Player Matchup

He Bo
He Bo
BlowMyBackOutt
He Bo
Level 32
God Stats
7W - 6L
1,533 SR
Queue Stats
63W - 45L
1,591 Elo+
Party 2
Izanami
Izanami
Fercho2429
Izanami
Level 64
God Stats
4W - 1L
1,716 SR
Queue Stats
59W - 63L
1,521 Elo+
Solo
Fenrir
Fenrir
Laila_white_
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,468 Elo+
Solo
Hercules
Hercules
drewhannel
Hercules
Level 124
God Stats
3W - 0L
1,771 SR
Queue Stats
66W - 38L
1,878 Elo+
Party 2
Poseidon
Poseidon
wadewilson2024
Poseidon
Level 106
God Stats
3W - 0L
1,643 SR
Queue Stats
92W - 68L
1,835 Elo+
Party 2
Team Averages
Level 75
1,633 SR
1,658 Elo+

VS

Team Averages
Level 38
1,531 SR
1,318 Elo+
Tyr
Tyr
LionelMeessii
Tyr
Level 44
God Stats
1W - 2L
1,711 SR
Queue Stats
63W - 66L
1,446 Elo+
Solo
Ymir
Ymir
Logan12Rv
Ymir
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
23W - 46L
1,206 Elo+
Party 1
Surtr
Surtr
Maldades666
Surtr
Level 44
God Stats
12W - 18L
1,282 SR
Queue Stats
45W - 71L
1,243 Elo+
Party 1
Jing Wei
Jing Wei
ToXiC M20V
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Zhong Kui
Zhong Kui
soldado5829
Zhong Kui
Level 69
God Stats
2W - 4L
1,665 SR
Queue Stats
63W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,080
726
2,305
3,663
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Fercho2429
Izanami
5
0 / 1 / 0
3,719
531
1,038
5,092
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
5
0 / 3 / 0
3,424
489
279
3,181
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
drewhannel
Hercules
8
1 / 0 / 1
4,602
657
4,060
5,120
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
10
5 / 0 / 2
5,758
823
4,938
2,023
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,293
613
1,176
6,516
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
2
0 / 0 / 0
2,988
427
0
427
202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,887
555
2,687
7,420
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
ToXiC M20V
Jing Wei
6
0 / 2 / 0
3,574
511
633
4,542
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
soldado5829
Zhong Kui
8
4 / 1 / 0
4,834
691
5,047
3,688
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
4
4
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Izanami
Fercho2429
Izanami
0
1
0
0
W
Fenrir
0
3
0
0
L
0
3
1
0.17
L
Ymir
0
0
0
0
L
0
3
0
0
L
Jing Wei
ToXiC M20V
Jing Wei
0
2
0
0
W
Hercules
drewhannel
Hercules
1
0
1
1.5
L
Zhong Kui
soldado5829
Zhong Kui
4
1
0
4
W
Poseidon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,620
Damage
9,543
19,079
Taken
22,593
8,033
Mitigated
10,098
6,853
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,305
429
0
2,840
3,663
951
0
0
3,663
33,705
0
W
Izanami
Fercho2429
Izanami
1,038
912
0
1,936
5,092
1,654
22
2,872
2,220
0
24,560
W
Fenrir
279
71
0
180
3,181
1,106
0
1,899
1,282
0
2,892
L
1,176
473
0
1,643
6,516
2,353
0
3,211
3,305
0
23,725
L
Ymir
0
0
0
45
427
202
0
0
427
129
0
L
2,687
1,343
0
2,035
7,420
3,262
0
467
6,953
109
21,467
L
Jing Wei
ToXiC M20V
Jing Wei
633
363
0
1,327
4,542
1,917
0
2,635
1,907
0
12,080
W
Hercules
drewhannel
Hercules
4,060
1,602
0
1,556
5,120
3,850
0
60
5,060
0
28,196
L
Zhong Kui
soldado5829
Zhong Kui
5,047
1,462
0
1,214
3,688
2,364
0
930
2,758
23,309
2,992
W
Poseidon
4,938
1,034
0
341
2,023
472
0
0
2,023
33,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,583
Gold Earned
19,576
237
Minions Killed
138
0
Camps Cleared
0
681,588
Distance Traveled
565,066
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,080
726
63
9
0
158,597
0
W
Izanami
3,719
531
45
6
0
119,554
0
W
Fenrir
3,424
489
6
1
0
109,209
0
L
Tyr
4,293
613
47
7
0
140,658
0
L
Ymir
2,988
427
1
0
0
71,661
0
L
Surtr
3,887
555
28
4
0
121,440
1
L
Jing Wei
3,574
511
25
4
0
104,707
0
W
Hercules
4,602
657
61
9
0
142,335
2
L
Zhong Kui
4,834
691
37
5
0
126,600
0
W
Poseidon
5,758
823
62
9
0
151,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role