Player Matchup

Ao Kuang
Ao Kuang
FЯЕЕDФМ
Ao Kuang
Level 67
God Stats
4W - 5L
1,707 SR
Queue Stats
41W - 38L
1,320 Elo+
Solo
Cabrakan
Cabrakan
Moehewa808
Cabrakan
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 123L
1,490 Elo+
Party 2
Merlin
Merlin
PokeBait808
Merlin
Level 45
God Stats
0W - 8L
1,525 SR
Queue Stats
22W - 30L
1,072 Elo+
Party 2
Heimdallr
Heimdallr
Seddy_Wap
Heimdallr
Level 96
God Stats
15W - 10L
1,343 SR
Queue Stats
111W - 101L
1,454 Elo+
Party 2
Nike
Nike
tnski
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,392 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,346 Elo+

VS

Team Averages
Level 45
1,704 SR
1,598 Elo+
Freya
Freya
BVILKER
Freya
Level 67
God Stats
4W - 1L
1,693 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 3
Bacchus
Bacchus
Blizzard Zephyr
Bacchus
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Bakasura
Bakasura
FaZeTyr
Bakasura
Level 28
God Stats
5W - 1L
1,887 SR
Queue Stats
70W - 43L
1,717 Elo+
Party 1
Bellona
Bellona
HAZY NOVA
Bellona
Level 72
God Stats
9W - 1L
1,885 SR
Queue Stats
57W - 46L
1,579 Elo+
Party 3
Tiamat
Tiamat
MAMONKEYßALLS
Tiamat
Level 48
God Stats
5W - 3L
1,556 SR
Queue Stats
29W - 19L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FЯЕЕDФМ
Ao Kuang
7
0 / 3 / 0
4,628
421
3,223
8,763
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Moehewa808
Cabrakan
7
0 / 1 / 1
5,187
472
2,363
8,696
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
0 / 2 / 0
5,328
484
1,302
3,838
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Seddy_Wap
Heimdallr
8
1 / 3 / 0
5,015
456
5,033
7,123
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
tnski
Nike
10
2 / 3 / 0
5,723
520
3,928
10,644
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BVILKER
Freya
9
1 / 1 / 2
5,715
520
3,900
4,362
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 2
5,890
535
1,921
6,759
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
FaZeTyr
Bakasura
12
7 / 0 / 0
7,442
677
7,378
7,243
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
HAZY NOVA
Bellona
12
2 / 2 / 1
6,687
608
7,041
8,123
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 3
7,526
684
2,544
4,443
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
BVILKER
Freya
1
1
2
2
W
1
0
2
2
W
Bakasura
FaZeTyr
Bakasura
7
0
0
7
L
Ao Kuang
FЯЕЕDФМ
Ao Kuang
0
3
0
0
W
Bellona
HAZY NOVA
Bellona
2
2
1
1.25
W
0
0
3
1.5
L
Cabrakan
Moehewa808
Cabrakan
0
1
1
0.5
L
Merlin
0
2
0
0
L
Heimdallr
Seddy_Wap
Heimdallr
1
3
0
0.33
L
Nike
tnski
Nike
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
22,784
39,064
Taken
30,930
16,433
Mitigated
19,552
10,218
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BVILKER
Freya
3,900
1,450
0
1,756
4,362
1,580
369
1,488
2,874
32,471
0
W
1,921
392
0
3,137
6,759
6,555
137
2,168
4,591
13,607
0
W
Bakasura
FaZeTyr
Bakasura
7,378
4,900
0
2,299
7,243
3,135
0
1,076
6,167
0
55,036
L
Ao Kuang
FЯЕЕDФМ
Ao Kuang
3,223
810
119
2,348
8,763
2,460
0
1,206
7,006
22,947
0
W
Bellona
HAZY NOVA
Bellona
7,041
2,153
0
2,050
8,123
5,537
0
247
7,876
0
49,077
W
2,544
110
0
1,788
4,443
2,745
489
1,709
2,734
49,684
0
L
Cabrakan
Moehewa808
Cabrakan
2,363
640
250
3,039
8,696
5,677
0
3,251
4,640
10,583
0
L
Merlin
1,302
93
0
215
3,838
1,177
0
1,280
2,380
31,746
2,235
L
Heimdallr
Seddy_Wap
Heimdallr
5,033
2,884
0
2,610
7,123
2,480
0
1,860
4,770
0
35,031
L
Nike
tnski
Nike
3,928
743
0
1,637
10,644
4,639
0
0
9,973
0
33,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
33,260
214
Minions Killed
394
0
Camps Cleared
0
1,014,410
Distance Traveled
1,220,971
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,715
520
68
6
0
223,748
0
W
Bacchus
5,890
535
25
2
0
224,417
3
W
Bakasura
7,442
677
108
10
0
309,354
1
L
Ao Kuang
4,628
421
33
3
0
210,808
1
W
Bellona
6,687
608
78
7
0
241,864
0
W
Tiamat
7,526
684
115
10
0
221,588
4
L
Cabrakan
5,187
472
5
0
0
215,118
2
L
Merlin
5,328
484
61
6
0
208,719
2
L
Heimdallr
5,015
456
62
6
0
194,283
2
L
Nike
5,723
520
53
5
0
185,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role