Player Matchup

Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
catwoman922
Bastet
Level 29
God Stats
8W - 19L
1,114 SR
Queue Stats
8W - 20L
1,033 Elo+
Party 2
Amaterasu
Amaterasu
dgnsakor
Amaterasu
Level 55
God Stats
3W - 5L
1,451 SR
Queue Stats
16W - 16L
1,336 Elo+
Solo
Team Averages
Level 51
1,355 SR
1,290 Elo+

VS

Team Averages
Level 37
1,659 SR
1,721 Elo+
Horus
Horus
Gold_Scorpion_7Z
Horus
Level 37
God Stats
12W - 3L
1,791 SR
Queue Stats
110W - 53L
1,782 Elo+
Party 1
Fenrir
Fenrir
ONEYWU
Fenrir
Level 15
God Stats
21W - 5L
1,833 SR
Queue Stats
136W - 91L
1,782 Elo+
Party 1
Sol
Sol
Xeno-fire-263
Sol
Level 58
God Stats
6W - 4L
1,352 SR
Queue Stats
12W - 6L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 4 / 0
8,261
590
9,666
10,311
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
0 / 3 / 0
7,650
546
6,126
10,328
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
dgnsakor
Amaterasu
13
0 / 5 / 0
8,744
625
7,668
22,268
23,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
11,035
788
13,621
17,665
19,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ONEYWU
Fenrir
8
3 / 0 / 1
8,373
598
2,010
4,046
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 0 / 7
11,223
802
18,679
14,860
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
12
12
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
0
0
W
4
0
8
8
W
Fenrir
ONEYWU
Fenrir
3
0
1
3.5
W
5
0
7
8.5
L
Bastet
0
3
0
0
L
Amaterasu
dgnsakor
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
34,310
42,907
Taken
36,571
31,071
Mitigated
29,728
9,068
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,666
729
422
729
10,311
4,067
248
3,232
7,079
44,407
0
W
13,621
6,318
3,745
9,093
17,665
19,845
931
4,256
13,409
0
31,228
W
Fenrir
ONEYWU
Fenrir
2,010
170
0
751
4,046
1,986
0
1,014
3,032
0
3,627
W
18,679
5,898
0
8,318
14,860
7,897
2,480
4,438
10,422
62,523
3,464
L
Bastet
6,126
1,292
0
735
10,328
3,393
568
3,951
6,377
0
16,820
L
Amaterasu
dgnsakor
Amaterasu
7,668
3,033
0
7,182
22,268
23,611
280
10,938
11,330
0
21,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
30,631
114
Minions Killed
157
0
Camps Cleared
0
755,006
Distance Traveled
634,925
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,261
590
76
5
0
219,456
1
W
Horus
11,035
788
35
3
0
266,133
1
W
Fenrir
8,373
598
5
0
0
116,075
0
W
Sol
11,223
802
117
8
0
252,717
0
L
Bastet
7,650
546
21
2
0
265,011
0
L
Amaterasu
8,744
625
17
1
0
270,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role