Player Matchup

Medusa
Medusa
AESilentSniper
Medusa
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 174L
1,665 Elo+
Solo
Cerberus
Cerberus
LifeRaptor
Cerberus
Level 199
God Stats
1W - 3L
1,324 SR
Queue Stats
602W - 576L
1,665 Elo+
Solo
Chang'e
Chang'e
MrWhite1702
Chang'e
Level 158
God Stats
9W - 7L
1,715 SR
Queue Stats
524W - 512L
1,599 Elo+
Solo
Cliodhna
Cliodhna
ScytheExe
Cliodhna
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 259L
1,511 Elo+
Party 2
Surtr
Surtr
SkyExe
Surtr
Level 99
God Stats
0W - 1L
1,467 SR
Queue Stats
9W - 8L
1,585 Elo+
Party 2
Team Averages
Level 138
1,501 SR
1,605 Elo+

VS

Team Averages
Level 132
1,568 SR
1,573 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Armorwolf
Awilix
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
IL0VEBAC0N
Sylvanus
Level 68
God Stats
1W - 0L
1,621 SR
Queue Stats
20W - 17L
1,658 Elo+
Party 1
Khepri
Khepri
QuadkilleR
Khepri
Level 152
God Stats
6W - 0L
1,500 SR
Queue Stats
139W - 105L
1,410 Elo+
Solo
Thoth
Thoth
SevenPetals
Thoth
Level 142
God Stats
4W - 3L
1,720 SR
Queue Stats
372W - 296L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,188
707
12,648
14,145
6,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LifeRaptor
Cerberus
16
1 / 3 / 11
10,111
778
9,658
21,412
18,892
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MrWhite1702
Chang'e
16
5 / 4 / 6
9,817
755
12,870
13,571
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
ScytheExe
Cliodhna
17
5 / 5 / 5
10,595
815
11,825
15,933
6,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
SkyExe
Surtr
13
1 / 5 / 8
8,240
634
8,791
19,462
23,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
10 / 3 / 8
11,841
911
19,795
14,945
8,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Armorwolf
Awilix
16
5 / 5 / 9
10,555
812
12,849
13,868
7,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
IL0VEBAC0N
Sylvanus
17
2 / 3 / 15
10,616
817
7,646
18,627
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
QuadkilleR
Khepri
15
0 / 4 / 12
8,710
670
6,059
11,518
10,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 1 / 12
11,178
860
26,441
9,017
4,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
14
Kills
22
22
Deaths
16
38
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
3
8
4.67
L
2
5
8
1.2
W
Awilix
Armorwolf
Awilix
5
5
9
1.9
W
Sylvanus
IL0VEBAC0N
Sylvanus
2
3
15
3.17
L
Cerberus
LifeRaptor
Cerberus
1
3
11
2.17
L
Chang'e
MrWhite1702
Chang'e
5
4
6
2
W
Khepri
QuadkilleR
Khepri
0
4
12
1.5
L
Cliodhna
ScytheExe
Cliodhna
5
5
5
1.5
W
5
1
12
11
L
Surtr
SkyExe
Surtr
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
72,790
84,523
Taken
67,975
60,876
Mitigated
54,986
32,388
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,795
10,699
2,716
4,689
14,945
8,740
4,453
4,284
10,543
0
37,401
L
12,648
4,321
556
2,143
14,145
6,460
486
5,636
8,509
0
35,971
W
Awilix
Armorwolf
Awilix
12,849
4,411
227
391
13,868
7,528
298
3,780
10,088
0
20,517
W
Sylvanus
IL0VEBAC0N
Sylvanus
7,646
1,471
3,982
5,129
18,627
23,987
547
7,181
11,305
10,809
0
L
Cerberus
LifeRaptor
Cerberus
9,658
128
3,114
5,015
21,412
18,892
0
10,506
10,906
16,726
0
L
Chang'e
MrWhite1702
Chang'e
12,870
1,071
7,566
4,456
13,571
5,425
467
6,071
7,500
22,255
1,203
W
Khepri
QuadkilleR
Khepri
6,059
271
464
319
11,518
10,150
207
2,779
8,489
17,726
0
L
Cliodhna
ScytheExe
Cliodhna
11,825
812
0
2,444
15,933
6,930
871
7,495
8,438
0
25,659
W
26,441
3,134
323
1,774
9,017
4,581
2,358
3,242
5,376
55,601
900
L
Surtr
SkyExe
Surtr
8,791
2,888
2,422
4,672
19,462
23,169
0
9,927
9,535
179
14,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
52,900
158
Minions Killed
173
0
Camps Cleared
0
1,142,499
Distance Traveled
1,216,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,841
911
41
3
0
297,639
0
L
Medusa
9,188
707
41
3
0
217,610
0
W
Awilix
10,555
812
24
2
0
258,037
0
W
Sylvanus
10,616
817
6
0
0
218,864
0
L
Cerberus
10,111
778
23
2
0
246,445
0
L
Chang'e
9,817
755
34
3
0
235,188
0
W
Khepri
8,710
670
23
2
0
232,296
0
L
Cliodhna
10,595
815
52
4
0
237,893
0
W
Thoth
11,178
860
79
6
0
209,205
0
L
Surtr
8,240
634
8
1
0
205,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role