Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Cornwithsauce
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 170L
1,332 Elo+
Solo
Zhong Kui
Zhong Kui
DrPepps
Zhong Kui
Level 148
God Stats
12W - 7L
1,455 SR
Queue Stats
92W - 74L
1,516 Elo+
Party 1
Loki
Loki
HorseLove1992
Loki
Level 48
God Stats
2W - 0L
1,452 SR
Queue Stats
4W - 2L
1,760 Elo+
Solo
Ymir
Ymir
ToxicPlayer69
Ymir
Level 8
God Stats
6W - 2L
1,469 SR
Queue Stats
47W - 43L
1,639 Elo+
Party 1
Team Averages
Level 83
1,475 SR
1,549 Elo+

VS

Team Averages
Level 92
1,679 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
Diemolis
Cu Chulainn
Level 82
God Stats
3W - 5L
1,539 SR
Queue Stats
654W - 634L
1,519 Elo+
Solo
Susano
Susano
DrippyRed
Susano
Level 62
God Stats
1W - 2L
1,921 SR
Queue Stats
28W - 39L
1,477 Elo+
Solo
Yu Huang
Yu Huang
Femb0yThighs
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,606 Elo+
Solo
Hou Yi
Hou Yi
GetUpAndTry
Hou Yi
Level 100
God Stats
6W - 6L
1,933 SR
Queue Stats
44W - 37L
1,485 Elo+
Solo
Maui
Maui
dmazof
Maui
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 1 / 4
8,207
483
10,582
18,922
22,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 4 / 1
9,184
540
14,682
14,997
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
DrPepps
Zhong Kui
16
3 / 2 / 1
9,261
545
7,775
12,758
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 2
8,043
473
7,467
14,343
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 1 / 5
8,722
513
6,226
15,462
16,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diemolis
Cu Chulainn
14
1 / 2 / 2
8,549
503
11,243
16,247
16,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
DrippyRed
Susano
15
6 / 1 / 3
8,943
526
11,876
16,931
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
Femb0yThighs
Yu Huang
16
2 / 2 / 5
9,475
557
11,378
9,221
3,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 2 / 1
9,100
535
10,104
14,562
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
dmazof
Maui
6
0 / 2 / 1
5,979
352
1,871
9,703
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
12
12
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
4
2
W
3
4
1
0.88
L
Cu Chulainn
Diemolis
Cu Chulainn
1
2
2
1
W
Zhong Kui
DrPepps
Zhong Kui
3
2
1
1.75
L
Susano
DrippyRed
Susano
6
1
3
7.5
L
Yu Huang
Femb0yThighs
Yu Huang
2
2
5
2.25
L
Hou Yi
3
2
1
1.75
W
1
4
2
0.5
W
2
1
5
4.5
L
Maui
dmazof
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
46,472
76,482
Taken
66,664
59,363
Mitigated
39,731
22,657
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,582
1,166
0
4,968
18,922
22,037
0
1,840
17,082
69
64,858
W
14,682
7,526
533
5,222
14,997
7,264
737
916
14,081
84,344
0
L
Cu Chulainn
Diemolis
Cu Chulainn
11,243
2,341
0
769
16,247
16,722
0
2,224
14,023
0
70,462
W
Zhong Kui
DrPepps
Zhong Kui
7,775
670
0
4,647
12,758
8,793
0
5,598
7,160
76,180
0
L
Susano
DrippyRed
Susano
11,876
3,804
0
5,391
16,931
7,333
0
5,135
11,796
0
76,774
L
Yu Huang
Femb0yThighs
Yu Huang
11,378
683
0
1,000
9,221
3,387
0
5,190
4,031
81,904
1,240
L
Hou Yi
10,104
6,729
0
6,200
14,562
7,149
0
10,008
4,554
0
77,885
W
7,467
2,776
0
1,570
14,343
5,175
0
1,174
13,169
0
77,138
W
6,226
1,714
2,457
3,260
15,462
16,094
0
3,388
12,074
22,341
0
L
Maui
dmazof
Maui
1,871
567
0
2,197
9,703
5,140
0
6,158
3,545
7,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,417
Gold Earned
42,046
507
Minions Killed
496
0
Camps Cleared
0
1,684,785
Distance Traveled
1,552,769
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,207
483
101
6
0
315,939
0
W
Olorun
9,184
540
142
8
0
295,438
2
L
Cu Chulainn
8,549
503
109
6
0
324,651
0
W
Zhong Kui
9,261
545
136
8
0
309,125
4
L
Susano
8,943
526
96
6
0
377,655
0
L
Yu Huang
9,475
557
159
9
0
330,177
5
L
Hou Yi
9,100
535
120
7
0
316,871
0
W
Loki
8,043
473
104
6
0
409,126
0
W
Ymir
8,722
513
24
1
0
355,157
3
L
Maui
5,979
352
12
1
0
203,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role