254
518
71
5
0
248,252
0
L
Ymir
6,049
432
21
2
0
226,873
0
L
Kukulkan
7,355
525
109
8
0
242,070
2
W
Yu Huang
8,138
581
115
8
0
260,066
2
W
Cliodhna
8,463
605
102
7
0
300,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role