Player Matchup

He Bo
He Bo
Gold III
CrZyTKF
He Bo
Gold III
Level 126
God Stats
3W - 3L
1,691 SR
Queue Stats
84W - 86L
1,544 MMR
Party 2
Neith
Neith
Gold II
MikeyB2
Neith
Gold II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,529 MMR
Solo
Ymir
Ymir
Gold IV
PeterTosta
Ymir
Gold IV
Level 117
God Stats
0W - 2L
1,300 SR
Queue Stats
78W - 85L
1,498 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
ReYeS333
Cu Chulainn
Gold IV
Level 146
God Stats
10W - 3L
1,870 SR
Queue Stats
27W - 25L
1,524 MMR
Party 1
Tyr
Tyr
Gold IV
XxPascualXx24
Tyr
Gold IV
Level 155
God Stats
10W - 14L
1,298 SR
Queue Stats
268W - 263L
1,513 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,532 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,582 SR
1,507 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Gold IV
DojaCatEnjoyer
Khepri
Gold IV
Level 97
God Stats
5W - 4L
1,550 SR
Queue Stats
62W - 68L
1,526 MMR
Solo
Fenrir
Fenrir
Silver II
LeBuzy
Fenrir
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,529 MMR
Solo
Agni
Agni
Silver II
TheGoku554
Agni
Silver II
Level 158
God Stats
69W - 57L
1,859 SR
Queue Stats
276W - 266L
1,456 MMR
Party 3
Awilix
Awilix
Gold IV
xXxSLOTH2311xXx
Awilix
Gold IV
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
290W - 289L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CrZyTKF
He Bo
11
2 / 5 / 0
6,422
535
4,775
9,271
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MikeyB2
Neith
10
2 / 3 / 1
6,344
529
7,402
7,208
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 4 / 1
5,052
421
3,023
10,500
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ReYeS333
Cu Chulainn
12
1 / 2 / 0
7,058
588
5,260
10,631
7,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
6,450
538
3,153
9,848
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
RavanaIshtarLokiMercury

VS

Bans
FreyaGuan YuMauiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 2 / 3
7,174
598
8,624
10,948
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 7
6,789
566
2,931
5,596
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
LeBuzy
Fenrir
12
5 / 2 / 4
7,083
590
7,373
9,303
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 3
7,395
616
7,852
6,370
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 1
6,332
528
7,020
9,199
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
16
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
3
3.25
L
He Bo
CrZyTKF
He Bo
2
5
0
0.4
W
2
0
7
5.5
W
Fenrir
LeBuzy
Fenrir
5
2
4
3.5
L
Neith
MikeyB2
Neith
2
3
1
0.83
L
0
4
1
0.13
L
Cu Chulainn
ReYeS333
Cu Chulainn
1
2
0
0.5
W
4
1
3
5.5
L
1
2
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
33,800
47,458
Taken
41,416
26,223
Mitigated
19,531
10,117
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,624
7,439
0
5,360
10,948
4,374
576
1,369
9,579
0
48,736
L
He Bo
CrZyTKF
He Bo
4,775
369
0
1,453
9,271
3,264
0
5,211
4,060
45,118
0
W
2,931
697
1,732
1,921
5,596
4,293
0
1,140
4,456
13,585
0
W
Fenrir
LeBuzy
Fenrir
7,373
1,419
0
1,170
9,303
4,358
0
2,591
6,712
0
43,217
L
Neith
MikeyB2
Neith
7,402
2,777
0
1,458
7,208
2,649
0
1,364
5,844
0
36,889
L
3,023
895
0
2,544
10,500
7,376
0
3,279
7,221
14,543
0
L
Cu Chulainn
ReYeS333
Cu Chulainn
5,260
1,529
0
2,268
10,631
7,815
0
0
10,631
0
56,597
W
7,852
487
0
1,714
6,370
2,516
417
2,698
3,672
59,133
0
L
3,153
254
0
2,394
9,848
5,119
0
929
8,919
0
41,683
W
7,020
1,810
0
2,475
9,199
3,990
0
0
9,199
0
50,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
34,773
340
Minions Killed
328
0
Camps Cleared
0
1,159,384
Distance Traveled
1,233,712
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,174
598
73
6
0
212,260
2
L
He Bo
6,422
535
89
7
0
229,504
0
W
Khepri
6,789
566
14
1
0
238,140
7
W
Fenrir
7,083
590
60
5
0
279,116
3
L
Neith
6,344
529
66
6
0
215,159
0
L
Ymir
5,052
421
12
1
0
202,380
3
L
Cu Chulainn
7,058
588
96
8
0
222,783
5
W
Agni
7,395
616
103
9
0
252,554
2
L
Tyr
6,450
538
77
6
0
289,558
0
W
Awilix
6,332
528
78
7
0
251,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role