Player Matchup

Skadi
Skadi
Alex_D_Hart
Skadi
Level 159
God Stats
4W - 2L
1,829 SR
Queue Stats
12W - 14L
1,488 Elo+
Solo
Hercules
Hercules
AquaNinja4218
Hercules
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 119L
1,502 Elo+
Solo
Set
Set
ExcaliburWeapon
Set
Level 143
God Stats
0W - 3L
1,759 SR
Queue Stats
59W - 58L
1,596 Elo+
Solo
He Bo
He Bo
KinkCrimson
He Bo
Level 127
God Stats
1W - 2L
1,674 SR
Queue Stats
33W - 30L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
triumphcard2
Ao Kuang
Level 69
God Stats
3W - 3L
1,447 SR
Queue Stats
194W - 159L
1,516 Elo+
Party 2
Team Averages
Level 119
1,642 SR
1,526 Elo+

VS

Team Averages
Level 143
1,507 SR
1,571 Elo+
Lancelot
Lancelot
AnGRYtRiX
Lancelot
Level 112
God Stats
2W - 1L
1,278 SR
Queue Stats
9W - 5L
1,629 Elo+
Solo
Sol
Sol
D1V1NE RUIN
Sol
Level 162
God Stats
1W - 0L
1,718 SR
Queue Stats
27W - 22L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
LiliMii
Nu Wa
Level 135
God Stats
36W - 25L
1,541 SR
Queue Stats
559W - 541L
1,520 Elo+
Solo
Atlas
Atlas
OnlyNephilim
Atlas
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
104W - 75L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oSanctify
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 92L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,298
530
4,792
6,946
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
AquaNinja4218
Hercules
7
0 / 2 / 1
4,815
482
1,725
9,278
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,464
546
3,363
8,053
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
5,040
504
1,077
5,479
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
triumphcard2
Ao Kuang
10
0 / 1 / 0
5,203
520
3,620
10,760
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnGRYtRiX
Lancelot
11
5 / 0 / 3
6,468
647
5,194
6,178
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 2
5,725
573
5,065
6,578
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
LiliMii
Nu Wa
10
0 / 0 / 1
5,822
582
6,185
2,540
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 1 / 2
5,984
598
4,188
5,508
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
oSanctify
Cu Chulainn
11
1 / 0 / 0
6,699
670
7,397
8,586
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
10
10
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Lancelot
AnGRYtRiX
Lancelot
5
0
3
6.5
L
Hercules
AquaNinja4218
Hercules
0
2
1
0.25
W
1
1
2
2
L
1
2
1
0.75
L
0
2
0
0
W
Nu Wa
LiliMii
Nu Wa
0
0
1
0.5
W
3
1
2
4
W
Cu Chulainn
oSanctify
Cu Chulainn
1
0
0
1
L
Ao Kuang
triumphcard2
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
28,029
40,516
Taken
29,390
15,982
Mitigated
13,483
11,708
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,792
1,502
0
430
6,946
2,310
0
4,629
2,285
0
33,288
W
Lancelot
AnGRYtRiX
Lancelot
5,194
2,582
0
715
6,178
2,491
0
523
5,655
0
38,143
L
Hercules
AquaNinja4218
Hercules
1,725
449
0
2,619
9,278
5,638
0
5,863
3,273
0
11,441
W
5,065
2,200
0
4,272
6,578
1,951
1,017
0
6,578
45,380
0
L
3,363
1,469
0
1,242
8,053
3,027
0
1,571
6,429
0
37,410
L
1,077
55
0
607
5,479
1,331
0
2,435
2,880
33,868
0
W
Nu Wa
LiliMii
Nu Wa
6,185
1,565
0
339
2,540
660
198
554
1,986
41,064
0
W
4,188
1,894
0
2,635
5,508
3,796
0
0
5,508
14,842
0
W
Cu Chulainn
oSanctify
Cu Chulainn
7,397
650
0
4,412
8,586
4,585
0
3,620
4,966
0
58,762
L
Ao Kuang
triumphcard2
Ao Kuang
3,620
471
0
6,810
10,760
3,676
0
517
10,211
37,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
30,698
288
Minions Killed
330
0
Camps Cleared
0
1,043,413
Distance Traveled
1,044,626
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,298
530
65
7
0
196,496
0
W
Lancelot
6,468
647
62
6
0
260,639
0
L
Hercules
4,815
482
10
1
0
219,027
0
W
Sol
5,725
573
77
8
0
178,363
0
L
Set
5,464
546
58
6
0
216,708
3
L
He Bo
5,040
504
83
8
0
204,049
1
W
Nu Wa
5,822
582
77
8
0
191,421
3
W
Atlas
5,984
598
12
1
0
207,050
2
W
Cu Chulainn
6,699
670
102
10
0
207,153
0
L
Ao Kuang
5,203
520
72
7
0
207,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role