Player Matchup

Ullr
Ullr
MilkyyWater
Ullr
Level 123
God Stats
4W - 1L
1,700 SR
Queue Stats
55W - 41L
1,621 Elo+
Party 2
Zeus
Zeus
Tidnob
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,539 Elo+
Party 2
Bellona
Bellona
Unfazabl3Chris
Bellona
Level 136
God Stats
15W - 10L
1,903 SR
Queue Stats
381W - 379L
1,629 Elo+
Party 3
Loki
Loki
Xiova13
Loki
Level 135
God Stats
2W - 5L
1,500 SR
Queue Stats
269W - 249L
1,639 Elo+
Party 3
Baron Samedi
Baron Samedi
justicetx
Baron Samedi
Level 60
God Stats
1W - 2L
1,465 SR
Queue Stats
149W - 116L
1,574 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,600 Elo+

VS

Team Averages
Level 132
1,434 SR
1,622 Elo+
Ne Zha
Ne Zha
GeTheD
Ne Zha
Level 143
God Stats
10W - 6L
1,409 SR
Queue Stats
48W - 26L
1,729 Elo+
Party 1
Rama
Rama
Pro1Pro1
Rama
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 89L
1,541 Elo+
Solo
Janus
Janus
TheRickDalton
Janus
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 211L
1,622 Elo+
Solo
Osiris
Osiris
brandonsnipa1
Osiris
Level 88
God Stats
1W - 0L
1,259 SR
Queue Stats
26W - 11L
1,740 Elo+
Party 1
Loki
Loki
snake-eyes-247
Loki
Level 158
God Stats
9W - 2L
1,500 SR
Queue Stats
193W - 161L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,514
703
999
2,826
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Tidnob
Zeus
5
1 / 1 / 0
3,248
650
2,307
3,734
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 0
2,761
552
726
1,532
954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Xiova13
Loki
6
2 / 0 / 0
3,547
709
1,932
2,864
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
justicetx
Baron Samedi
5
0 / 3 / 2
3,159
632
986
3,433
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GeTheD
Ne Zha
5
0 / 1 / 4
3,670
734
2,435
3,561
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
6
1 / 1 / 1
3,322
664
2,229
3,543
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
3,766
753
723
2,104
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,018
804
497
3,183
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
4 / 0 / 0
3,900
780
1,292
2,175
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
6
6
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GeTheD
Ne Zha
0
1
4
2
L
0
1
2
1
W
Rama
1
1
1
1.5
W
0
1
2
1
L
Zeus
Tidnob
Zeus
1
1
0
1
L
0
1
0
0
L
Loki
Xiova13
Loki
2
0
0
2
W
1
0
0
1
L
Baron Samedi
justicetx
Baron Samedi
0
3
2
0.33
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
7,176
14,389
Taken
14,566
4,305
Mitigated
5,372
3,558
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GeTheD
Ne Zha
2,435
631
0
1,588
3,561
1,680
0
1,408
2,109
0
11,260
L
999
352
0
364
2,826
806
0
409
2,378
0
16,470
W
Rama
2,229
2,031
0
1,671
3,543
1,045
0
1,656
1,857
0
19,310
W
723
43
0
750
2,104
506
0
0
2,104
19,236
0
L
Zeus
Tidnob
Zeus
2,307
652
0
1,358
3,734
755
0
190
3,502
17,298
0
L
726
317
0
477
1,532
954
0
0
1,532
0
5,556
L
Loki
Xiova13
Loki
1,932
545
0
660
2,864
694
0
43
2,821
0
14,163
W
497
209
0
2,430
3,183
1,591
0
0
3,183
0
17,434
L
Baron Samedi
justicetx
Baron Samedi
986
433
55
644
3,433
1,096
0
0
3,433
8,536
0
W
1,292
275
0
250
2,175
550
0
155
2,020
0
14,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,229
Gold Earned
18,676
127
Minions Killed
162
0
Camps Cleared
0
444,599
Distance Traveled
487,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,670
734
18
4
0
111,645
1
L
Ullr
3,514
703
33
7
0
93,741
0
W
Rama
3,322
664
29
6
0
88,039
0
W
Janus
3,766
753
50
10
0
89,159
0
L
Zeus
3,248
650
32
6
0
95,049
0
L
Bellona
2,761
552
12
2
0
36,447
0
L
Loki
3,547
709
28
6
0
122,894
0
W
Osiris
4,018
804
33
7
0
81,577
0
L
Baron Samedi
3,159
632
22
4
0
96,468
0
W
Loki
3,900
780
32
6
0
117,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role