Player Matchup

Tiamat
Tiamat
BlueSeppuku
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 157L
1,397 Elo+
Party 1
Skadi
Skadi
FreeMilkdud
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 334L
1,396 Elo+
Party 2
Ratatoskr
Ratatoskr
ResidualArc
Ratatoskr
Level 99
God Stats
10W - 20L
1,387 SR
Queue Stats
839W - 848L
1,433 Elo+
Party 1
Sobek
Sobek
derflegnets
Sobek
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
289W - 341L
1,449 Elo+
Party 2
Chaac
Chaac
jubulitis
Chaac
Level 152
God Stats
5W - 9L
1,500 SR
Queue Stats
55W - 89L
1,400 Elo+
Party 2
Team Averages
Level 107
1,477 SR
1,415 Elo+

VS

Team Averages
Level 98
1,512 SR
1,461 Elo+
Cerberus
Cerberus
ElFree_0
Cerberus
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 246L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
LexiEresTu3_Pent
Kukulkan
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
202W - 213L
1,448 Elo+
Party 3
Skadi
Skadi
MaD_Bizzle
Skadi
Level 100
God Stats
8W - 0L
1,736 SR
Queue Stats
165W - 164L
1,372 Elo+
Solo
Atlas
Atlas
Sebz_700
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,545 Elo+
Solo
Thanatos
Thanatos
lndigowhlte
Thanatos
Level 75
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 4 / 1
6,828
455
6,532
10,541
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 1
6,855
457
3,341
9,258
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ResidualArc
Ratatoskr
12
3 / 6 / 2
7,720
515
8,330
13,587
4,200
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 5 / 2
7,341
489
2,549
13,284
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chaac
jubulitis
Chaac
12
2 / 6 / 1
7,483
499
8,808
16,715
9,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElFree_0
Cerberus
13
5 / 1 / 4
8,486
566
7,502
12,588
15,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 2
8,406
560
9,273
9,057
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
15
9 / 1 / 1
9,033
602
11,798
8,639
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Sebz_700
Atlas
12
3 / 3 / 9
8,288
553
7,763
15,294
13,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
lndigowhlte
Thanatos
15
5 / 1 / 7
8,822
588
8,017
9,791
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
25
25
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
1
0.63
W
Cerberus
ElFree_0
Cerberus
5
1
4
7
L
0
4
1
0.13
W
3
2
2
2
W
Skadi
9
1
1
9.5
L
Ratatoskr
ResidualArc
Ratatoskr
3
6
2
0.67
W
Atlas
Sebz_700
Atlas
3
3
9
2.5
L
1
5
2
0.4
L
Chaac
jubulitis
Chaac
2
6
1
0.42
W
Thanatos
lndigowhlte
Thanatos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
44,353
63,385
Taken
55,369
32,266
Mitigated
41,965
9,310
Healing
22,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,532
638
0
1,292
10,541
4,580
0
5,327
5,018
24,515
334
W
Cerberus
ElFree_0
Cerberus
7,502
754
0
4,651
12,588
15,948
196
1,821
10,767
48,174
609
L
3,341
874
0
515
9,258
2,662
0
1,574
7,684
0
51,854
W
9,273
159
0
806
9,057
3,604
721
1,738
7,319
65,781
0
W
Skadi
11,798
5,382
0
1,648
8,639
3,318
461
919
7,720
0
73,115
L
Ratatoskr
ResidualArc
Ratatoskr
8,330
2,740
0
615
13,587
4,200
0
3,556
10,005
0
43,553
W
Atlas
Sebz_700
Atlas
7,763
2,804
2,542
3,032
15,294
13,811
446
2,961
12,333
27,912
0
L
2,549
142
349
2,718
13,284
11,255
0
4,865
8,335
12,219
0
L
Chaac
jubulitis
Chaac
8,808
2,724
0
3,821
16,715
9,569
448
8,822
7,805
0
53,291
W
Thanatos
lndigowhlte
Thanatos
8,017
2,198
0
10,158
9,791
5,284
1,192
1,568
8,223
0
59,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
43,035
271
Minions Killed
437
0
Camps Cleared
0
1,433,332
Distance Traveled
1,482,199
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,828
455
34
2
0
252,110
0
W
Cerberus
8,486
566
101
7
0
282,733
0
L
Skadi
6,855
457
75
5
0
287,096
4
W
Kukulkan
8,406
560
109
7
0
285,933
0
W
Skadi
9,033
602
111
7
0
285,289
0
L
Ratatoskr
7,720
515
67
4
0
348,452
0
W
Atlas
8,288
553
27
2
0
265,695
2
L
Sobek
7,341
489
16
1
0
286,599
3
L
Chaac
7,483
499
79
5
0
259,075
4
W
Thanatos
8,822
588
89
6
0
362,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role